Player Matchup

Chaac
Chaac
Xaldresch
Chaac
Level 117
God Stats
1W - 2L
1,322 SR
Queue Stats
115W - 190L
1,329 Elo+
Party 1
Discordia
Discordia
Zerosdown
Discordia
Level 28
God Stats
7W - 5L
1,746 SR
Queue Stats
90W - 54L
1,618 Elo+
Solo
Neith
Neith
xxeerrxxeess
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,522 SR
1,482 Elo+

VS

Team Averages
Level 17
1,683 SR
1,239 Elo+
Ra
Ra
ThorANDSmite
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 2
Danzaburou
Danzaburou
ZaldeDeLaGuetto
Danzaburou
Level 31
God Stats
8W - 6L
1,783 SR
Queue Stats
77W - 89L
1,351 Elo+
Solo
Fenrir
Fenrir
kiogr
Fenrir
Level 6
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Xaldresch
Chaac
11
2 / 1 / 12
7,712
771
5,040
4,127
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Zerosdown
Discordia
12
9 / 2 / 10
9,127
913
11,586
4,596
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 0 / 7
10,185
1,019
13,313
6,303
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,887
689
4,434
8,531
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ZaldeDeLaGuetto
Danzaburou
10
1 / 7 / 1
6,807
681
2,566
10,229
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
kiogr
Fenrir
9
1 / 9 / 2
6,926
693
2,524
15,090
6,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
3
3
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Chaac
Xaldresch
Chaac
2
1
12
8
L
Danzaburou
ZaldeDeLaGuetto
Danzaburou
1
7
1
0.21
W
Discordia
Zerosdown
Discordia
9
2
10
7
L
Fenrir
kiogr
Fenrir
1
9
2
0.22
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
9,524
15,026
Taken
33,850
8,531
Mitigated
13,687
4,162
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,434
325
512
1,085
8,531
3,973
0
2,463
5,555
13,662
0
W
Chaac
Xaldresch
Chaac
5,040
107
0
479
4,127
4,392
93
1,778
2,349
0
13,385
L
Danzaburou
ZaldeDeLaGuetto
Danzaburou
2,566
728
0
1,379
10,229
3,060
0
3,044
6,733
0
23,545
W
Discordia
Zerosdown
Discordia
11,586
248
75
909
4,596
1,690
104
392
4,204
28,215
0
L
Fenrir
kiogr
Fenrir
2,524
487
0
1,378
15,090
6,654
0
5,266
8,949
0
7,814
W
13,313
6,363
0
2,699
6,303
2,449
1,849
2,345
3,958
0
36,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
20,620
140
Minions Killed
78
6
Camps Cleared
2
561,189
Distance Traveled
520,247
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,887
689
27
3
0
188,890
4
W
Chaac
7,712
771
9
1
1
179,145
2
L
Danzaburou
6,807
681
44
4
1
153,936
0
W
Discordia
9,127
913
59
6
1
186,046
1
L
Fenrir
6,926
693
7
1
1
177,421
0
W
Neith
10,185
1,019
72
7
4
195,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role