Player Matchup

Aphrodite
Aphrodite
Kunnie8
Aphrodite
Level 17
God Stats
3W - 9L
1,311 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 2
Nemesis
Nemesis
LuciXD234
Nemesis
Level 17
God Stats
1W - 5L
1,224 SR
Queue Stats
11W - 24L
1,307 Elo+
Party 2
Olorun
Olorun
Stefani0
Olorun
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 4L
1,049 Elo+
Solo
Izanami
Izanami
Vannittas
Izanami
Level 28
God Stats
16W - 8L
1,620 SR
Queue Stats
35W - 24L
1,534 Elo+
Solo
Hera
Hera
darkraziel3000
Hera
Level 18
God Stats
1W - 4L
1,538 SR
Queue Stats
6W - 13L
1,313 Elo+
Party 2
Team Averages
Level 18
1,390 SR
1,294 Elo+

VS

Team Averages
Level 14
1,546 SR
1,391 Elo+
Bellona
Bellona
AlexRD
Bellona
Level 21
God Stats
19W - 15L
1,485 SR
Queue Stats
52W - 54L
1,326 Elo+
Party 1
Anubis
Anubis
GandulesVerdes
Anubis
Level 26
God Stats
31W - 22L
1,500 SR
Queue Stats
171W - 213L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
Kråiysik
Cernunnos
Level 18
God Stats
7W - 3L
1,747 SR
Queue Stats
47W - 30L
1,695 Elo+
Solo
Ares
Ares
WilizNguyen
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Osiris
Osiris
firegiantgoblin
Osiris
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kunnie8
Aphrodite
9
2 / 3 / 4
6,882
626
4,402
6,644
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LuciXD234
Nemesis
9
0 / 3 / 2
5,758
523
2,722
7,849
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Stefani0
Olorun
8
1 / 8 / 0
4,935
449
923
7,008
1,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Vannittas
Izanami
11
4 / 2 / 1
6,312
574
5,411
9,385
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 1
5,607
510
2,826
5,495
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexRD
Bellona
11
1 / 1 / 2
6,493
590
2,608
5,561
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 3
6,195
563
4,021
4,390
2,193
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Kråiysik
Cernunnos
13
5 / 1 / 0
7,250
659
10,892
7,967
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 3
4,868
443
1,008
5,763
2,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
11 / 1 / 3
8,206
746
7,730
6,458
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
20
20
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexRD
Bellona
1
1
2
2
W
3
1
3
4.5
W
Cernunnos
Kråiysik
Cernunnos
5
1
0
5
L
Aphrodite
Kunnie8
Aphrodite
2
3
4
1.33
L
Nemesis
LuciXD234
Nemesis
0
3
2
0.33
L
Olorun
Stefani0
Olorun
1
8
0
0.13
L
Izanami
Vannittas
Izanami
4
2
1
2.25
W
0
4
3
0.38
L
1
4
1
0.38
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
26,259
36,381
Taken
30,139
13,300
Mitigated
15,183
10,193
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexRD
Bellona
2,608
994
0
1,607
5,561
3,912
1,076
1,061
4,500
0
31,479
W
4,021
247
0
938
4,390
2,193
422
3,037
1,353
23,499
0
W
Cernunnos
Kråiysik
Cernunnos
10,892
5,039
0
2,816
7,967
2,459
0
1,733
6,234
0
64,080
L
Aphrodite
Kunnie8
Aphrodite
4,402
671
1,689
2,011
6,644
5,407
0
787
5,857
9,823
0
L
Nemesis
LuciXD234
Nemesis
2,722
1,266
0
1,223
7,849
2,782
0
0
7,849
0
31,318
L
Olorun
Stefani0
Olorun
923
583
0
515
7,008
1,561
0
1,258
5,750
12,901
0
L
Izanami
Vannittas
Izanami
5,411
4,000
0
3,666
9,385
2,569
0
545
8,840
0
48,996
W
1,008
112
0
0
5,763
2,746
0
1,274
4,489
2,881
0
L
2,826
660
0
1,089
5,495
981
188
2,439
3,056
23,735
0
W
7,730
3,785
0
2,525
6,458
3,873
0
1,109
5,349
0
46,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
33,012
228
Minions Killed
334
0
Camps Cleared
0
968,644
Distance Traveled
1,078,811
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,493
590
85
8
0
229,036
3
W
Anubis
6,195
563
51
5
0
192,014
3
W
Cernunnos
7,250
659
112
10
0
205,963
1
L
Aphrodite
6,882
626
13
1
0
221,234
0
L
Nemesis
5,758
523
58
5
0
205,236
0
L
Olorun
4,935
449
29
3
0
140,582
1
L
Izanami
6,312
574
88
8
0
205,565
1
W
Ares
4,868
443
6
1
0
214,242
3
L
Hera
5,607
510
40
4
0
196,027
0
W
Osiris
8,206
746
80
7
0
237,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role