Player Matchup

Bellona
Bellona
DEVASTEITOR82
Bellona
Level 12
God Stats
3W - 8L
1,405 SR
Queue Stats
4W - 11L
1,437 Elo+
Party 1
Janus
Janus
Ivan0625
Janus
Level 69
God Stats
14W - 19L
1,483 SR
Queue Stats
490W - 503L
1,516 Elo+
Party 1
Arachne
Arachne
KodeONNE
Arachne
Level 119
God Stats
3W - 2L
1,553 SR
Queue Stats
246W - 239L
1,523 Elo+
Party 1
Ymir
Ymir
STxTiGeR
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,473 Elo+
Solo
Neith
Neith
floperino98
Neith
Level 5
God Stats
5W - 7L
1,361 SR
Queue Stats
11W - 18L
1,270 Elo+
Party 1
Team Averages
Level 44
1,460 SR
1,444 Elo+

VS

Team Averages
Level 23
1,451 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HarryNoScopePro
Vamana
Level 20
God Stats
72W - 51L
1,560 SR
Queue Stats
115W - 111L
1,497 Elo+
Solo
Tiamat
Tiamat
Woidlpeter
Tiamat
Level 29
God Stats
6W - 17L
1,193 SR
Queue Stats
145W - 180L
1,383 Elo+
Solo
Artio
Artio
aurbinar01
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Ne Zha
Ne Zha
xXUn1kOXx
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 2 / 6
8,194
410
3,928
10,617
9,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Ivan0625
Janus
16
4 / 2 / 6
10,030
502
17,763
10,654
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
KodeONNE
Arachne
15
7 / 4 / 2
10,209
510
17,258
17,154
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 4 / 1
7,017
351
1,716
10,761
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 3
7,418
371
2,925
9,224
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 2 / 10
10,037
502
11,253
10,563
4,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 1 / 4
10,962
548
8,490
13,441
13,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Woidlpeter
Tiamat
16
3 / 4 / 2
10,012
501
8,563
14,663
8,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
14
3 / 1 / 11
9,943
497
8,641
19,299
23,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
xXUn1kOXx
Ne Zha
18
6 / 5 / 2
11,849
592
6,355
14,793
5,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
11
Kills
18
18
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
10
5.5
L
Bellona
0
2
6
1.5
W
0
1
4
2
L
Janus
Ivan0625
Janus
4
2
6
3.5
L
Arachne
KodeONNE
Arachne
7
4
2
2
L
Ymir
0
4
1
0.13
W
Tiamat
Woidlpeter
Tiamat
3
4
2
1
W
Artio
3
1
11
8.5
L
0
6
3
0.25
W
Ne Zha
xXUn1kOXx
Ne Zha
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
43,302
58,410
Taken
72,759
27,428
Mitigated
56,383
10,608
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,253
7,742
0
3,810
10,563
4,362
1,414
3,758
6,805
0
69,634
L
Bellona
3,928
679
0
1,465
10,617
9,384
620
3,386
7,231
8,960
20,433
W
8,490
4,557
0
6,436
13,441
13,757
2,506
1,688
11,753
0
84,048
L
Janus
Ivan0625
Janus
17,763
978
226
2,516
10,654
3,006
1,162
4,665
5,989
75,824
0
L
Arachne
KodeONNE
Arachne
17,258
10,063
0
5,995
17,154
8,788
1,120
4,015
13,139
0
58,488
L
Ymir
1,716
423
0
140
10,761
3,843
348
2,595
8,166
9,290
0
W
Tiamat
Woidlpeter
Tiamat
8,563
487
0
6,003
14,663
8,847
734
5,292
9,371
53,752
0
W
Artio
8,641
911
1,513
5,802
19,299
23,829
96
7,562
11,737
22,621
0
L
2,925
1,623
0
266
9,224
2,407
1,258
2,543
6,681
0
26,227
W
Ne Zha
xXUn1kOXx
Ne Zha
6,355
2,306
0
4,698
14,793
5,588
637
2,433
12,360
0
86,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
52,803
339
Minions Killed
586
0
Camps Cleared
0
1,808,390
Distance Traveled
1,840,795
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,037
502
133
7
0
359,017
0
L
Bellona
8,194
410
72
4
0
397,455
0
W
Vamana
10,962
548
160
8
0
356,463
9
L
Janus
10,030
502
128
6
0
410,656
2
L
Arachne
10,209
510
83
4
0
412,808
0
L
Ymir
7,017
351
13
1
0
237,300
3
W
Tiamat
10,012
501
124
6
0
380,826
5
W
Artio
9,943
497
17
1
0
388,414
3
L
Neith
7,418
371
43
2
0
350,171
0
W
Ne Zha
11,849
592
152
8
0
356,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role