Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Flowlikescuba
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Gammachi
Da Ji
Level 100
God Stats
2W - 1L
1,640 SR
Queue Stats
55W - 60L
1,476 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,495 Elo+

VS

Team Averages
Level 84
1,532 SR
1,498 Elo+
Ullr
Ullr
ArcticPenguinGod
Ullr
Level 117
God Stats
2W - 2L
1,373 SR
Queue Stats
396W - 412L
1,425 Elo+
Solo
Hera
Hera
Kayaya25
Hera
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
577W - 599L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Shakot987
Baron Samedi
Level 82
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Achilles
Achilles
YubTub
Achilles
Level 49
God Stats
18W - 11L
1,598 SR
Queue Stats
54W - 46L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
bromshotew
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 2 / 1
5,747
1,149
2,864
7,172
2,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
 
Ra
11
0 / 4 / 1
5,592
1,118
3,991
5,517
1,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,468
1,094
3,107
3,660
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 0 / 0
4,850
970
0
0
0
Da Ji
Gammachi
Da Ji
11
1 / 4 / 1
5,733
1,147
6,649
8,260
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

331

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
6,162
1,232
4,401
1,741
576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Hera
11
3 / 0 / 3
6,298
1,260
4,352
3,292
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
Shakot987
Baron Samedi
11
1 / 1 / 4
5,824
1,165
4,353
4,996
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
YubTub
Achilles
12
5 / 0 / 4
6,798
1,360
4,475
3,373
1,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
bromshotew
Tsukuyomi
12
1 / 1 / 8
6,040
1,208
4,343
5,154
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
11
11
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
L
Ra
 
Ra
0
4
1
0.13
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
1
0
8
5
L
0
0
0
0
L
Da Ji
Gammachi
Da Ji
1
4
1
0.38
W
Hera
3
0
3
4.5
W
Baron Samedi
Shakot987
Baron Samedi
1
1
4
3
W
Achilles
YubTub
Achilles
5
0
4
7
W
Tsukuyomi
bromshotew
Tsukuyomi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
21,924
24,609
Taken
18,556
8,686
Mitigated
7,276
1,534
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,864
1,246
0
64
7,172
2,336
0
1,781
5,291
0
11,215
L
Ra
 
Ra
3,991
154
597
873
5,517
1,802
0
1,327
4,096
20,508
0
L
Nu Wa
 
Nu Wa
3,107
844
0
0
3,660
995
0
1,068
2,508
14,970
0
W
4,401
1,582
0
378
1,741
576
0
754
987
0
11,530
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Gammachi
Da Ji
6,649
1,093
0
0
8,260
3,553
0
4,156
4,009
0
12,908
W
Hera
4,352
1,414
0
588
3,292
1,052
0
1,827
1,465
19,442
0
W
Baron Samedi
Shakot987
Baron Samedi
4,353
130
454
1,419
4,996
2,077
0
1,101
3,895
15,999
0
W
Achilles
YubTub
Achilles
4,475
1,415
273
635
3,373
1,566
0
1,202
2,171
0
11,242
W
Tsukuyomi
bromshotew
Tsukuyomi
4,343
1,097
0
44
5,154
2,005
0
2,214
2,940
0
12,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
31,122
101
Minions Killed
118
3
Camps Cleared
4
400,000
Distance Traveled
545,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,747
1,149
17
3
1
91,438
2
L
Ra
5,592
1,118
55
11
1
97,896
0
L
Nu Wa
5,468
1,094
24
5
1
99,990
0
W
Ullr
6,162
1,232
18
4
0
105,223
0
L
Ares
4,850
970
0
0
0
3,775
0
L
Da Ji
5,733
1,147
5
1
0
106,901
0
W
Hera
6,298
1,260
43
9
0
100,825
0
W
Baron Samedi
5,824
1,165
15
3
2
100,604
0
W
Achilles
6,798
1,360
25
5
1
127,353
0
W
Tsukuyomi
6,040
1,208
17
3
1
111,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role