Player Matchup

Vamana
Vamana
JBIRD723
Vamana
Level 148
God Stats
5W - 3L
1,762 SR
Queue Stats
185W - 131L
1,563 Elo+
Party 1
Chronos
Chronos
Lokoman255
Chronos
Level 160
God Stats
9W - 12L
1,633 SR
Queue Stats
317W - 253L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
Pandalino101
Danzaburou
Level 160
God Stats
8W - 7L
1,647 SR
Queue Stats
322W - 225L
1,593 Elo+
Party 1
Artio
Artio
RunescapeBob
Artio
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 71L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
ShadowForce899
Jormungandr
Level 149
God Stats
2W - 1L
1,485 SR
Queue Stats
97W - 101L
1,526 Elo+
Solo
Team Averages
Level 148
1,605 SR
1,577 Elo+

VS

Team Averages
Level 143
1,410 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Manny1130
Hun Batz
Level 157
God Stats
0W - 3L
1,190 SR
Queue Stats
404W - 408L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
NEWPLAYERNEMA
Zhong Kui
Level 141
God Stats
0W - 2L
1,324 SR
Queue Stats
26W - 30L
1,507 Elo+
Solo
He Bo
He Bo
Netharion117
He Bo
Level 138
God Stats
0W - 2L
1,538 SR
Queue Stats
85W - 91L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JBIRD723
Vamana
17
3 / 7 / 13
10,989
785
12,071
23,333
19,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Lokoman255
Chronos
17
3 / 4 / 9
10,743
767
15,269
15,886
6,433
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Pandalino101
Danzaburou
20
14 / 3 / 8
13,188
942
19,551
15,408
6,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 8 / 12
10,425
745
9,283
29,691
22,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ShadowForce899
Jormungandr
18
4 / 8 / 9
12,110
865
18,637
24,222
25,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 4 / 12
11,842
846
27,052
16,974
7,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
 
Sobek
18
3 / 6 / 21
10,484
749
8,287
21,813
30,066
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Manny1130
Hun Batz
16
5 / 6 / 18
10,849
775
14,966
14,020
10,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
NEWPLAYERNEMA
Zhong Kui
18
6 / 3 / 15
10,926
780
15,975
18,054
13,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 20
10,650
761
23,273
19,536
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
116
25
Kills
30
30
Deaths
25
51
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
11
4
12
4.25
L
Sobek
 
Sobek
3
6
21
2.25
W
Vamana
JBIRD723
Vamana
3
7
13
1.36
W
Chronos
Lokoman255
Chronos
3
4
9
1.88
L
Hun Batz
Manny1130
Hun Batz
5
6
18
2.33
L
Zhong Kui
NEWPLAYERNEMA
Zhong Kui
6
3
15
4.5
L
5
6
20
2.5
W
Danzaburou
Pandalino101
Danzaburou
14
3
8
6
W
1
8
12
0.88
W
Jormungandr
ShadowForce899
Jormungandr
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,811
Damage
89,553
108,540
Taken
90,397
81,044
Mitigated
69,607
38,627
Healing
31,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
27,052
12,198
0
4,844
16,974
7,944
2,514
8,977
7,997
0
47,070
L
Sobek
 
Sobek
8,287
559
932
3,431
21,813
30,066
232
8,256
13,557
18,851
0
W
Vamana
JBIRD723
Vamana
12,071
4,086
2,332
6,032
23,333
19,149
681
10,546
12,474
0
22,543
W
Chronos
Lokoman255
Chronos
15,269
5,131
516
4,641
15,886
6,433
2,050
7,789
8,019
29,991
0
L
Hun Batz
Manny1130
Hun Batz
14,966
3,436
4,082
1,602
14,020
10,279
533
6,798
7,222
0
18,036
L
Zhong Kui
NEWPLAYERNEMA
Zhong Kui
15,975
1,670
1,934
6,479
18,054
13,724
900
7,138
10,916
36,562
0
L
23,273
2,503
3,825
3,916
19,536
7,594
548
12,020
7,516
29,147
0
W
Danzaburou
Pandalino101
Danzaburou
19,551
6,856
1,738
4,661
15,408
6,890
2,322
4,678
10,626
0
38,085
W
9,283
542
3,180
9,437
29,691
22,666
32
14,447
14,846
17,497
0
W
Jormungandr
ShadowForce899
Jormungandr
18,637
2,848
2,301
3,789
24,222
25,906
368
8,918
15,040
36,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
54,751
130
Minions Killed
140
0
Camps Cleared
0
1,238,409
Distance Traveled
1,217,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,842
846
38
3
0
226,216
0
L
Sobek
10,484
749
13
1
0
260,094
2
W
Vamana
10,989
785
17
1
0
259,061
0
W
Chronos
10,743
767
25
2
0
254,551
0
L
Hun Batz
10,849
775
9
1
0
235,407
1
L
Zhong Kui
10,926
780
56
4
0
242,371
0
L
He Bo
10,650
761
24
2
0
253,857
0
W
Danzaburou
13,188
942
39
3
0
256,165
0
W
Artio
10,425
745
12
1
0
232,777
0
W
Jormungandr
12,110
865
37
3
0
235,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role