Player Matchup

Neith
Neith
Platinum I
LT_11KaMikaZE
Neith
Platinum I
Level 151
God Stats
16W - 14L
1,721 SR
Queue Stats
349W - 361L
1,711 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,721 SR
1,711 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 35
1,608 SR
1,674 MMR
Olorun
Olorun
Gold III
lSnOwZzl
Olorun
Gold III
Level 35
God Stats
24W - 23L
1,608 SR
Queue Stats
25W - 32L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 0
15,869
793
21,564
17,894
14,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AnhurFreyaChronosAnubisAh Muzen Cab

VS

Bans
SkadiKaliBakasuraLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
lSnOwZzl
Olorun
20
1 / 4 / 0
14,238
712
14,077
24,957
28,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Olorun
lSnOwZzl
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
14,077
17,894
Taken
24,957
14,483
Mitigated
28,769
7,218
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,564
9,809
0
7,218
17,894
14,483
2,752
12,796
5,098
0
130,126
L
Olorun
lSnOwZzl
Olorun
14,077
5,517
0
14,666
24,957
28,769
0
297
24,660
97,978
6,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,869
Gold Earned
14,238
229
Minions Killed
217
7
Camps Cleared
9
368,457
Distance Traveled
341,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,869
793
229
11
7
368,457
3
L
Olorun
14,238
712
217
11
9
341,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role