Player Matchup

Thor
Thor
GunShyyyy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 2
Baron Samedi
Baron Samedi
Silberpanzer
Baron Samedi
Level 52
God Stats
6W - 7L
1,275 SR
Queue Stats
165W - 184L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Vedantah
Cthulhu
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Xepyc
Zeus
Level 24
God Stats
11W - 20L
1,295 SR
Queue Stats
215W - 248L
1,291 Elo+
Solo
Ne Zha
Ne Zha
levitan007
Ne Zha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,354 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,335 Elo+

VS

Team Averages
Level 18
1,517 SR
1,379 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KyoCh4n
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,176 Elo+
Party 1
Hel
Hel
XthaliakeX
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,203 Elo+
Party 1
Neith
Neith
iWeeb
Neith
Level 29
God Stats
17W - 17L
1,585 SR
Queue Stats
241W - 235L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 10 / 11
11,222
863
9,431
19,141
17,056
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Silberpanzer
Baron Samedi
19
6 / 7 / 7
12,468
959
17,502
19,838
16,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Vedantah
Cthulhu
19
3 / 8 / 9
12,696
977
12,999
28,654
32,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Xepyc
Zeus
19
4 / 8 / 12
13,083
1,006
27,245
14,441
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
levitan007
Ne Zha
19
3 / 13 / 9
12,134
933
9,907
26,751
14,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 1 / 34
13,586
1,045
8,970
18,762
21,710
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
 
Mulan
20
4 / 5 / 33
13,406
1,031
14,394
19,606
24,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
KyoCh4n
Fenrir
20
8 / 7 / 22
12,988
999
16,126
19,218
11,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 26
12,364
951
9,352
11,710
6,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iWeeb
Neith
20
28 / 2 / 16
19,138
1,472
52,544
13,730
6,606
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
177
17
Kills
46
46
Deaths
17
48
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
34
19
W
Mulan
 
Mulan
4
5
33
4.1
L
Thor
1
10
11
0.65
W
Fenrir
KyoCh4n
Fenrir
8
7
22
2.71
L
Baron Samedi
Silberpanzer
Baron Samedi
6
7
7
1.36
L
Cthulhu
Vedantah
Cthulhu
3
8
9
0.94
L
Zeus
Xepyc
Zeus
4
8
12
1.25
W
4
2
26
8.5
W
Neith
iWeeb
Neith
28
2
16
18
L
Ne Zha
levitan007
Ne Zha
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,084
Damage
101,386
108,825
Taken
83,026
87,942
Mitigated
71,490
12,674
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,970
1,462
2,096
400
18,762
21,710
0
13,706
5,056
24,477
0
W
Mulan
 
Mulan
14,394
2,194
0
753
19,606
24,581
0
13,556
6,050
0
28,363
L
Thor
9,431
4,087
0
0
19,141
17,056
0
3,871
15,270
0
18,505
W
Fenrir
KyoCh4n
Fenrir
16,126
6,686
0
494
19,218
11,783
0
11,303
7,915
0
23,190
L
Baron Samedi
Silberpanzer
Baron Samedi
17,502
1,137
5,171
4,424
19,838
16,925
0
2,960
16,878
29,334
0
L
Cthulhu
Vedantah
Cthulhu
12,999
1,070
545
0
28,654
32,881
0
4,215
24,439
41,245
0
L
Zeus
Xepyc
Zeus
27,245
3,409
0
782
14,441
6,308
0
2,085
12,260
72,071
0
W
9,352
1,827
6,842
3,795
11,710
6,810
0
9,858
1,852
20,299
0
W
Neith
iWeeb
Neith
52,544
30,345
0
2,407
13,730
6,606
0
9,323
4,407
0
105,258
L
Ne Zha
levitan007
Ne Zha
9,907
4,063
0
1,752
26,751
14,772
0
4,806
21,656
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,603
Gold Earned
71,482
229
Minions Killed
217
4
Camps Cleared
10
1,122,112
Distance Traveled
1,223,464
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,586
1,045
29
2
1
257,806
1
W
Mulan
13,406
1,031
40
3
1
222,621
3
L
Thor
11,222
863
20
2
1
199,744
0
W
Fenrir
12,988
999
22
2
0
256,965
0
L
Baron Samedi
12,468
959
27
2
1
232,162
0
L
Cthulhu
12,696
977
71
5
0
269,203
0
L
Zeus
13,083
1,006
81
6
0
215,676
0
W
Hel
12,364
951
26
2
2
241,731
0
W
Neith
19,138
1,472
100
8
6
244,341
2
L
Ne Zha
12,134
933
30
2
2
205,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role