Player Matchup

Olorun
Olorun
NoTroll23
Olorun
Level 22
God Stats
26W - 10L
1,780 SR
Queue Stats
105W - 76L
1,694 Elo+
Solo
Anubis
Anubis
Piugpiug2
Anubis
Level 27
God Stats
38W - 31L
1,607 SR
Queue Stats
89W - 73L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Spartanec95
Sylvanus
Level 28
God Stats
7W - 6L
1,623 SR
Queue Stats
120W - 84L
1,606 Elo+
Solo
Thor
Thor
忘记颜色的白雪
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,742 Elo+
Solo
Cupid
Cupid
看招哐哐哐
Cupid
Level 28
God Stats
5W - 7L
1,594 SR
Queue Stats
81W - 58L
1,615 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,649 Elo+

VS

Team Averages
Level 27
1,621 SR
1,645 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Belluzza
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,603 Elo+
Solo
Discordia
Discordia
MarleyBudds
Discordia
Level 28
God Stats
6W - 4L
1,613 SR
Queue Stats
163W - 83L
1,678 Elo+
Party 1
Odin
Odin
TheSexierSeagull
Odin
Level 28
God Stats
7W - 1L
1,859 SR
Queue Stats
131W - 84L
1,718 Elo+
Party 1
Hercules
Hercules
Tsukito
Hercules
Level 29
God Stats
17W - 9L
1,634 SR
Queue Stats
222W - 156L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NoTroll23
Olorun
7
1 / 2 / 0
5,355
412
1,125
3,065
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Piugpiug2
Anubis
12
2 / 6 / 0
7,205
554
5,957
11,119
5,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Spartanec95
Sylvanus
12
0 / 3 / 0
6,697
515
5,354
8,979
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 4 / 0
5,066
390
215
7,503
1,949
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 0
6,651
512
4,669
8,553
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 1 / 2
7,907
608
1,652
7,359
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 8
7,804
600
7,999
6,116
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
MarleyBudds
Discordia
15
6 / 1 / 7
9,502
731
9,665
4,806
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 6
8,972
690
3,901
7,819
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Tsukito
Hercules
14
2 / 0 / 3
7,843
603
3,131
11,713
7,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
4
Kills
19
20
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
2
1
W
6
1
8
10
W
Discordia
MarleyBudds
Discordia
6
1
7
9.5
L
Olorun
NoTroll23
Olorun
1
2
0
0.5
L
Anubis
Piugpiug2
Anubis
2
6
0
0.33
L
Sylvanus
Spartanec95
Sylvanus
0
3
0
0
W
5
1
6
8
W
Hercules
Tsukito
Hercules
2
0
3
3.5
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
26,348
39,219
Taken
37,813
19,150
Mitigated
15,134
10,927
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,652
1,135
0
2,082
7,359
2,136
3,477
1,354
6,005
0
49,218
W
7,999
1,211
0
1,131
6,116
1,676
0
2,620
3,496
26,548
0
W
Discordia
MarleyBudds
Discordia
9,665
273
0
1,094
4,806
1,388
1,032
2,372
2,434
63,524
0
L
Olorun
NoTroll23
Olorun
1,125
550
0
588
3,065
1,034
0
940
2,007
16,793
2,845
L
Anubis
Piugpiug2
Anubis
5,957
389
0
3,934
11,119
5,409
0
7,671
2,958
39,204
0
L
Sylvanus
Spartanec95
Sylvanus
5,354
1,286
0
2,486
8,979
7,981
0
2,504
6,337
32,418
7,816
W
3,901
1,530
0
3,784
7,819
2,704
972
1,950
5,869
0
53,751
W
Hercules
Tsukito
Hercules
3,131
1,479
0
5,660
11,713
7,230
0
3,312
8,401
64
38,599
L
215
129
0
1,778
7,503
1,949
0
1,744
5,643
0
17,700
L
4,669
3,102
144
1,997
8,553
2,777
248
3,693
4,568
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
42,028
298
Minions Killed
505
0
Camps Cleared
0
911,763
Distance Traveled
1,317,401
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,907
608
114
9
0
243,368
0
W
Nox
7,804
600
43
3
0
293,382
5
W
Discordia
9,502
731
135
10
0
265,697
1
L
Olorun
5,355
412
39
3
0
84,689
2
L
Anubis
7,205
554
67
5
0
205,820
6
L
Sylvanus
6,697
515
80
6
0
219,681
3
W
Odin
8,972
690
113
9
0
270,388
2
W
Hercules
7,843
603
100
8
0
244,566
4
L
Thor
5,066
390
36
3
0
167,957
0
L
Cupid
6,651
512
76
6
0
233,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role