Player Matchup

Hel
Hel
Roxoviolet
Hel
Level 28
God Stats
39W - 36L
1,488 SR
Queue Stats
192W - 187L
1,423 Elo+
Party 2
Mulan
Mulan
Simply Bum
Mulan
Level 64
God Stats
2W - 1L
1,733 SR
Queue Stats
139W - 144L
1,372 Elo+
Party 2
Susano
Susano
old-sett9
Susano
Level 13
God Stats
30W - 19L
1,281 SR
Queue Stats
141W - 152L
1,277 Elo+
Solo
Team Averages
Level 35
1,501 SR
1,357 Elo+

VS

Team Averages
Level 37
1,512 SR
1,398 Elo+
Arachne
Arachne
Ceegotfans
Arachne
Level 10
God Stats
1W - 2L
1,412 SR
Queue Stats
9W - 20L
1,260 Elo+
Party 1
Olorun
Olorun
MrDeeppockets67
Olorun
Level 14
God Stats
15W - 4L
1,662 SR
Queue Stats
65W - 41L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
RxnRxn
Baron Samedi
Level 86
God Stats
26W - 7L
1,462 SR
Queue Stats
45W - 19L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 13
15,209
845
26,687
21,091
9,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
6 / 8 / 18
13,173
732
14,207
29,566
27,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
old-sett9
Susano
17
7 / 4 / 20
13,734
763
13,163
22,981
17,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ceegotfans
Arachne
14
2 / 14 / 11
12,043
669
6,306
20,960
9,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 7 / 4
13,783
766
23,462
21,396
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RxnRxn
Baron Samedi
15
3 / 10 / 9
11,682
649
17,840
18,273
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
31
Kills
15
15
Deaths
31
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ceegotfans
Arachne
2
14
11
0.54
L
10
7
4
1.71
W
18
3
13
8.17
L
Baron Samedi
RxnRxn
Baron Samedi
3
10
9
0.75
W
Mulan
6
8
18
1.88
W
Susano
old-sett9
Susano
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,057
Damage
47,608
73,638
Taken
60,629
54,098
Mitigated
27,696
32,367
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ceegotfans
Arachne
6,306
4,756
0
430
20,960
9,193
0
7,811
13,149
0
18,158
L
23,462
12,312
604
6,922
21,396
10,386
545
9,918
11,478
49,469
5,991
W
26,687
3,546
15,214
14,158
21,091
9,593
852
13,433
7,658
82,940
0
L
Baron Samedi
RxnRxn
Baron Samedi
17,840
943
1,563
1,227
18,273
8,117
0
9,361
8,912
56,416
0
W
Mulan
14,207
2,868
0
1,332
29,566
27,408
455
10,367
17,154
0
31,140
W
Susano
old-sett9
Susano
13,163
1,221
0
1,663
22,981
17,097
1,628
14,486
8,495
0
38,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
37,508
199
Minions Killed
161
7
Camps Cleared
6
969,141
Distance Traveled
815,516
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,043
669
26
1
0
286,560
0
L
Olorun
13,783
766
60
3
2
259,982
1
W
Hel
15,209
845
109
6
1
357,880
1
L
Baron Samedi
11,682
649
75
4
4
268,974
0
W
Mulan
13,173
732
27
2
2
279,455
1
W
Susano
13,734
763
63
4
4
331,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role