Player Matchup

Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver V
Cras060418
Osiris
Silver V
Level 94
God Stats
1W - 1L
1,608 SR
Queue Stats
169W - 194L
690 MMR
Party 2
Medusa
Medusa
Silver V
DieuRaloufff
Medusa
Silver V
Level 116
God Stats
20W - 27L
1,387 SR
Queue Stats
255W - 261L
595 MMR
Solo
Kukulkan
Kukulkan
Silver IV
SherlockJoemes
Kukulkan
Silver IV
Level 69
God Stats
3W - 4L
1,472 SR
Queue Stats
54W - 94L
826 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Stahl-_-Nacken
Ao Kuang
Silver III
Level 82
God Stats
1W - 8L
1,409 SR
Queue Stats
41W - 60L
793 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,475 SR
881 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,501 SR
656 MMR
Ra
Ra
Silver IV
DidaXCF
Ra
Silver IV
Level 65
God Stats
6W - 3L
1,610 SR
Queue Stats
159W - 173L
834 MMR
Party 1
Ares
Ares
Silver IV
StuartXL_TheBoss
Ares
Silver IV
Level 68
God Stats
7W - 3L
1,379 SR
Queue Stats
163W - 183L
655 MMR
Party 1
Thanatos
Thanatos
Silver IV
Zepodanslebendo
Thanatos
Silver IV
Level 123
God Stats
18W - 15L
1,613 SR
Queue Stats
419W - 446L
670 MMR
Solo
Neith
Neith
Bronze II
abosmra1481997
Neith
Bronze II
Level 85
God Stats
10W - 11L
1,448 SR
Queue Stats
229W - 264L
148 MMR
Solo
Hercules
Hercules
Silver V
itsFriGo
Hercules
Silver V
Level 82
God Stats
26W - 22L
1,454 SR
Queue Stats
96W - 99L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 10 / 5
10,585
460
12,758
26,439
29,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Cras060418
Osiris
16
1 / 10 / 4
9,770
425
17,646
24,122
17,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
5 / 10 / 8
10,711
466
21,601
22,092
7,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
4 / 8 / 8
10,017
436
16,487
15,592
7,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
15
5 / 11 / 3
10,520
457
7,765
19,049
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GilgameshAthenaMorgan Le FayArtemisAnubis

VS

Bans
SetChaacFenrirOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 12
13,197
574
25,520
19,882
12,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 7 / 18
12,229
532
18,428
30,935
36,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
20
13 / 3 / 13
13,630
593
13,770
17,957
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 6 / 10
11,758
511
13,101
20,382
9,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
itsFriGo
Hercules
18
10 / 0 / 10
12,936
562
18,062
25,140
30,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
19
Kills
49
49
Deaths
20
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
10
5
0.65
L
Osiris
Cras060418
Osiris
1
10
4
0.3
W
10
4
12
4
L
Medusa
5
10
8
0.9
L
Kukulkan
4
8
8
1
L
Ao Kuang
5
11
3
0.59
W
9
7
18
2.57
W
Thanatos
13
3
13
6.5
W
7
6
10
2
W
Hercules
itsFriGo
Hercules
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,257
Damage
88,881
107,294
Taken
114,296
70,055
Mitigated
97,616
18,076
Healing
59,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,758
2,898
464
2,056
26,439
29,581
0
12,767
13,313
33,085
0
L
Osiris
Cras060418
Osiris
17,646
8,966
0
4,753
24,122
17,079
0
8,898
14,521
0
71,158
W
25,520
3,772
5,165
11,609
19,882
12,535
4,186
8,478
11,404
105,389
0
L
Medusa
21,601
9,532
0
6,802
22,092
7,874
0
7,696
14,195
0
65,553
L
Kukulkan
16,487
2,002
0
802
15,592
7,344
779
7,569
7,975
49,782
0
L
Ao Kuang
7,765
2,540
0
3,199
19,049
8,177
1,338
7,018
11,829
39,239
8,120
W
18,428
890
0
3,630
30,935
36,108
613
9,806
21,129
39,101
0
W
Thanatos
13,770
4,081
0
17,596
17,957
8,981
238
6,055
11,902
0
99,265
W
13,101
7,676
8
9,289
20,382
9,768
3,847
6,839
13,543
0
74,411
W
Hercules
itsFriGo
Hercules
18,062
4,821
0
11,887
25,140
30,224
0
5,134
20,006
0
71,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
63,750
383
Minions Killed
545
0
Camps Cleared
0
1,801,053
Distance Traveled
2,143,272
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,585
460
32
1
0
368,456
0
L
Osiris
9,770
425
99
4
0
393,795
3
W
Ra
13,197
574
165
7
0
422,866
4
L
Medusa
10,711
466
84
4
0
357,655
6
L
Kukulkan
10,017
436
78
3
0
371,574
1
L
Ao Kuang
10,520
457
90
4
0
309,573
1
W
Ares
12,229
532
27
1
0
416,763
5
W
Thanatos
13,630
593
117
5
0
492,364
5
W
Neith
11,758
511
107
5
0
344,332
0
W
Hercules
12,936
562
129
6
0
466,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role