Player Matchup

Fafnir
Fafnir
Alexroll07
Fafnir
Level 69
God Stats
5W - 4L
1,716 SR
Queue Stats
81W - 106L
1,370 Elo+
Party 3
Anhur
Anhur
SheroStallion
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 122L
1,451 Elo+
Party 1
Susano
Susano
TurboGonzalo
Susano
Level 80
God Stats
12W - 8L
1,772 SR
Queue Stats
91W - 109L
1,431 Elo+
Party 3
Vulcan
Vulcan
emonterooviedo
Vulcan
Level 18
God Stats
2W - 6L
1,315 SR
Queue Stats
62W - 73L
1,415 Elo+
Party 3
Bakasura
Bakasura
iRzAke
Bakasura
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
108W - 88L
1,509 Elo+
Party 1
Team Averages
Level 47
1,623 SR
1,435 Elo+

VS

Team Averages
Level 102
1,546 SR
1,501 Elo+
Khepri
Khepri
Agente-Triki
Khepri
Level 145
God Stats
8W - 5L
1,605 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Anubis
Anubis
Antto_Trecce
Anubis
Level 146
God Stats
2W - 3L
1,563 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2
Thanatos
Thanatos
Pietinho21
Thanatos
Level 49
God Stats
34W - 21L
1,315 SR
Queue Stats
85W - 78L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
santacruzjavier4
Gilgamesh
Level 122
God Stats
1W - 0L
1,570 SR
Queue Stats
40W - 40L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
tatiillo2001
Cernunnos
Level 47
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 36L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alexroll07
Fafnir
8
1 / 10 / 0
6,546
409
3,591
16,978
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 6 / 1
7,533
471
3,060
10,629
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
14
5 / 7 / 0
8,773
548
5,351
12,594
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 8 / 1
6,517
407
4,006
9,344
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
iRzAke
Bakasura
12
3 / 8 / 1
7,307
457
10,386
15,076
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 18
9,040
565
4,095
4,906
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
16
11 / 2 / 8
10,322
645
12,315
9,479
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Pietinho21
Thanatos
15
8 / 4 / 7
9,419
589
10,079
12,970
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
15
7 / 1 / 3
10,079
630
7,862
9,421
5,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
tatiillo2001
Cernunnos
15
10 / 2 / 4
9,587
599
14,194
13,748
5,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
9
Kills
39
39
Deaths
9
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
18
12
L
Fafnir
Alexroll07
Fafnir
1
10
0
0.1
W
Anubis
11
2
8
7.5
W
Thanatos
Pietinho21
Thanatos
8
4
7
2.88
L
0
6
1
0.08
L
Susano
5
7
0
0.71
L
0
8
1
0.06
L
Bakasura
iRzAke
Bakasura
3
8
1
0.44
W
Gilgamesh
7
1
3
8.5
W
Cernunnos
tatiillo2001
Cernunnos
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
48,545
64,621
Taken
50,524
30,293
Mitigated
25,304
8,204
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,095
316
0
2,030
4,906
3,904
0
1,174
3,653
12,243
0
L
Fafnir
Alexroll07
Fafnir
3,591
1,001
0
1,110
16,978
15,822
0
3,937
13,041
15,587
0
W
Anubis
12,315
377
0
5,380
9,479
5,241
826
2,353
6,833
65,437
0
W
Thanatos
Pietinho21
Thanatos
10,079
3,662
0
11,128
12,970
4,942
0
1,350
11,144
0
57,853
L
3,060
1,853
0
1,474
10,629
2,668
0
1,811
8,818
0
41,648
L
Susano
5,351
726
0
2,564
12,594
3,401
0
3,951
8,643
0
37,291
L
4,006
697
0
385
9,344
2,567
0
3,399
5,945
28,528
0
L
Bakasura
iRzAke
Bakasura
10,386
7,428
0
2,671
15,076
5,835
0
3,312
11,764
0
26,737
W
Gilgamesh
7,862
2,339
0
3,395
9,421
5,623
1,026
0
8,977
0
53,455
W
Cernunnos
tatiillo2001
Cernunnos
14,194
8,645
0
6,682
13,748
5,594
1,763
2,404
11,102
0
84,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
48,447
303
Minions Killed
486
0
Camps Cleared
0
1,387,611
Distance Traveled
1,463,758
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,040
565
16
1
0
325,232
6
L
Fafnir
6,546
409
17
1
0
254,798
0
W
Anubis
10,322
645
136
9
0
270,446
5
W
Thanatos
9,419
589
102
6
0
302,468
0
L
Anhur
7,533
471
100
6
0
293,788
2
L
Susano
8,773
548
66
4
0
289,667
2
L
Vulcan
6,517
407
60
4
0
270,697
0
L
Bakasura
7,307
457
60
4
0
278,661
2
W
Gilgamesh
10,079
630
123
8
0
269,112
0
W
Cernunnos
9,587
599
109
7
0
296,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role