Player Matchup

Zeus
Zeus
KillaC904483
Zeus
Level 36
God Stats
4W - 2L
1,713 SR
Queue Stats
193W - 194L
1,448 Elo+
Solo
Medusa
Medusa
PhantomMenace187
Medusa
Level 139
God Stats
1W - 0L
1,262 SR
Queue Stats
161W - 157L
1,507 Elo+
Party 1
King Arthur
King Arthur
bigwill518
King Arthur
Level 78
God Stats
9W - 9L
1,422 SR
Queue Stats
236W - 234L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
ltiggs02
Zhong Kui
Level 102
God Stats
2W - 2L
1,726 SR
Queue Stats
167W - 163L
1,506 Elo+
Party 1
Bellona
Bellona
thtMan_Tommygunz
Bellona
Level 29
God Stats
8W - 3L
1,759 SR
Queue Stats
48W - 47L
1,523 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,491 Elo+

VS

Team Averages
Level 76
1,593 SR
1,522 Elo+
Danzaburou
Danzaburou
Martian Vertex
Danzaburou
Level 101
God Stats
28W - 16L
1,574 SR
Queue Stats
181W - 156L
1,472 Elo+
Party 3
Loki
Loki
TreBuckets25
Loki
Level 11
God Stats
2W - 3L
1,513 SR
Queue Stats
18W - 19L
1,470 Elo+
Party 3
Anubis
Anubis
WakefulCandy59
Anubis
Level 119
God Stats
2W - 1L
1,790 SR
Queue Stats
62W - 72L
1,478 Elo+
Party 2
Ymir
Ymir
rickh_1024
Ymir
Level 125
God Stats
1W - 3L
1,589 SR
Queue Stats
21W - 8L
1,855 Elo+
Party 3
Zeus
Zeus
showygore4
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,117
1,186
4,542
3,595
1,158
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 8
7,038
1,173
5,418
4,385
1,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
bigwill518
King Arthur
12
3 / 0 / 9
7,003
1,167
6,140
5,407
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ltiggs02
Zhong Kui
12
2 / 1 / 10
7,071
1,179
3,502
4,057
2,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 10
6,664
1,111
3,113
5,275
3,942
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

380

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Martian Vertex
Danzaburou
12
1 / 2 / 3
6,728
1,121
5,772
6,139
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 4
6,512
1,085
2,472
6,370
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 0 / 0
5,470
912
0
0
0
12
2 / 1 / 2
6,716
1,119
3,501
6,325
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 3
6,110
1,018
3,691
5,239
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
12
Kills
4
5
Deaths
12
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Danzaburou
Martian Vertex
Danzaburou
1
2
3
1.25
W
3
1
8
7
L
1
4
4
0.75
L
0
0
0
0
W
King Arthur
bigwill518
King Arthur
3
0
9
7.5
W
Zhong Kui
ltiggs02
Zhong Kui
2
1
10
7
L
2
1
2
3
L
0
5
3
0.3
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,715
Damage
15,436
22,719
Taken
24,073
13,574
Mitigated
11,696
4,182
Healing
548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,542
137
402
793
3,595
1,158
0
754
2,813
12,625
0
L
Danzaburou
Martian Vertex
Danzaburou
5,772
1,526
116
432
6,139
2,060
0
2,278
3,814
0
18,169
W
5,418
1,402
0
0
4,385
1,532
0
1,195
3,162
0
15,269
L
2,472
468
0
0
6,370
2,102
0
2,387
3,938
0
9,673
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
bigwill518
King Arthur
6,140
302
502
1,477
5,407
4,208
0
1,957
3,331
0
12,797
W
Zhong Kui
ltiggs02
Zhong Kui
3,502
501
0
820
4,057
2,734
0
1,141
2,898
19,210
0
L
3,501
307
0
0
6,325
6,007
0
2,156
3,975
12,424
0
L
3,691
106
0
0
5,239
1,527
0
1,223
3,808
9,205
0
W
3,113
852
0
188
5,275
3,942
0
1,848
3,323
0
6,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
31,536
103
Minions Killed
76
7
Camps Cleared
3
600,253
Distance Traveled
451,054
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,117
1,186
21
4
2
118,334
2
L
Danzaburou
6,728
1,121
32
5
0
117,971
0
W
Medusa
7,038
1,173
20
3
2
122,839
0
L
Loki
6,512
1,085
17
3
2
121,166
0
L
Anubis
5,470
912
0
0
0
0
0
W
King Arthur
7,003
1,167
14
2
2
123,152
0
W
Zhong Kui
7,071
1,179
45
8
1
127,127
0
L
Ymir
6,716
1,119
9
2
0
117,351
0
L
Zeus
6,110
1,018
18
3
1
94,566
0
W
Bellona
6,664
1,111
3
1
0
108,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role