Player Matchup

Cabrakan
Cabrakan
Mikυ
Cabrakan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
Sibowles04
Nu Wa
Level 14
God Stats
10W - 7L
1,612 SR
Queue Stats
78W - 78L
1,460 Elo+
Solo
Rama
Rama
SnowqueenMiggy
Rama
Level 8
God Stats
5W - 3L
1,925 SR
Queue Stats
111W - 68L
1,738 Elo+
Party 2
He Bo
He Bo
kugan15
He Bo
Level 29
God Stats
2W - 0L
1,660 SR
Queue Stats
11W - 11L
1,375 Elo+
Solo
Fafnir
Fafnir
Κillua
Fafnir
Level 85
God Stats
1W - 0L
1,299 SR
Queue Stats
45W - 42L
1,558 Elo+
Party 2
Team Averages
Level 28
1,599 SR
1,564 Elo+

VS

Team Averages
Level 10
1,593 SR
1,500 Elo+
Fenrir
Fenrir
JJsanta46
Fenrir
Level 3
God Stats
2W - 1L
1,687 SR
Queue Stats
3W - 8L
1,688 Elo+
Party 1
Hades
Hades
KuhakuuSter
Hades
Level 7
God Stats
3W - 3L
1,687 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 1
Bellona
Bellona
Nemesis4456
Bellona
Level 6
God Stats
2W - 4L
1,589 SR
Queue Stats
17W - 38L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Semazael
Nu Wa
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
162W - 142L
1,568 Elo+
Solo
Odin
Odin
TrillDisciple
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mikυ
Cabrakan
19
12 / 7 / 36
12,867
1,287
21,853
15,504
9,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
19
6 / 1 / 36
11,880
1,188
21,512
7,721
2,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
18 / 3 / 29
13,820
1,382
32,301
11,915
4,409
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
kugan15
He Bo
19
16 / 3 / 31
13,416
1,342
18,238
14,404
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Κillua
Fafnir
19
4 / 4 / 46
12,043
1,204
16,359
17,723
16,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJsanta46
Fenrir
16
2 / 16 / 10
10,201
1,020
10,259
28,958
16,438
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 11 / 8
12,047
1,205
16,858
25,241
14,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Nemesis4456
Bellona
16
3 / 8 / 7
10,336
1,034
6,427
27,258
17,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nu Wa
Semazael
Nu Wa
18
4 / 10 / 13
11,575
1,158
16,305
15,134
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 11 / 12
11,129
1,113
8,164
21,909
24,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

234
Kill Participation
68
56
Kills
18
18
Deaths
56
178
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JJsanta46
Fenrir
2
16
10
0.44
L
6
11
8
0.91
W
Cabrakan
Mikυ
Cabrakan
12
7
36
4.29
L
Bellona
Nemesis4456
Bellona
3
8
7
0.81
L
Nu Wa
Semazael
Nu Wa
4
10
13
1.05
W
Nu Wa
6
1
36
24
W
18
3
29
10.83
L
3
11
12
0.82
W
He Bo
kugan15
He Bo
16
3
31
10.5
W
Fafnir
Κillua
Fafnir
4
4
46
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,263
Damage
58,013
67,267
Taken
118,500
38,497
Mitigated
78,688
14,254
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JJsanta46
Fenrir
10,259
2,373
0
195
28,958
16,438
0
19,455
9,503
0
23,878
L
16,858
2,629
445
4,402
25,241
14,797
0
16,255
8,986
47,661
0
W
Cabrakan
Mikυ
Cabrakan
21,853
4,756
0
2,029
15,504
9,476
0
7,685
7,547
28,641
0
L
Bellona
Nemesis4456
Bellona
6,427
473
0
60
27,258
17,192
0
16,819
10,439
1,517
14,114
L
Nu Wa
Semazael
Nu Wa
16,305
3,033
0
988
15,134
5,912
0
9,226
5,908
33,590
0
W
Nu Wa
21,512
8,401
0
192
7,721
2,923
0
3,554
3,954
45,076
0
W
32,301
28,926
0
3,635
11,915
4,409
0
6,745
4,890
0
48,102
L
8,164
2,514
0
569
21,909
24,349
0
16,207
5,702
2,605
14,781
W
He Bo
kugan15
He Bo
18,238
1,051
652
2,827
14,404
5,446
0
9,319
4,225
28,349
0
W
Fafnir
Κillua
Fafnir
16,359
8,423
0
4,919
17,723
16,243
0
6,530
10,942
30,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,026
Gold Earned
55,288
171
Minions Killed
154
0
Camps Cleared
2
771,099
Distance Traveled
873,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,201
1,020
17
2
0
175,369
2
L
Hades
12,047
1,205
80
8
0
171,703
2
W
Cabrakan
12,867
1,287
18
2
0
123,847
2
L
Bellona
10,336
1,034
16
2
1
173,779
0
L
Nu Wa
11,575
1,158
36
4
1
152,225
0
W
Nu Wa
11,880
1,188
46
5
0
159,706
0
W
Rama
13,820
1,382
45
5
0
135,647
0
L
Odin
11,129
1,113
5
1
0
200,091
0
W
He Bo
13,416
1,342
32
3
0
192,470
1
W
Fafnir
12,043
1,204
30
3
0
159,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role