Player Matchup

Da Ji
Da Ji
Cd_0f-Angels777
Da Ji
Level 85
God Stats
1W - 2L
1,484 SR
Queue Stats
53W - 84L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Crunkmichael
Jormungandr
Level 69
God Stats
5W - 6L
1,658 SR
Queue Stats
64W - 78L
1,348 Elo+
Solo
Hel
Hel
Iced vGxd
Hel
Level 126
God Stats
1W - 5L
1,679 SR
Queue Stats
80W - 61L
1,578 Elo+
Party 1
Izanami
Izanami
LoNeR_3
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TopHatJones7777
Guan Yu
Level 109
God Stats
12W - 11L
1,656 SR
Queue Stats
30W - 37L
1,485 Elo+
Solo
Team Averages
Level 83
1,595 SR
1,458 Elo+

VS

Team Averages
Level 57
1,481 SR
1,366 Elo+
Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ITACHiiSENPii
Chernobog
Level 44
God Stats
10W - 5L
1,382 SR
Queue Stats
47W - 49L
1,389 Elo+
Solo
Sol
Sol
NappyPappyy
Sol
Level 43
God Stats
3W - 4L
1,466 SR
Queue Stats
74W - 120L
1,285 Elo+
Party 2
Terra
Terra
littlerednano
Terra
Level 54
God Stats
28W - 19L
1,580 SR
Queue Stats
146W - 182L
1,343 Elo+
Party 2
Neith
Neith
thedctimes
Neith
Level 46
God Stats
38W - 50L
1,478 SR
Queue Stats
91W - 113L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
10,247
683
10,416
15,412
6,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Crunkmichael
Jormungandr
17
3 / 3 / 6
10,379
692
14,067
17,950
21,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 4 / 6
9,176
612
17,840
13,359
6,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
LoNeR_3
Izanami
15
2 / 6 / 5
9,194
613
11,323
15,106
5,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 8
9,012
601
8,757
21,548
28,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 3 / 13
10,328
689
8,905
18,283
19,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
ITACHiiSENPii
Chernobog
19
13 / 2 / 6
14,085
939
23,148
20,667
8,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 2 / 8
11,961
797
14,644
13,825
5,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 12
10,400
693
4,755
16,128
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
4 / 2 / 11
11,486
766
17,231
14,218
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
12
Kills
23
23
Deaths
12
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
13
2.17
L
5
5
7
1.7
L
Jormungandr
Crunkmichael
Jormungandr
3
3
6
2
W
Chernobog
ITACHiiSENPii
Chernobog
13
2
6
8
L
1
4
6
1
L
Izanami
LoNeR_3
Izanami
2
6
5
0.75
W
6
2
8
5
L
1
5
8
1
W
0
3
12
2
W
Neith
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
68,683
83,375
Taken
83,121
68,962
Mitigated
52,514
23,352
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,905
4,232
3,163
5,518
18,283
19,782
806
6,227
11,745
0
31,017
L
10,416
1,230
0
1,022
15,412
6,646
124
3,558
11,697
0
21,952
L
Jormungandr
Crunkmichael
Jormungandr
14,067
3,393
0
71
17,950
21,359
156
3,797
13,912
55,374
0
W
Chernobog
ITACHiiSENPii
Chernobog
23,148
20,194
0
9,361
20,667
8,222
1,618
8,933
11,569
0
66,437
L
17,840
226
5,569
6,346
13,359
6,828
0
3,581
9,688
43,151
0
L
Izanami
LoNeR_3
Izanami
11,323
6,365
534
2,154
15,106
5,362
694
3,718
11,292
0
28,257
W
14,644
3,186
0
5,981
13,825
5,127
2,937
5,334
8,317
47,110
0
L
8,757
406
1,606
6,050
21,548
28,767
337
4,314
16,951
0
25,642
W
4,755
503
3,411
3,457
16,128
13,863
177
4,911
10,942
10,852
0
W
Neith
17,231
11,337
0
3,139
14,218
5,520
1,982
6,869
7,041
0
38,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
58,260
270
Minions Killed
268
6
Camps Cleared
7
1,305,931
Distance Traveled
1,442,140
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,328
689
43
3
3
315,217
1
L
Da Ji
10,247
683
34
2
0
291,886
1
L
Jormungandr
10,379
692
89
6
4
262,044
1
W
Chernobog
14,085
939
73
5
2
284,621
1
L
Hel
9,176
612
69
5
1
266,171
1
L
Izanami
9,194
613
48
3
0
221,923
0
W
Sol
11,961
797
80
5
2
265,580
3
L
Guan Yu
9,012
601
30
2
1
263,907
0
W
Terra
10,400
693
12
1
0
302,290
6
W
Neith
11,486
766
60
4
0
274,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role