Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigBadPoops
Ymir
Level 122
God Stats
5W - 8L
1,533 SR
Queue Stats
424W - 493L
1,333 Elo+
Solo
Rama
Rama
BigC0W
Rama
Level 67
God Stats
11W - 8L
1,345 SR
Queue Stats
26W - 27L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
DeltaRavenhunter
Gilgamesh
Level 81
God Stats
50W - 58L
1,441 SR
Queue Stats
253W - 290L
1,389 Elo+
Solo
Nu Wa
Nu Wa
symbolmonkey1130
Nu Wa
Level 88
God Stats
32W - 34L
1,429 SR
Queue Stats
470W - 631L
1,304 Elo+
Solo
Team Averages
Level 95
1,449 SR
1,368 Elo+

VS

Team Averages
Level 83
1,432 SR
1,361 Elo+
Sylvanus
Sylvanus
Jarit_ortega
Sylvanus
Level 139
God Stats
63W - 89L
1,403 SR
Queue Stats
1,134W - 1,311L
1,315 Elo+
Solo
Danzaburou
Danzaburou
KRTL-JostinFN
Danzaburou
Level 23
God Stats
4W - 2L
1,682 SR
Queue Stats
37W - 31L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nalgas-Calurosas
Morgan Le Fay
Level 56
God Stats
8W - 9L
1,175 SR
Queue Stats
234W - 260L
1,386 Elo+
Party 1
Bellona
Bellona
Scarleth_Zuu
Bellona
Level 68
God Stats
25W - 23L
1,526 SR
Queue Stats
297W - 352L
1,398 Elo+
Solo
Da Ji
Da Ji
Zen Zoso Solo
Da Ji
Level 128
God Stats
33W - 33L
1,376 SR
Queue Stats
689W - 780L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 1
4,466
447
1,426
3,626
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 3 / 2
5,550
555
4,057
7,943
4,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
BigC0W
Rama
6
0 / 9 / 1
4,181
418
1,278
7,735
1,617
Gilgamesh
10
2 / 3 / 1
5,842
584
3,759
9,165
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 0
4,707
471
3,841
5,473
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jarit_ortega
Sylvanus
10
5 / 1 / 4
6,048
605
5,701
5,459
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
KRTL-JostinFN
Danzaburou
9
3 / 1 / 6
6,009
601
4,751
6,553
1,956
Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Nalgas-Calurosas
Morgan Le Fay
12
7 / 2 / 1
6,883
688
6,509
6,485
2,602
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Scarleth_Zuu
Bellona
11
3 / 0 / 1
6,515
652
1,996
4,141
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 4
5,579
558
1,084
5,380
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
L
2
3
2
1
L
Rama
BigC0W
Rama
0
9
1
0.06
L
Gilgamesh
2
3
1
0.83
W
Sylvanus
Jarit_ortega
Sylvanus
5
1
4
7
W
Danzaburou
KRTL-JostinFN
Danzaburou
3
1
6
6
W
Morgan Le Fay
Nalgas-Calurosas
Morgan Le Fay
7
2
1
3.75
W
Bellona
Scarleth_Zuu
Bellona
3
0
1
3.5
W
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
20,041
33,942
Taken
28,018
14,302
Mitigated
12,437
6,230
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,426
861
0
1,155
3,626
753
0
276
3,350
0
17,488
L
4,057
1,370
0
651
7,943
4,911
28
2,470
5,473
18,688
3,202
L
Rama
BigC0W
Rama
1,278
643
0
169
7,735
1,617
0
3,239
4,496
0
9,789
L
Gilgamesh
3,759
334
0
2,507
9,165
5,401
16
2,236
6,929
3,459
23,985
W
Sylvanus
Jarit_ortega
Sylvanus
5,701
2,350
998
1,496
5,459
4,032
891
1,369
4,002
21,681
6,099
W
Danzaburou
KRTL-JostinFN
Danzaburou
4,751
1,527
84
1,852
6,553
1,956
1,139
1,557
4,906
0
19,150
W
Morgan Le Fay
Nalgas-Calurosas
Morgan Le Fay
6,509
1,829
0
2,649
6,485
2,602
949
3,843
2,600
35,188
0
W
Bellona
Scarleth_Zuu
Bellona
1,996
334
0
2,626
4,141
2,237
509
540
3,291
0
27,336
W
1,084
358
0
1,215
5,380
1,610
118
696
4,602
0
22,324
L
3,841
1,298
0
1,748
5,473
1,620
129
3,367
2,106
20,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
31,034
167
Minions Killed
275
0
Camps Cleared
0
786,280
Distance Traveled
808,178
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,466
447
27
3
0
141,772
0
L
Ymir
5,550
555
41
4
0
167,853
1
L
Rama
4,181
418
18
2
0
152,813
1
L
Gilgamesh
5,842
584
48
5
0
184,148
0
W
Sylvanus
6,048
605
56
6
0
133,009
3
W
Danzaburou
6,009
601
33
3
0
167,705
0
W
Morgan Le Fay
6,883
688
65
7
0
158,332
1
W
Bellona
6,515
652
75
8
0
173,696
4
W
Da Ji
5,579
558
46
5
0
175,436
2
L
Nu Wa
4,707
471
33
3
0
139,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role