Player Matchup

Fenrir
Fenrir
Chikaraaa
Fenrir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 89L
1,641 Elo+
Solo
Nemesis
Nemesis
DaBootMastah
Nemesis
Level 12
God Stats
6W - 4L
1,774 SR
Queue Stats
23W - 15L
1,686 Elo+
Solo
Cerberus
Cerberus
Llaqouz
Cerberus
Level 25
God Stats
11W - 5L
1,682 SR
Queue Stats
118W - 87L
1,630 Elo+
Solo
Ra
Ra
Mjkl420
Ra
Level 29
God Stats
3W - 5L
1,609 SR
Queue Stats
86W - 89L
1,552 Elo+
Solo
Anhur
Anhur
slaproy
Anhur
Level 28
God Stats
3W - 0L
1,843 SR
Queue Stats
19W - 7L
1,777 Elo+
Solo
Team Averages
Level 23
1,682 SR
1,657 Elo+

VS

Team Averages
Level 15
1,637 SR
1,656 Elo+
Sobek
Sobek
InKurzwetrust
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InfinityEnvers
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,826 SR
Queue Stats
3W - 2L
1,697 Elo+
Solo
Horus
Horus
OzoneStorm
Horus
Level 27
God Stats
4W - 3L
1,758 SR
Queue Stats
9W - 12L
1,549 Elo+
Solo
Artemis
Artemis
Pepelocoloquete
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,827 Elo+
Solo
Nemesis
Nemesis
coomsoop
Nemesis
Level 22
God Stats
45W - 34L
1,598 SR
Queue Stats
50W - 38L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chikaraaa
Fenrir
17
3 / 3 / 6
11,423
601
8,779
12,795
10,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
DaBootMastah
Nemesis
18
8 / 3 / 5
11,863
624
10,973
13,433
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Llaqouz
Cerberus
14
4 / 3 / 12
10,154
534
8,009
16,268
14,012
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 3 / 10
11,697
616
9,345
11,558
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Anhur
slaproy
Anhur
20
10 / 3 / 5
13,178
694
15,260
12,619
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,150
429
4,421
15,108
9,499
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
InfinityEnvers
Morgan Le Fay
13
3 / 7 / 2
8,792
463
11,759
13,423
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
14
3 / 2 / 3
8,935
470
6,254
13,166
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 2
9,797
516
10,902
11,459
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
coomsoop
Nemesis
15
3 / 6 / 5
9,352
492
9,655
19,059
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
27
Kills
15
15
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chikaraaa
Fenrir
3
3
6
2
W
Nemesis
DaBootMastah
Nemesis
8
3
5
3.5
L
3
8
4
0.63
L
Morgan Le Fay
InfinityEnvers
Morgan Le Fay
3
7
2
0.57
W
Cerberus
Llaqouz
Cerberus
4
3
12
3.33
W
2
3
10
2.33
L
Horus
3
2
3
2.25
L
3
4
2
1
L
Nemesis
coomsoop
Nemesis
3
6
5
0.92
W
Anhur
slaproy
Anhur
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
42,991
66,673
Taken
72,215
38,617
Mitigated
31,948
25,816
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chikaraaa
Fenrir
8,779
3,264
0
3,418
12,795
10,932
522
777
11,342
9,972
44,495
W
Nemesis
DaBootMastah
Nemesis
10,973
4,770
0
7,250
13,433
4,669
1,729
2,446
10,896
0
72,755
L
4,421
516
0
2,317
15,108
9,499
0
3,188
11,920
23,845
0
L
Morgan Le Fay
InfinityEnvers
Morgan Le Fay
11,759
1,763
0
1,738
13,423
4,086
414
6,463
6,960
53,267
0
W
Cerberus
Llaqouz
Cerberus
8,009
1,070
0
3,105
16,268
14,012
407
7,234
8,991
34,634
0
W
9,345
1,872
2,231
5,851
11,558
4,487
1,259
4,177
7,341
83,318
0
L
Horus
6,254
2,916
965
4,509
13,166
8,495
0
2,094
10,972
577
37,529
L
10,902
3,708
0
1,624
11,459
3,487
120
2,319
9,140
0
63,119
L
Nemesis
coomsoop
Nemesis
9,655
5,254
0
4,557
19,059
6,381
574
4,162
14,789
0
67,269
W
Anhur
slaproy
Anhur
15,260
8,661
0
3,961
12,619
4,517
3,907
1,909
10,710
0
120,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
45,026
643
Minions Killed
447
0
Camps Cleared
0
1,925,902
Distance Traveled
1,755,159
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,423
601
115
6
0
391,211
1
W
Nemesis
11,863
624
122
6
0
416,876
0
L
Sobek
8,150
429
40
2
0
338,909
3
L
Morgan Le Fay
8,792
463
98
5
0
300,739
1
W
Cerberus
10,154
534
51
3
0
378,384
6
W
Ra
11,697
616
165
9
0
399,272
9
L
Horus
8,935
470
90
5
0
364,273
1
L
Artemis
9,797
516
115
6
0
334,412
3
L
Nemesis
9,352
492
104
5
0
416,826
0
W
Anhur
13,178
694
190
10
0
340,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role