Player Matchup

Tiamat
Tiamat
Cool Cradily
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,888 Elo+
Party 1
Chiron
Chiron
D3AIRKING
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,420 Elo+
Party 1
Khepri
Khepri
XLR8Escanor
Khepri
Level 127
God Stats
1W - 0L
1,304 SR
Queue Stats
45W - 41L
1,397 Elo+
Party 1
Team Averages
Level 61
1,435 SR
1,568 Elo+

VS

Team Averages
Level 23
1,623 SR
1,478 Elo+
Apollo
Apollo
DrTwelvePack
Apollo
Level 22
God Stats
0W - 3L
1,315 SR
Queue Stats
28W - 43L
1,448 Elo+
Solo
Tiamat
Tiamat
K T A FOOLIO905
Tiamat
Level 25
God Stats
74W - 50L
1,663 SR
Queue Stats
162W - 120L
1,564 Elo+
Solo
Zeus
Zeus
Niko niko2354
Zeus
Level 22
God Stats
4W - 1L
1,890 SR
Queue Stats
27W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
7 / 0 / 1
8,030
803
9,937
6,502
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
D3AIRKING
Chiron
10
0 / 3 / 6
6,887
689
1,389
4,475
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
11
1 / 0 / 5
7,503
750
2,043
7,224
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 1 / 1
7,021
702
4,109
6,431
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 2 / 2
5,707
571
1,423
3,112
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 1
6,416
642
6,418
6,260
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
0
1
7.5
W
Chiron
D3AIRKING
Chiron
0
3
6
1
L
Apollo
2
1
1
2.5
L
0
2
2
0.5
L
1
5
1
0.3
W
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,369
Damage
11,950
18,201
Taken
15,803
13,824
Mitigated
5,962
5,252
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,937
805
0
2,011
6,502
4,349
0
2,576
3,926
28,456
0
W
Chiron
D3AIRKING
Chiron
1,389
416
537
786
4,475
1,582
1,991
1,987
2,488
0
20,208
L
Apollo
4,109
1,738
0
1,810
6,431
2,126
0
4,774
1,657
0
18,299
L
1,423
409
0
562
3,112
1,734
0
2,435
677
7,257
0
L
6,418
836
0
447
6,260
2,102
0
5,215
1,045
23,544
0
W
Khepri
2,043
198
333
1,585
7,224
7,893
34
3,559
3,665
8,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
19,144
117
Minions Killed
94
5
Camps Cleared
4
565,837
Distance Traveled
404,725
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,030
803
50
5
4
206,680
2
W
Chiron
6,887
689
50
5
1
179,341
1
L
Apollo
7,021
702
46
5
0
183,070
3
L
Tiamat
5,707
571
8
1
2
66,368
1
L
Zeus
6,416
642
40
4
2
155,287
0
W
Khepri
7,503
750
17
2
0
179,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role