Player Matchup

Horus
Horus
Dan137
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 145L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Gardner313
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 92L
1,677 Elo+
Solo
Hou Yi
Hou Yi
HEAVY C 214
Hou Yi
Level 120
God Stats
4W - 5L
1,358 SR
Queue Stats
395W - 391L
1,588 Elo+
Solo
Ullr
Ullr
Mijomon
Ullr
Level 113
God Stats
3W - 2L
1,850 SR
Queue Stats
127W - 124L
1,602 Elo+
Solo
Kukulkan
Kukulkan
OkuuHellRaven
Kukulkan
Level 127
God Stats
6W - 6L
1,675 SR
Queue Stats
349W - 349L
1,555 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,600 Elo+

VS

Team Averages
Level 110
1,544 SR
1,616 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ChewKokRong
Persephone
Level 78
God Stats
1W - 0L
1,730 SR
Queue Stats
27W - 20L
1,637 Elo+
Party 1
Fafnir
Fafnir
Chunksoup
Fafnir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 16L
1,688 Elo+
Party 1
Chaac
Chaac
ElRatchet
Chaac
Level 159
God Stats
7W - 5L
1,496 SR
Queue Stats
307W - 219L
1,631 Elo+
Solo
Neith
Neith
quillty
Neith
Level 105
God Stats
4W - 8L
1,495 SR
Queue Stats
393W - 367L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dan137
Horus
16
3 / 6 / 7
9,592
639
7,570
24,792
33,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Gardner313
Cthulhu
19
2 / 7 / 12
10,786
719
19,891
22,883
27,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
16
2 / 5 / 6
9,597
640
13,358
16,115
8,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Mijomon
Ullr
16
3 / 7 / 8
10,245
683
15,244
14,964
6,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
OkuuHellRaven
Kukulkan
20
6 / 5 / 6
11,793
786
23,992
12,982
6,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
10 / 1 / 16
12,767
851
19,871
16,655
8,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
ChewKokRong
Persephone
17
5 / 5 / 16
11,638
776
22,085
16,671
6,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Chunksoup
Fafnir
19
4 / 3 / 16
12,504
834
7,143
23,764
32,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
ElRatchet
Chaac
19
4 / 3 / 17
11,416
761
18,179
23,285
29,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
quillty
Neith
19
6 / 4 / 14
12,120
808
18,789
17,694
8,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
16
Kills
29
30
Deaths
16
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
1
16
18
W
Persephone
ChewKokRong
Persephone
5
5
16
2.6
W
Fafnir
Chunksoup
Fafnir
4
3
16
4
L
Horus
Dan137
Horus
3
6
7
1.08
W
Chaac
ElRatchet
Chaac
4
3
17
4.17
L
Cthulhu
Gardner313
Cthulhu
2
7
12
1.14
L
Hou Yi
2
5
6
1
L
Ullr
Mijomon
Ullr
3
7
8
1
L
Kukulkan
OkuuHellRaven
Kukulkan
6
5
6
1.8
W
Neith
quillty
Neith
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,055
Damage
86,067
91,736
Taken
98,069
82,208
Mitigated
85,456
35,793
Healing
46,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,871
1,618
8,062
6,589
16,655
8,310
1,376
11,151
5,375
37,855
0
W
Persephone
ChewKokRong
Persephone
22,085
1,983
1,346
4,326
16,671
6,423
356
7,090
9,291
35,832
0
W
Fafnir
Chunksoup
Fafnir
7,143
2,507
2,172
6,480
23,764
32,410
387
10,592
12,994
12,585
0
L
Horus
Dan137
Horus
7,570
2,573
8,370
9,600
24,792
33,141
266
13,363
11,279
0
9,633
W
Chaac
ElRatchet
Chaac
18,179
3,183
2,966
8,545
23,285
29,948
487
6,516
16,497
0
33,141
L
Cthulhu
Gardner313
Cthulhu
19,891
510
3,263
2,466
22,883
27,330
39
11,085
11,659
37,721
0
L
Hou Yi
13,358
5,331
2,692
2,910
16,115
8,372
1,155
7,817
8,258
0
24,738
L
Ullr
Mijomon
Ullr
15,244
5,921
1,483
1,348
14,964
6,743
1,293
8,774
6,154
0
23,450
L
Kukulkan
OkuuHellRaven
Kukulkan
23,992
1,245
1,821
1,840
12,982
6,622
861
7,665
5,287
51,599
0
W
Neith
quillty
Neith
18,789
6,858
1,498
4,547
17,694
8,365
2,937
8,533
8,981
0
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
60,445
146
Minions Killed
170
0
Camps Cleared
0
1,287,799
Distance Traveled
1,468,402
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,767
851
53
4
0
313,276
4
W
Persephone
11,638
776
33
2
0
278,233
1
W
Fafnir
12,504
834
7
0
0
297,027
0
L
Horus
9,592
639
4
0
0
270,486
2
W
Chaac
11,416
761
24
2
0
316,073
0
L
Cthulhu
10,786
719
33
2
0
264,358
1
L
Hou Yi
9,597
640
27
2
0
242,965
4
L
Ullr
10,245
683
11
1
0
257,941
0
L
Kukulkan
11,793
786
71
5
0
252,049
3
W
Neith
12,120
808
53
4
0
263,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role