Player Matchup

Hades
Hades
Silver II
Nick Stulken
Hades
Silver II
Level 63
God Stats
47W - 46L
1,459 SR
Queue Stats
70W - 72L
1,335 MMR
Party 2
Ganesha
Ganesha
Silver V
StoicScrub1
Ganesha
Silver V
Level 106
God Stats
24W - 13L
1,608 SR
Queue Stats
54W - 46L
1,167 MMR
Party 2
Anhur
Anhur
Gold V
TunksinTallo
Anhur
Gold V
Level 160
God Stats
21W - 21L
1,628 SR
Queue Stats
101W - 112L
1,529 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,565 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,552 SR
1,281 MMR
Artio
Artio
Silver I
B0SS S1A3R
Artio
Silver I
Level 83
God Stats
11W - 13L
1,572 SR
Queue Stats
77W - 76L
1,424 MMR
Party 1
Bellona
Bellona
Silver I
TurooThaGod
Bellona
Silver I
Level 141
God Stats
5W - 3L
1,555 SR
Queue Stats
108W - 105L
1,400 MMR
Party 1
Scylla
Scylla
Bronze III
ZmeuZy59
Scylla
Bronze III
Level 46
God Stats
0W - 4L
1,528 SR
Queue Stats
2W - 15L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,311
693
8,959
11,076
6,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
StoicScrub1
Ganesha
12
0 / 1 / 10
8,643
720
5,731
13,329
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 3
9,235
770
11,857
7,357
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuKumbhakarnaMorgan Le FayCerberusGilgamesh

VS

Bans
JormungandrPersephoneIzanamiTiamatKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 3 / 3
7,366
614
6,589
12,206
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TurooThaGod
Bellona
11
3 / 5 / 1
7,873
656
13,676
17,195
11,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ZmeuZy59
Scylla
11
1 / 2 / 1
7,329
611
4,733
3,884
1,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
3
0.5
W
3
2
4
2.5
W
Ganesha
StoicScrub1
Ganesha
0
1
10
5
W
7
1
3
8.5
L
Bellona
TurooThaGod
Bellona
3
5
1
0.7
L
Scylla
ZmeuZy59
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
24,998
31,762
Taken
33,285
22,524
Mitigated
18,419
16,975
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,589
1,483
1,238
4,056
12,206
6,296
0
4,592
7,614
18,339
0
W
8,959
350
980
5,627
11,076
6,578
105
4,989
6,087
34,976
0
W
Ganesha
StoicScrub1
Ganesha
5,731
1,028
0
6,094
13,329
12,612
0
4,779
8,550
15,479
0
W
11,857
8,450
0
4,274
7,357
3,334
825
2,533
4,824
0
39,220
L
Bellona
TurooThaGod
Bellona
13,676
5,145
0
4,468
17,195
11,082
0
7,242
9,953
0
27,731
L
Scylla
ZmeuZy59
Scylla
4,733
555
0
0
3,884
1,041
0
3,059
825
20,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
22,568
131
Minions Killed
107
9
Camps Cleared
3
639,375
Distance Traveled
608,871
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,366
614
28
2
2
205,294
2
W
Hades
8,311
693
47
4
5
217,520
4
W
Ganesha
8,643
720
4
0
0
233,831
5
W
Anhur
9,235
770
80
7
4
188,024
3
L
Bellona
7,873
656
22
2
1
204,860
1
L
Scylla
7,329
611
57
5
0
198,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role