Player Matchup

Vulcan
Vulcan
Skand123
Vulcan
Level 109
God Stats
4W - 1L
1,847 SR
Queue Stats
69W - 28L
1,719 Elo+
Party 1
Nemesis
Nemesis
Surematuu
Nemesis
Level 127
God Stats
0W - 1L
1,862 SR
Queue Stats
80W - 27L
1,787 Elo+
Party 1
Olorun
Olorun
filuc
Olorun
Level 15
God Stats
0W - 1L
1,682 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 1
Team Averages
Level 84
1,797 SR
1,730 Elo+

VS

Team Averages
Level 111
1,375 SR
1,530 Elo+
Horus
Horus
Davidgalilea15
Horus
Level 120
God Stats
6W - 6L
1,323 SR
Queue Stats
157W - 158L
1,579 Elo+
Party 2
Hera
Hera
darius55555
Hera
Level 86
God Stats
1W - 0L
1,221 SR
Queue Stats
59W - 67L
1,490 Elo+
Solo
Skadi
Skadi
diegogalilea9
Skadi
Level 128
God Stats
2W - 2L
1,580 SR
Queue Stats
195W - 205L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Skand123
Vulcan
9
0 / 4 / 0
5,841
649
7,962
7,533
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Surematuu
Nemesis
7
0 / 8 / 0
5,501
611
3,871
10,417
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
filuc
Olorun
6
0 / 3 / 0
5,353
595
2,092
3,656
975
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,525
836
3,970
10,848
4,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 0 / 9
7,446
827
5,758
5,062
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 0 / 7
8,247
916
8,961
5,911
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Vulcan
Skand123
Vulcan
0
4
0
0
L
Nemesis
Surematuu
Nemesis
0
8
0
0
W
4
0
9
8.5
W
8
0
7
11.5
L
Olorun
filuc
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
18,689
21,606
Taken
21,821
7,177
Mitigated
9,379
1,932
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,970
1,908
1,682
4,375
10,848
4,940
639
3,845
6,759
0
10,110
L
Vulcan
Skand123
Vulcan
7,962
2,419
0
750
7,533
2,370
0
2,047
5,486
25,974
0
L
Nemesis
Surematuu
Nemesis
3,871
1,042
0
632
10,417
3,832
0
2,814
7,603
0
10,374
W
5,758
870
62
1,640
5,062
1,861
595
3,223
1,622
26,880
0
W
8,961
3,603
0
1,338
5,911
2,578
1,727
2,795
2,964
0
41,133
L
Olorun
filuc
Olorun
2,092
439
0
550
3,656
975
0
897
2,759
3,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,695
Gold Earned
23,218
63
Minions Killed
120
0
Camps Cleared
8
408,644
Distance Traveled
574,391
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,525
836
14
2
3
205,431
3
L
Vulcan
5,841
649
46
5
0
182,281
1
L
Nemesis
5,501
611
14
2
0
156,823
3
W
Hera
7,446
827
27
3
2
190,369
2
W
Skadi
8,247
916
79
9
3
178,591
0
L
Olorun
5,353
595
3
0
0
69,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role