Player Matchup

Odin
Odin
DoritosWapo2
Odin
Level 29
God Stats
33W - 21L
1,579 SR
Queue Stats
158W - 184L
1,454 Elo+
Solo
Poseidon
Poseidon
JoaoAmaral05
Poseidon
Level 28
God Stats
9W - 3L
1,831 SR
Queue Stats
133W - 116L
1,489 Elo+
Solo
Pele
Pele
Web_340
Pele
Level 27
God Stats
1W - 0L
1,632 SR
Queue Stats
2W - 10L
1,285 Elo+
Solo
Kukulkan
Kukulkan
rasmuff
Kukulkan
Level 22
God Stats
1W - 1L
1,395 SR
Queue Stats
9W - 16L
1,290 Elo+
Solo
Freya
Freya
vitrolol
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,412 Elo+

VS

Team Averages
Level 23
1,565 SR
1,501 Elo+
Yemoja
Yemoja
Dredgen_T_Loki
Yemoja
Level 27
God Stats
1W - 4L
1,324 SR
Queue Stats
92W - 134L
1,401 Elo+
Solo
Odin
Odin
FlavioDino
Odin
Level 28
God Stats
5W - 2L
1,856 SR
Queue Stats
250W - 190L
1,648 Elo+
Party 1
Zeus
Zeus
GamesDenver
Zeus
Level 15
God Stats
25W - 20L
1,647 SR
Queue Stats
31W - 29L
1,490 Elo+
Party 1
Scylla
Scylla
H1TaL0
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,464 Elo+
Party 1
Susano
Susano
kauanis
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,250
1,125
9,708
13,485
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
JoaoAmaral05
Poseidon
18
9 / 5 / 13
11,593
1,159
15,214
11,059
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Web_340
Pele
17
6 / 5 / 13
11,138
1,114
19,797
14,397
6,061
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Kukulkan
rasmuff
Kukulkan
17
0 / 2 / 15
9,667
967
4,505
5,809
2,462
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
vitrolol
Freya
17
8 / 6 / 14
11,019
1,102
14,958
14,597
5,899
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

240

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 9
9,272
927
5,061
16,427
8,367
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 6 / 11
11,293
1,129
16,533
16,794
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 4
9,485
949
5,009
8,085
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
H1TaL0
Scylla
16
2 / 4 / 8
9,921
992
7,258
12,073
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
kauanis
Susano
17
8 / 5 / 6
11,640
1,164
17,897
17,185
6,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
29
Kills
19
19
Deaths
29
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
0
8
9
0.56
L
6
6
11
1.92
L
3
6
4
0.83
L
Scylla
H1TaL0
Scylla
2
4
8
1.5
W
Poseidon
JoaoAmaral05
Poseidon
9
5
13
3.1
W
Pele
Web_340
Pele
6
5
13
2.5
L
Susano
kauanis
Susano
8
5
6
2.2
W
Kukulkan
rasmuff
Kukulkan
0
2
15
3.75
W
Freya
vitrolol
Freya
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,182
Damage
51,758
59,347
Taken
70,564
34,094
Mitigated
32,213
10,364
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,708
1,860
0
810
13,485
15,832
0
4,452
8,411
243
20,546
L
5,061
1,002
698
44
16,427
8,367
0
10,152
5,719
24,022
0
L
16,533
3,445
0
266
16,794
11,012
0
9,436
6,986
0
30,431
L
5,009
927
0
0
8,085
2,684
0
2,582
5,341
12,000
0
L
Scylla
H1TaL0
Scylla
7,258
480
0
0
12,073
3,967
0
3,821
7,957
15,053
0
W
Poseidon
JoaoAmaral05
Poseidon
15,214
2,143
0
1,052
11,059
3,840
0
2,632
8,381
28,615
0
W
Pele
Web_340
Pele
19,797
3,920
0
3,895
14,397
6,061
0
3,897
10,392
0
32,685
L
Susano
kauanis
Susano
17,897
2,084
0
0
17,185
6,183
0
7,918
8,919
0
35,980
W
Kukulkan
rasmuff
Kukulkan
4,505
350
0
771
5,809
2,462
0
1,705
4,082
16,005
0
W
Freya
vitrolol
Freya
14,958
5,221
0
3,836
14,597
5,899
0
4,034
10,369
34,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
51,611
154
Minions Killed
147
3
Camps Cleared
7
839,169
Distance Traveled
877,158
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,250
1,125
26
3
0
221,522
2
L
Yemoja
9,272
927
31
3
2
133,998
5
L
Odin
11,293
1,129
38
4
1
186,687
0
L
Zeus
9,485
949
19
2
0
177,574
3
L
Scylla
9,921
992
21
2
0
178,807
0
W
Poseidon
11,593
1,159
27
3
0
144,848
0
W
Pele
11,138
1,114
25
3
0
174,636
1
L
Susano
11,640
1,164
38
4
4
200,092
0
W
Kukulkan
9,667
967
31
3
0
143,743
0
W
Freya
11,019
1,102
45
5
3
154,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role