Player Matchup

Ra
Ra
Ronnie Jayy5788
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,168 Elo+
Party 1
Nu Wa
Nu Wa
Sibowles04
Nu Wa
Level 15
God Stats
10W - 7L
1,564 SR
Queue Stats
78W - 78L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeverton
Tsukuyomi
Level 28
God Stats
1W - 2L
1,415 SR
Queue Stats
45W - 34L
1,527 Elo+
Solo
Medusa
Medusa
mvrtad
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,710 Elo+
Solo
Bacchus
Bacchus
silkysilk11
Bacchus
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 7L
1,168 Elo+
Party 1
Team Averages
Level 13
1,447 SR
1,407 Elo+

VS

Team Averages
Level 14
1,549 SR
1,415 Elo+
Cthulhu
Cthulhu
Akaa50
Cthulhu
Level 14
God Stats
1W - 0L
1,740 SR
Queue Stats
18W - 14L
1,275 Elo+
Solo
Izanami
Izanami
Gom3a
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,311 Elo+
Solo
Da Ji
Da Ji
Hazelberry
Da Ji
Level 11
God Stats
4W - 3L
1,459 SR
Queue Stats
7W - 8L
1,448 Elo+
Solo
Jormungandr
Jormungandr
YuiCat1
Jormungandr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Nu Wa
Nu Wa
kfsa
Nu Wa
Level 27
God Stats
48W - 41L
1,546 SR
Queue Stats
95W - 86L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,585
1,084
9,105
9,958
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
13
1 / 4 / 2
7,353
1,050
7,373
9,309
1,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Zeverton
Tsukuyomi
13
3 / 4 / 3
8,195
1,171
7,783
12,297
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
mvrtad
Medusa
13
0 / 5 / 1
6,902
986
1,032
5,863
1,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
silkysilk11
Bacchus
13
3 / 1 / 3
7,971
1,139
5,052
12,572
5,268
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

190

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akaa50
Cthulhu
14
4 / 0 / 10
8,476
1,211
7,719
8,148
3,796
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Gom3a
Izanami
14
1 / 4 / 11
7,687
1,098
7,211
8,249
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
14
8 / 2 / 2
9,125
1,304
11,860
6,654
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
YuiCat1
Jormungandr
15
3 / 1 / 13
8,800
1,257
7,381
9,098
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
kfsa
Nu Wa
15
6 / 1 / 11
8,976
1,282
9,994
3,215
1,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
22
22
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akaa50
Cthulhu
4
0
10
9
W
Izanami
Gom3a
Izanami
1
4
11
1.63
W
Da Ji
8
2
2
4.5
L
1
8
3
0.31
L
Nu Wa
1
4
2
0.5
W
Jormungandr
YuiCat1
Jormungandr
3
1
13
9.5
L
Tsukuyomi
Zeverton
Tsukuyomi
3
4
3
1.13
W
Nu Wa
kfsa
Nu Wa
6
1
11
11.5
L
Medusa
mvrtad
Medusa
0
5
1
0.1
L
Bacchus
silkysilk11
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
44,165
49,999
Taken
35,364
15,075
Mitigated
19,788
1,277
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akaa50
Cthulhu
7,719
284
278
0
8,148
3,796
0
5,328
2,820
18,502
0
W
Izanami
Gom3a
Izanami
7,211
4,702
0
971
8,249
2,789
0
5,433
2,816
0
23,172
W
Da Ji
11,860
2,104
0
1,167
6,654
2,630
0
3,375
3,279
0
24,231
L
9,105
296
333
53
9,958
2,663
0
5,429
4,403
24,356
0
L
Nu Wa
7,373
2,928
0
279
9,309
1,925
0
5,868
3,393
24,040
0
W
Jormungandr
YuiCat1
Jormungandr
7,381
2,785
0
628
9,098
9,275
0
4,941
4,157
16,385
0
L
Tsukuyomi
Zeverton
Tsukuyomi
7,783
2,433
0
261
12,297
3,635
0
3,184
8,887
0
19,093
W
Nu Wa
kfsa
Nu Wa
9,994
3,203
520
79
3,215
1,298
0
2,453
762
25,440
0
L
Medusa
mvrtad
Medusa
1,032
335
0
31
5,863
1,584
0
3,305
2,514
0
12,319
L
Bacchus
silkysilk11
Bacchus
5,052
240
0
320
12,572
5,268
0
6,532
5,708
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
43,064
110
Minions Killed
157
3
Camps Cleared
4
554,315
Distance Traveled
670,206
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,476
1,211
32
5
0
115,051
0
W
Izanami
7,687
1,098
43
6
0
125,387
0
W
Da Ji
9,125
1,304
35
5
4
137,120
2
L
Ra
7,585
1,084
47
7
0
118,632
0
L
Nu Wa
7,353
1,050
12
2
0
90,942
0
W
Jormungandr
8,800
1,257
16
2
0
140,428
0
L
Tsukuyomi
8,195
1,171
25
4
2
127,243
0
W
Nu Wa
8,976
1,282
31
4
0
152,220
2
L
Medusa
6,902
986
20
3
1
66,653
1
L
Bacchus
7,971
1,139
6
1
0
150,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role