Player Matchup

Bakasura
Bakasura
AchoAndres
Bakasura
Level 24
God Stats
8W - 3L
1,541 SR
Queue Stats
44W - 41L
1,454 Elo+
Party 2
Chang'e
Chang'e
SoulMeg
Chang'e
Level 5
God Stats
2W - 1L
1,689 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Anubis
Anubis
StormBreakerT
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 77L
1,307 Elo+
Solo
Neith
Neith
chwDOOM
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 1
Bellona
Bellona
jestol
Bellona
Level 21
God Stats
2W - 2L
1,786 SR
Queue Stats
38W - 43L
1,429 Elo+
Party 2
Team Averages
Level 16
1,603 SR
1,427 Elo+

VS

Team Averages
Level 17
1,463 SR
1,362 Elo+
Chang'e
Chang'e
Berdin28
Chang'e
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,459 Elo+
Solo
Cthulhu
Cthulhu
DonHartmann
Cthulhu
Level 18
God Stats
9W - 6L
1,368 SR
Queue Stats
37W - 48L
1,230 Elo+
Solo
Chernobog
Chernobog
FearsomeDragon
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Guan Yu
Guan Yu
GinxSama
Guan Yu
Level 26
God Stats
6W - 3L
1,519 SR
Queue Stats
28W - 28L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
suli786
Gilgamesh
Level 23
God Stats
27W - 22L
1,429 SR
Queue Stats
94W - 114L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AchoAndres
Bakasura
20
16 / 8 / 7
17,737
612
31,276
25,852
14,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
SoulMeg
Chang'e
17
1 / 14 / 9
11,662
402
11,017
24,764
20,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 11 / 6
12,352
426
10,455
23,599
13,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
chwDOOM
Neith
14
9 / 7 / 1
11,592
400
16,760
14,819
5,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
jestol
Bellona
20
8 / 8 / 9
16,343
564
22,850
33,179
34,011
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berdin28
Chang'e
20
7 / 7 / 8
14,302
493
15,465
19,098
7,728
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
DonHartmann
Cthulhu
20
2 / 7 / 20
13,607
469
14,108
24,880
33,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
FearsomeDragon
Chernobog
20
16 / 10 / 7
16,030
553
29,023
28,726
14,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
GinxSama
Guan Yu
20
6 / 4 / 12
15,845
546
12,480
23,681
35,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
suli786
Gilgamesh
20
17 / 9 / 9
16,738
577
20,890
25,568
20,537
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
36
Kills
48
48
Deaths
37
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AchoAndres
Bakasura
16
8
7
2.44
W
Chang'e
Berdin28
Chang'e
7
7
8
1.57
W
Cthulhu
DonHartmann
Cthulhu
2
7
20
1.71
W
Chernobog
FearsomeDragon
Chernobog
16
10
7
1.95
W
Guan Yu
GinxSama
Guan Yu
6
4
12
3
L
Chang'e
SoulMeg
Chang'e
1
14
9
0.39
L
2
11
6
0.45
L
Neith
chwDOOM
Neith
9
7
1
1.36
L
Bellona
jestol
Bellona
8
8
9
1.56
W
Gilgamesh
suli786
Gilgamesh
17
9
9
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,358
Damage
91,966
122,213
Taken
121,953
87,948
Mitigated
112,160
34,564
Healing
30,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AchoAndres
Bakasura
31,276
17,651
0
9,662
25,852
14,220
123
5,451
19,985
0
151,835
W
Chang'e
Berdin28
Chang'e
15,465
1,490
962
4,643
19,098
7,728
4,596
4,341
13,818
69,190
0
W
Cthulhu
DonHartmann
Cthulhu
14,108
1,285
548
4,164
24,880
33,481
1,332
5,189
18,190
58,342
0
W
Chernobog
FearsomeDragon
Chernobog
29,023
17,833
0
8,552
28,726
14,829
7,218
5,692
22,080
0
111,527
W
Guan Yu
GinxSama
Guan Yu
12,480
2,427
1,017
7,626
23,681
35,585
1,850
4,012
18,473
0
73,156
L
Chang'e
SoulMeg
Chang'e
11,017
2,136
3,145
4,868
24,764
20,557
1,567
6,861
17,698
35,382
0
L
10,455
1,669
0
5,549
23,599
13,223
600
8,968
14,484
65,783
0
L
Neith
chwDOOM
Neith
16,760
11,804
0
4,121
14,819
5,937
5,191
3,832
10,987
0
50,178
L
Bellona
jestol
Bellona
22,850
9,586
0
7,219
33,179
34,011
521
6,390
25,994
11,682
78,202
W
Gilgamesh
suli786
Gilgamesh
20,890
7,120
0
3,117
25,568
20,537
0
3,420
20,747
10,408
106,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,686
Gold Earned
76,522
584
Minions Killed
614
0
Camps Cleared
0
2,092,642
Distance Traveled
2,376,426
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,737
612
199
7
0
518,912
4
W
Chang'e
14,302
493
103
4
0
464,791
3
W
Cthulhu
13,607
469
86
3
0
472,555
0
W
Chernobog
16,030
553
158
5
0
470,988
2
W
Guan Yu
15,845
546
145
5
0
544,132
7
L
Chang'e
11,662
402
33
1
0
445,563
3
L
Anubis
12,352
426
110
4
0
367,461
1
L
Neith
11,592
400
91
3
0
281,471
1
L
Bellona
16,343
564
151
5
0
479,235
1
W
Gilgamesh
16,738
577
122
4
0
423,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role