Player Matchup

Merlin
Merlin
AthosZ6
Merlin
Level 14
God Stats
0W - 1L
1,849 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Athena
Athena
Morniealantie
Athena
Level 29
God Stats
17W - 18L
1,629 SR
Queue Stats
49W - 41L
1,641 Elo+
Solo
Hercules
Hercules
SaturnSeventy
Hercules
Level 29
God Stats
2W - 1L
1,782 SR
Queue Stats
99W - 68L
1,602 Elo+
Solo
Chronos
Chronos
berjeiimo
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
jojojowe
Izanami
Level 68
God Stats
14W - 4L
1,645 SR
Queue Stats
63W - 65L
1,537 Elo+
Party 1
Team Averages
Level 30
1,681 SR
1,601 Elo+

VS

Team Averages
Level 17
1,516 SR
1,556 Elo+
Odin
Odin
 
Odin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DaBootMastah
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,630 Elo+
Solo
Skadi
Skadi
StonedCzupakabra
Skadi
Level 20
God Stats
7W - 12L
1,500 SR
Queue Stats
81W - 89L
1,523 Elo+
Solo
Ares
Ares
timpaGodlike
Ares
Level 21
God Stats
4W - 2L
1,753 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
turkooo123
Tiamat
Level 27
God Stats
3W - 0L
1,328 SR
Queue Stats
87W - 80L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AthosZ6
Merlin
11
2 / 9 / 3
7,209
379
4,635
11,701
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 8
7,864
414
5,995
15,794
14,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SaturnSeventy
Hercules
16
4 / 6 / 0
9,832
517
12,359
21,464
16,826
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
berjeiimo
Chronos
10
1 / 5 / 1
6,866
361
2,961
7,759
2,508
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Izanami
jojojowe
Izanami
13
7 / 3 / 2
8,337
439
14,397
14,175
5,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
14 / 0 / 0
13,423
706
13,765
8,687
4,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
DaBootMastah
Jormungandr
16
2 / 3 / 3
10,141
534
9,376
12,474
13,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 0
7,264
382
7,419
13,082
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 7
8,850
466
8,955
17,947
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
turkooo123
Tiamat
15
7 / 1 / 5
10,096
531
15,083
8,090
7,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
15
Kills
24
24
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
14
0
0
14
L
Merlin
AthosZ6
Merlin
2
9
3
0.39
W
Jormungandr
DaBootMastah
Jormungandr
2
3
3
1.17
L
1
1
8
5
L
Hercules
SaturnSeventy
Hercules
4
6
0
0.67
W
0
8
0
0
L
Chronos
berjeiimo
Chronos
1
5
1
0.3
L
Izanami
jojojowe
Izanami
7
3
2
2.67
W
1
3
7
1.5
W
Tiamat
turkooo123
Tiamat
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
54,598
70,893
Taken
60,280
42,744
Mitigated
46,257
18,133
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,765
3,194
0
500
8,687
4,523
574
1,337
7,306
0
134,582
L
Merlin
AthosZ6
Merlin
4,635
24
0
384
11,701
3,662
700
3,820
7,881
34,140
0
W
Jormungandr
DaBootMastah
Jormungandr
9,376
4,654
0
2,979
12,474
13,423
0
0
11,506
61,311
0
L
5,995
2,776
0
3,269
15,794
14,531
100
6,436
9,358
16,175
0
L
Hercules
SaturnSeventy
Hercules
12,359
6,669
0
8,158
21,464
16,826
0
12,159
9,305
0
61,769
W
7,419
2,197
206
1,620
13,082
4,573
172
3,847
9,177
0
43,630
L
Chronos
berjeiimo
Chronos
2,961
1,415
0
733
7,759
2,508
366
5,118
2,641
14,244
0
L
Izanami
jojojowe
Izanami
14,397
10,070
0
5,589
14,175
5,217
675
5,881
8,294
0
62,412
W
8,955
1,458
0
5,036
17,947
16,492
24
6,145
11,802
24,280
0
W
Tiamat
turkooo123
Tiamat
15,083
1,118
230
2,972
8,090
7,246
2,224
2,262
5,796
57,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
49,774
331
Minions Killed
547
0
Camps Cleared
0
1,470,258
Distance Traveled
1,754,205
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,423
706
219
12
0
406,170
0
L
Merlin
7,209
379
61
3
0
285,617
0
W
Jormungandr
10,141
534
136
7
0
324,002
0
L
Athena
7,864
414
16
1
0
338,744
3
L
Hercules
9,832
517
135
7
0
300,354
2
W
Skadi
7,264
382
63
3
0
322,177
1
L
Chronos
6,866
361
31
2
0
254,562
0
L
Izanami
8,337
439
88
5
0
290,981
2
W
Ares
8,850
466
25
1
0
361,400
2
W
Tiamat
10,096
531
104
5
0
340,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role