Player Matchup

Cupid
Cupid
DirtBoyz13
Cupid
Level 16
God Stats
2W - 3L
1,648 SR
Queue Stats
11W - 12L
1,420 Elo+
Party 1
Kali
Kali
Jacomirro
Kali
Level 29
God Stats
12W - 14L
1,446 SR
Queue Stats
75W - 106L
1,372 Elo+
Party 3
Poseidon
Poseidon
Ledfarmer009
Poseidon
Level 78
God Stats
14W - 15L
1,558 SR
Queue Stats
264W - 265L
1,416 Elo+
Party 1
Mulan
Mulan
Matoss
Mulan
Level 78
God Stats
3W - 6L
1,512 SR
Queue Stats
96W - 119L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
SoMuchOP
Cthulhu
Level 45
God Stats
5W - 12L
1,342 SR
Queue Stats
120W - 149L
1,409 Elo+
Solo
Team Averages
Level 49
1,501 SR
1,400 Elo+

VS

Team Averages
Level 62
1,499 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
ManuCalvo
Anubis
Level 28
God Stats
108W - 133L
1,446 SR
Queue Stats
132W - 169L
1,446 Elo+
Party 2
Tyr
Tyr
franknet
Tyr
Level 85
God Stats
59W - 58L
1,546 SR
Queue Stats
374W - 373L
1,536 Elo+
Party 2
Nemesis
Nemesis
lilkizo
Nemesis
Level 95
God Stats
20W - 15L
1,504 SR
Queue Stats
288W - 292L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 9 / 1
7,374
335
6,241
14,308
5,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
13
2 / 8 / 2
8,980
408
5,139
19,695
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ledfarmer009
Poseidon
16
4 / 7 / 4
11,036
502
15,308
15,441
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Matoss
Mulan
16
1 / 7 / 4
9,854
448
11,828
19,096
8,965
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
SoMuchOP
Cthulhu
13
3 / 4 / 6
9,561
435
7,249
18,283
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 7
11,013
501
11,194
12,149
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
14
0 / 2 / 8
9,529
433
7,345
14,066
14,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ManuCalvo
Anubis
17
0 / 3 / 15
11,124
506
9,215
14,276
8,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 12
11,979
545
15,929
20,970
23,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
lilkizo
Nemesis
18
21 / 1 / 5
12,896
586
19,421
14,407
7,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
11
Kills
35
35
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
7
2.5
W
Baron Samedi
 
Baron Samedi
0
2
8
2
L
Cupid
1
9
1
0.17
L
Kali
2
8
2
0.38
L
Poseidon
Ledfarmer009
Poseidon
4
7
4
0.86
W
Anubis
ManuCalvo
Anubis
0
3
15
2.5
L
Mulan
Matoss
Mulan
1
7
4
0.43
L
Cthulhu
SoMuchOP
Cthulhu
3
4
6
1.5
W
10
2
12
8
W
Nemesis
lilkizo
Nemesis
21
1
5
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,765
Damage
63,104
86,823
Taken
75,868
42,909
Mitigated
58,555
13,923
Healing
27,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,194
8,505
0
1,580
12,149
4,896
8,923
3,678
8,351
0
94,538
W
Baron Samedi
 
Baron Samedi
7,345
609
2,517
3,111
14,066
14,066
501
4,682
9,166
23,848
0
L
Cupid
6,241
2,730
36
1,905
14,308
5,092
0
2,654
11,654
0
28,384
L
Kali
5,139
2,722
0
3,126
19,695
7,685
0
2,686
17,009
0
38,418
L
Poseidon
Ledfarmer009
Poseidon
15,308
1,235
198
3,105
15,441
5,601
216
1,653
13,788
68,532
0
W
Anubis
ManuCalvo
Anubis
9,215
621
0
7,683
14,276
8,453
729
5,232
8,664
79,918
0
L
Mulan
Matoss
Mulan
11,828
1,681
0
3,790
19,096
8,965
384
2,237
16,859
0
70,533
L
Cthulhu
SoMuchOP
Cthulhu
7,249
473
353
1,410
18,283
15,566
0
7,496
10,787
23,854
0
W
15,929
1,110
0
8,872
20,970
23,815
520
3,108
17,330
300
63,359
W
Nemesis
lilkizo
Nemesis
19,421
11,037
0
3,460
14,407
7,325
2,235
4,677
9,474
0
61,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
56,541
374
Minions Killed
491
0
Camps Cleared
0
1,952,380
Distance Traveled
2,043,661
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,013
501
165
8
0
337,812
0
W
Baron Samedi
9,529
433
25
1
0
381,823
3
L
Cupid
7,374
335
47
2
0
374,863
3
L
Kali
8,980
408
79
4
0
382,912
1
L
Poseidon
11,036
502
123
6
0
379,789
2
W
Anubis
11,124
506
126
6
0
368,991
0
L
Mulan
9,854
448
102
5
0
393,504
2
L
Cthulhu
9,561
435
23
1
0
421,312
10
W
Tyr
11,979
545
98
4
0
467,352
8
W
Nemesis
12,896
586
77
4
0
487,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role