Player Matchup

Erlang Shen
Erlang Shen
BEK1NG
Erlang Shen
Level 126
God Stats
2W - 2L
1,594 SR
Queue Stats
46W - 51L
1,433 Elo+
Party 2
Anubis
Anubis
TEK1NG
Anubis
Level 5
God Stats
1W - 1L
1,372 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
VitreTeinteyyy
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,208 Elo+
Party 2
Hou Yi
Hou Yi
WEK1NG
Hou Yi
Level 109
God Stats
4W - 0L
1,582 SR
Queue Stats
77W - 76L
1,433 Elo+
Party 2
Bakasura
Bakasura
predamorfhunter
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,510 SR
1,415 Elo+

VS

Team Averages
Level 17
1,457 SR
1,359 Elo+
Ares
Ares
Hrvat51
Ares
Level 6
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kriplin
Gilgamesh
Level 23
God Stats
12W - 11L
1,554 SR
Queue Stats
404W - 369L
1,378 Elo+
Party 1
Cerberus
Cerberus
estatuspro10
Cerberus
Level 7
God Stats
2W - 7L
1,129 SR
Queue Stats
18W - 41L
1,214 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inykapo9
Morgan Le Fay
Level 25
God Stats
12W - 19L
1,374 SR
Queue Stats
488W - 444L
1,381 Elo+
Party 1
Anhur
Anhur
yaanoka
Anhur
Level 24
God Stats
2W - 1L
1,865 SR
Queue Stats
17W - 14L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BEK1NG
Erlang Shen
20
19 / 3 / 16
14,388
600
27,129
37,428
39,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
TEK1NG
Anubis
13
3 / 13 / 9
9,716
405
14,195
17,830
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 18
11,432
476
6,857
18,319
15,705
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
WEK1NG
Hou Yi
19
24 / 4 / 13
13,838
577
38,521
22,865
8,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
5 / 10 / 12
10,828
451
3,930
16,168
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hrvat51
Ares
13
1 / 17 / 8
9,029
376
6,282
27,496
17,423
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Kriplin
Gilgamesh
16
9 / 13 / 5
11,539
481
20,923
23,626
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
estatuspro10
Cerberus
8
3 / 6 / 4
7,827
326
1,765
10,377
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
inykapo9
Morgan Le Fay
18
12 / 10 / 10
13,159
548
22,810
23,054
8,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
yaanoka
Anhur
17
7 / 12 / 4
11,561
482
14,231
24,048
7,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
57
Kills
32
33
Deaths
58
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BEK1NG
Erlang Shen
19
3
16
9
L
Ares
Hrvat51
Ares
1
17
8
0.29
L
Gilgamesh
Kriplin
Gilgamesh
9
13
5
0.88
W
Anubis
TEK1NG
Anubis
3
13
9
0.58
W
6
3
18
5
W
Hou Yi
WEK1NG
Hou Yi
24
4
13
7.63
L
Cerberus
estatuspro10
Cerberus
3
6
4
0.83
L
Morgan Le Fay
inykapo9
Morgan Le Fay
12
10
10
1.7
W
Bakasura
5
10
12
1.1
L
Anhur
yaanoka
Anhur
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,632
Damage
66,011
112,610
Taken
108,601
77,183
Mitigated
47,286
35,088
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BEK1NG
Erlang Shen
27,129
15,261
0
16,338
37,428
39,683
2,904
6,635
29,427
0
94,104
L
Ares
Hrvat51
Ares
6,282
1,428
0
239
27,496
17,423
90
7,009
20,203
21,042
0
L
Gilgamesh
Kriplin
Gilgamesh
20,923
6,345
0
2,467
23,626
11,225
0
3,594
19,506
0
47,327
W
Anubis
TEK1NG
Anubis
14,195
694
0
4,332
17,830
6,847
0
9,110
8,090
35,827
0
W
6,857
1,255
0
972
18,319
15,705
242
6,772
10,326
27,628
0
W
Hou Yi
WEK1NG
Hou Yi
38,521
19,926
0
12,181
22,865
8,237
7,742
3,747
18,997
0
110,849
L
Cerberus
estatuspro10
Cerberus
1,765
556
0
1,076
10,377
2,486
0
1,411
8,728
5,405
0
L
Morgan Le Fay
inykapo9
Morgan Le Fay
22,810
3,245
0
3,155
23,054
8,718
660
5,768
16,416
71,214
0
W
Bakasura
3,930
2,238
0
1,265
16,168
6,711
560
4,593
10,406
0
22,299
L
Anhur
yaanoka
Anhur
14,231
11,656
23
2,248
24,048
7,434
120
3,580
20,060
0
43,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,202
Gold Earned
53,115
404
Minions Killed
213
0
Camps Cleared
0
2,082,918
Distance Traveled
1,428,477
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,388
600
137
6
0
460,575
1
L
Ares
9,029
376
17
1
0
313,752
3
L
Gilgamesh
11,539
481
39
2
0
385,675
0
W
Anubis
9,716
405
48
2
0
375,239
0
W
Ymir
11,432
476
50
2
0
434,482
0
W
Hou Yi
13,838
577
124
5
0
398,444
4
L
Cerberus
7,827
326
5
0
0
125,875
0
L
Morgan Le Fay
13,159
548
92
4
0
297,963
0
W
Bakasura
10,828
451
45
2
0
414,178
0
L
Anhur
11,561
482
60
3
0
305,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role