Player Matchup

Tiamat
Tiamat
Bonzarino
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,092 Elo+
Party 2
Bakasura
Bakasura
EvilDoom464
Bakasura
Level 28
God Stats
2W - 4L
1,192 SR
Queue Stats
90W - 101L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Haki94
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
967 Elo+
Party 2
Neith
Neith
Magnolia101
Neith
Level 4
God Stats
3W - 8L
1,159 SR
Queue Stats
4W - 19L
967 Elo+
Party 2
Vamana
Vamana
TerraV16
Vamana
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
5W - 10L
1,424 Elo+
Solo
Team Averages
Level 13
1,335 SR
1,176 Elo+

VS

Team Averages
Level 14
1,390 SR
1,244 Elo+
Medusa
Medusa
Ingrid22
Medusa
Level 6
God Stats
1W - 1L
1,238 SR
Queue Stats
7W - 9L
1,318 Elo+
Party 3
Nemesis
Nemesis
JeTzA
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 1
Poseidon
Poseidon
Putput48
Poseidon
Level 7
God Stats
9W - 11L
1,167 SR
Queue Stats
27W - 21L
1,121 Elo+
Solo
Jormungandr
Jormungandr
Raquellez
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,167 Elo+
Party 1
Ares
Ares
zunier22
Ares
Level 38
God Stats
109W - 95L
1,544 SR
Queue Stats
221W - 299L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bonzarino
Tiamat
20
4 / 4 / 14
15,747
926
18,841
22,119
9,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
EvilDoom464
Bakasura
20
12 / 6 / 9
17,142
1,008
30,353
34,509
12,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Haki94
Jormungandr
20
5 / 8 / 15
16,215
954
20,687
23,668
37,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 15
15,347
903
18,517
24,105
8,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
TerraV16
Vamana
20
0 / 10 / 16
14,283
840
4,172
36,005
14,339
Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ingrid22
Medusa
18
0 / 0 / 0
12,180
716
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
JeTzA
Nemesis
20
16 / 13 / 4
17,991
1,058
39,272
35,672
16,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Putput48
Poseidon
20
9 / 7 / 10
18,700
1,100
55,091
22,173
9,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Raquellez
Jormungandr
20
6 / 3 / 16
17,204
1,012
32,156
30,385
53,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
20
2 / 1 / 11
15,040
885
5,580
14,743
21,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
74
23
Kills
33
33
Deaths
24
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bonzarino
Tiamat
4
4
14
2.75
L
Bakasura
EvilDoom464
Bakasura
12
6
9
2.75
L
Jormungandr
Haki94
Jormungandr
5
8
15
1.56
W
Medusa
Ingrid22
Medusa
0
0
0
0
W
Nemesis
JeTzA
Nemesis
16
13
4
1.38
L
2
5
15
1.9
W
Poseidon
Putput48
Poseidon
9
7
10
2
W
Jormungandr
Raquellez
Jormungandr
6
3
16
4.67
L
Vamana
TerraV16
Vamana
0
10
16
0.8
W
Ares
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,570
Damage
132,099
140,406
Taken
102,973
82,507
Mitigated
100,132
19,956
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bonzarino
Tiamat
18,841
4,684
616
6,188
22,119
9,923
0
15,363
6,756
45,392
0
L
Bakasura
EvilDoom464
Bakasura
30,353
19,030
788
4,900
34,509
12,342
0
23,120
11,389
0
32,090
L
Jormungandr
Haki94
Jormungandr
20,687
5,089
0
0
23,668
37,105
0
16,911
6,757
54,170
0
W
Medusa
Ingrid22
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
JeTzA
Nemesis
39,272
18,658
0
5,511
35,672
16,134
0
11,708
21,694
0
56,901
L
18,517
7,764
0
3,341
24,105
8,798
0
12,689
11,416
0
58,138
W
Poseidon
Putput48
Poseidon
55,091
4,822
0
3,138
22,173
9,459
0
8,148
12,813
116,811
0
W
Jormungandr
Raquellez
Jormungandr
32,156
7,465
350
1,049
30,385
53,165
0
14,132
15,356
68,670
0
L
Vamana
TerraV16
Vamana
4,172
2,562
0
4,123
36,005
14,339
0
24,744
11,107
0
16,164
W
Ares
5,580
23
0
0
14,743
21,374
0
5,540
8,216
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,734
Gold Earned
81,115
259
Minions Killed
306
3
Camps Cleared
4
1,552,917
Distance Traveled
1,293,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,747
926
58
3
0
274,946
0
L
Bakasura
17,142
1,008
26
2
0
333,832
0
L
Jormungandr
16,215
954
79
5
0
280,572
0
W
Medusa
12,180
716
0
0
0
0
0
W
Nemesis
17,991
1,058
38
2
2
351,295
1
L
Neith
15,347
903
73
4
2
315,773
1
W
Poseidon
18,700
1,100
184
11
1
304,477
0
W
Jormungandr
17,204
1,012
66
4
0
303,074
1
L
Vamana
14,283
840
23
1
1
347,794
0
W
Ares
15,040
885
18
1
1
334,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role