Player Matchup

Bastet
Bastet
DaethBed223
Bastet
Level 99
God Stats
48W - 20L
1,723 SR
Queue Stats
256W - 242L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JezusFreak316
Morgan Le Fay
Level 67
God Stats
5W - 2L
1,608 SR
Queue Stats
87W - 70L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Kab00dleN00dlez
Danzaburou
Level 48
God Stats
90W - 86L
1,553 SR
Queue Stats
394W - 424L
1,475 Elo+
Party 1
Bacchus
Bacchus
Sunnvy
Bacchus
Level 126
God Stats
4W - 3L
1,529 SR
Queue Stats
200W - 170L
1,503 Elo+
Solo
Amaterasu
Amaterasu
seaseil
Amaterasu
Level 131
God Stats
11W - 16L
1,437 SR
Queue Stats
307W - 305L
1,503 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,497 Elo+

VS

Team Averages
Level 81
1,554 SR
1,481 Elo+
Gilgamesh
Gilgamesh
ALPHA--110
Gilgamesh
Level 72
God Stats
2W - 2L
1,510 SR
Queue Stats
139W - 124L
1,399 Elo+
Solo
Freya
Freya
GingerSlayer14
Freya
Level 105
God Stats
35W - 35L
1,550 SR
Queue Stats
424W - 435L
1,525 Elo+
Solo
Zeus
Zeus
ItzKory3405
Zeus
Level 47
God Stats
286W - 154L
1,690 SR
Queue Stats
382W - 270L
1,534 Elo+
Solo
Cerberus
Cerberus
Meme_Rodante
Cerberus
Level 73
God Stats
11W - 13L
1,520 SR
Queue Stats
258W - 315L
1,450 Elo+
Solo
Charybdis
Charybdis
Tuff7322
Charybdis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
5 / 3 / 13
14,909
932
19,977
16,190
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
JezusFreak316
Morgan Le Fay
20
10 / 10 / 9
16,488
1,031
31,977
24,360
9,038
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Kab00dleN00dlez
Danzaburou
20
3 / 2 / 13
15,643
978
25,649
20,514
11,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Sunnvy
Bacchus
20
2 / 2 / 17
14,490
906
18,072
25,775
57,744
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
seaseil
Amaterasu
20
5 / 5 / 11
15,319
957
18,270
28,577
29,721
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALPHA--110
Gilgamesh
20
7 / 6 / 7
15,680
980
21,862
36,822
42,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 12 / 6
17,891
1,118
35,321
30,836
11,356
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
0 / 1 / 0
11,527
720
0
1,003
264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Meme_Rodante
Cerberus
20
1 / 4 / 14
14,660
916
17,975
30,208
34,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Tuff7322
Charybdis
20
2 / 2 / 11
14,762
923
30,739
21,710
8,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
25
Kills
22
22
Deaths
25
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALPHA--110
Gilgamesh
7
6
7
1.75
W
Bastet
5
3
13
3.83
L
12
12
6
1.25
L
0
1
0
0
W
Morgan Le Fay
JezusFreak316
Morgan Le Fay
10
10
9
1.45
W
Danzaburou
Kab00dleN00dlez
Danzaburou
3
2
13
4.75
L
Cerberus
Meme_Rodante
Cerberus
1
4
14
2
W
Bacchus
Sunnvy
Bacchus
2
2
17
5.25
L
Charybdis
Tuff7322
Charybdis
2
2
11
3.75
W
Amaterasu
seaseil
Amaterasu
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,945
Damage
105,897
115,416
Taken
120,579
114,835
Mitigated
97,067
14,081
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALPHA--110
Gilgamesh
21,862
5,785
0
104
36,822
42,830
0
12,900
23,922
0
38,598
W
Bastet
19,977
4,418
0
108
16,190
6,600
0
8,944
6,736
0
36,150
L
35,321
11,402
113
7,038
30,836
11,356
0
16,111
14,725
60,625
0
L
0
0
0
0
1,003
264
0
455
548
667
0
W
Morgan Le Fay
JezusFreak316
Morgan Le Fay
31,977
2,282
308
4,546
24,360
9,038
0
14,634
9,474
70,354
0
W
Danzaburou
Kab00dleN00dlez
Danzaburou
25,649
7,982
0
4,625
20,514
11,732
0
9,253
11,021
0
66,565
L
Cerberus
Meme_Rodante
Cerberus
17,975
542
765
6,113
30,208
34,152
0
13,442
16,766
44,382
0
W
Bacchus
Sunnvy
Bacchus
18,072
1,824
0
0
25,775
57,744
0
9,630
15,700
28,579
0
L
Charybdis
Tuff7322
Charybdis
30,739
16,620
0
1,595
21,710
8,465
0
7,141
14,569
0
66,157
W
Amaterasu
seaseil
Amaterasu
18,270
9,872
0
4,494
28,577
29,721
0
9,217
18,907
0
42,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,849
Gold Earned
74,520
262
Minions Killed
282
11
Camps Cleared
7
1,538,492
Distance Traveled
1,206,404
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,680
980
44
3
1
323,661
0
W
Bastet
14,909
932
32
2
0
306,510
0
L
Freya
17,891
1,118
63
4
2
305,140
0
L
Zeus
11,527
720
4
0
0
12,921
0
W
Morgan Le Fay
16,488
1,031
73
5
2
268,608
0
W
Danzaburou
15,643
978
98
6
0
296,382
0
L
Cerberus
14,660
916
68
4
0
286,977
1
W
Bacchus
14,490
906
20
1
1
333,935
0
L
Charybdis
14,762
923
103
6
4
277,705
0
W
Amaterasu
15,319
957
39
2
8
333,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role