Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lNightwingI
Morgan Le Fay
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
320W - 294L
1,496 Elo+
Solo
Hel
Hel
vantasie
Hel
Level 123
God Stats
8W - 4L
1,844 SR
Queue Stats
200W - 178L
1,619 Elo+
Party 1
Medusa
Medusa
xxMr_G_1976xx
Medusa
Level 127
God Stats
2W - 1L
1,721 SR
Queue Stats
66W - 49L
1,676 Elo+
Solo
Team Averages
Level 140
1,613 SR
1,558 Elo+

VS

Team Averages
Level 84
1,536 SR
1,499 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SQroxy
The Morrigan
Level 24
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 21L
1,366 Elo+
Party 2
Rama
Rama
TENSOR123
Rama
Level 136
God Stats
1W - 0L
1,496 SR
Queue Stats
7W - 3L
1,711 Elo+
Solo
Yemoja
Yemoja
bolderthrower
Yemoja
Level 157
God Stats
4W - 3L
1,550 SR
Queue Stats
469W - 450L
1,606 Elo+
Solo
Sol
Sol
nZon
Sol
Level 17
God Stats
1W - 0L
1,418 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 2 / 12
10,467
805
11,892
10,362
6,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
16
2 / 4 / 15
9,713
747
9,233
14,478
16,658
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lNightwingI
Morgan Le Fay
18
13 / 4 / 7
11,419
878
17,490
19,634
11,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 17
9,194
707
7,785
11,302
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 16
10,374
798
21,505
12,901
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 5 / 8
10,105
777
14,352
15,134
7,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SQroxy
The Morrigan
17
1 / 5 / 10
10,168
782
7,995
12,589
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
17
5 / 5 / 9
10,640
818
13,949
14,838
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 3 / 14
10,000
769
7,498
19,313
26,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
nZon
Sol
18
6 / 5 / 3
10,865
836
11,078
15,112
7,232
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
23
Kills
17
17
Deaths
23
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
12
5.5
L
Gilgamesh
 
Gilgamesh
2
4
15
2.38
W
Xbalanque
 
Xbalanque
4
5
8
1.6
W
The Morrigan
SQroxy
The Morrigan
1
5
10
1.2
W
Rama
5
5
9
1.9
W
1
3
14
2.67
L
Morgan Le Fay
lNightwingI
Morgan Le Fay
13
4
7
4.13
W
Sol
nZon
Sol
6
5
3
1.5
L
0
3
17
2.83
L
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,905
Damage
54,872
68,677
Taken
76,986
49,647
Mitigated
57,440
36,052
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,892
1,922
1,820
2,139
10,362
6,362
857
3,100
7,262
0
27,598
L
Gilgamesh
 
Gilgamesh
9,233
1,240
1,254
1,938
14,478
16,658
408
4,474
10,004
221
16,776
W
Xbalanque
 
Xbalanque
14,352
5,498
1,359
2,459
15,134
7,893
1,176
3,545
11,589
0
26,272
W
The Morrigan
SQroxy
The Morrigan
7,995
2,367
1,013
1,044
12,589
6,753
585
4,549
8,028
22,316
0
W
Rama
13,949
10,373
833
2,509
14,838
8,826
2,049
4,901
9,937
0
32,843
W
7,498
1,391
10,570
4,710
19,313
26,736
479
6,567
12,746
14,168
0
L
Morgan Le Fay
lNightwingI
Morgan Le Fay
17,490
2,346
370
2,857
19,634
11,316
1,384
9,735
9,899
38,810
0
W
Sol
nZon
Sol
11,078
4,578
0
2,077
15,112
7,232
1,250
5,881
9,231
32,149
0
L
7,785
487
15,702
6,985
11,302
9,467
882
6,161
5,141
17,282
0
L
21,505
9,784
519
2,468
12,901
5,844
2,057
3,101
9,800
0
42,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
51,778
133
Minions Killed
135
0
Camps Cleared
0
1,271,082
Distance Traveled
1,085,872
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,467
805
27
2
0
276,419
5
L
Gilgamesh
9,713
747
12
1
0
258,774
2
W
Xbalanque
10,105
777
36
3
0
213,055
1
W
The Morrigan
10,168
782
27
2
0
225,439
0
W
Rama
10,640
818
32
2
0
225,577
0
W
Yemoja
10,000
769
6
0
0
209,011
0
L
Morgan Le Fay
11,419
878
36
3
0
214,450
0
W
Sol
10,865
836
34
3
0
212,790
2
L
Hel
9,194
707
15
1
0
270,473
1
L
Medusa
10,374
798
43
3
0
250,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role