Player Matchup

Agni
Agni
ElParcero21
Agni
Level 107
God Stats
5W - 7L
1,489 SR
Queue Stats
259W - 300L
1,478 Elo+
Solo
Amaterasu
Amaterasu
FalconHawke
Amaterasu
Level 160
God Stats
1W - 6L
1,403 SR
Queue Stats
69W - 80L
1,474 Elo+
Party 1
Arachne
Arachne
MYTHOS Vidar
Arachne
Level 106
God Stats
1W - 1L
1,508 SR
Queue Stats
312W - 331L
1,403 Elo+
Party 1
Team Averages
Level 124
1,467 SR
1,452 Elo+

VS

Team Averages
Level 80
1,819 SR
1,503 Elo+
Hades
Hades
Auraboros7430
Hades
Level 68
God Stats
6W - 0L
1,938 SR
Queue Stats
49W - 40L
1,511 Elo+
Party 2
Rama
Rama
OWL STRiDER
Rama
Level 68
God Stats
1W - 0L
1,647 SR
Queue Stats
32W - 38L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
RangedMist95168
Gilgamesh
Level 103
God Stats
4W - 0L
1,871 SR
Queue Stats
149W - 164L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
11,178
699
17,608
9,646
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
FalconHawke
Amaterasu
12
1 / 7 / 7
9,621
601
6,666
15,693
12,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
MYTHOS Vidar
Arachne
13
5 / 12 / 3
11,175
698
10,789
16,953
6,202
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 11
11,983
749
15,204
15,640
9,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 4 / 7
11,672
730
10,468
12,878
4,675
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
RangedMist95168
Gilgamesh
13
3 / 5 / 14
10,412
651
9,505
16,325
14,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
21
21
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
5
2
3
3.25
L
Amaterasu
FalconHawke
Amaterasu
1
7
7
0.64
L
Arachne
MYTHOS Vidar
Arachne
5
12
3
0.54
W
9
4
7
3.13
W
Gilgamesh
RangedMist95168
Gilgamesh
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
35,177
42,292
Taken
44,843
21,915
Mitigated
28,256
6,590
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,204
1,772
1,143
7,429
15,640
9,113
679
4,896
10,744
45,759
0
L
17,608
1,185
0
1,398
9,646
3,643
0
2,143
7,503
53,156
0
L
Amaterasu
FalconHawke
Amaterasu
6,666
2,889
149
2,763
15,693
12,070
0
6,205
9,488
0
18,756
L
Arachne
MYTHOS Vidar
Arachne
10,789
8,029
0
2,280
16,953
6,202
0
7,295
9,658
0
22,217
W
10,468
8,494
0
3,426
12,878
4,675
1,547
5,468
7,410
0
54,063
W
Gilgamesh
RangedMist95168
Gilgamesh
9,505
2,187
316
3,361
16,325
14,468
136
7,687
8,638
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
34,067
122
Minions Killed
192
3
Camps Cleared
11
818,974
Distance Traveled
847,458
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,983
749
79
5
3
289,513
1
L
Agni
11,178
699
74
5
1
284,554
7
L
Amaterasu
9,621
601
30
2
1
275,670
1
L
Arachne
11,175
698
18
1
1
258,750
0
W
Rama
11,672
730
78
5
6
252,571
5
W
Gilgamesh
10,412
651
35
2
2
305,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role