Player Matchup

Achilles
Achilles
HlLLBlLLYTOM
Achilles
Level 14
God Stats
3W - 3L
1,434 SR
Queue Stats
6W - 8L
1,343 Elo+
Solo
Medusa
Medusa
Kduzin02512
Medusa
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo
Kali
Kali
SSJGOHAN954
Kali
Level 146
God Stats
0W - 1L
1,442 SR
Queue Stats
358W - 451L
1,360 Elo+
Solo
Team Averages
Level 56
1,375 SR
1,264 Elo+

VS

Team Averages
Level 102
1,505 SR
1,297 Elo+
Sylvanus
Sylvanus
Fable Hydra
Sylvanus
Level 126
God Stats
7W - 4L
1,529 SR
Queue Stats
74W - 81L
1,397 Elo+
Party 1
Hera
Hera
FloodedBuckle3
Hera
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 79L
1,121 Elo+
Solo
Arachne
Arachne
Higgs boson 92
Arachne
Level 129
God Stats
16W - 10L
1,485 SR
Queue Stats
587W - 687L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HlLLBlLLYTOM
Achilles
1
0 / 0 / 0
1,968
394
0
0
0
Medusa
7
0 / 3 / 1
3,913
783
2,352
3,969
1,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
1 / 4 / 0
3,967
793
1,479
5,443
3,898
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fable Hydra
Sylvanus
8
2 / 0 / 5
5,240
1,048
993
3,661
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 5
4,820
964
3,535
1,539
336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 0 / 3
5,126
1,025
3,266
3,316
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fable Hydra
Sylvanus
2
0
5
4.5
W
1
1
5
3.5
W
4
0
3
5.5
L
Achilles
HlLLBlLLYTOM
Achilles
0
0
0
0
L
Medusa
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,831
Damage
7,794
9,412
Taken
8,516
5,175
Mitigated
3,845
1,524
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fable Hydra
Sylvanus
993
499
483
1,524
3,661
2,126
311
59
3,602
3,688
0
W
3,535
1,152
0
50
1,539
336
0
98
1,441
15,546
0
W
3,266
2,208
0
580
3,316
1,383
396
192
3,124
0
11,402
L
Achilles
HlLLBlLLYTOM
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
2,352
1,468
0
708
3,969
1,277
0
1,614
2,355
0
7,676
L
1,479
493
0
816
5,443
3,898
0
3,072
2,371
0
4,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,848
Gold Earned
15,186
17
Minions Killed
57
0
Camps Cleared
6
174,280
Distance Traveled
300,149
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,240
1,048
5
1
1
98,404
4
W
Hera
4,820
964
32
6
2
93,758
1
W
Arachne
5,126
1,025
20
4
3
107,987
1
L
Achilles
1,968
394
0
0
0
0
0
L
Medusa
3,913
783
12
2
0
87,028
0
L
Kali
3,967
793
5
1
0
87,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role