Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
HentaiRocks
Susano
Gold III
Level 139
God Stats
4W - 2L
1,566 SR
Queue Stats
61W - 55L
1,449 MMR
Solo
Khepri
Khepri
Silver II
Horkorai
Khepri
Silver II
Level 37
God Stats
3W - 2L
1,740 SR
Queue Stats
42W - 47L
1,348 MMR
Solo
Ra
Ra
Gold IV
LDANIELS2018
Ra
Gold IV
Level 146
God Stats
17W - 9L
1,717 SR
Queue Stats
793W - 789L
1,334 MMR
Solo
Artemis
Artemis
Silver V
some1namedjoe
Artemis
Silver V
Level 156
God Stats
2W - 3L
1,638 SR
Queue Stats
43W - 55L
1,360 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,632 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,478 SR
1,348 MMR
Vulcan
Vulcan
Bronze IV
Captaindaddyyy69
Vulcan
Bronze IV
Level 147
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 7L
1,273 MMR
Solo
Izanami
Izanami
Silver III
Davehasnohair
Izanami
Silver III
Level 42
God Stats
0W - 6L
1,526 SR
Queue Stats
4W - 10L
1,246 MMR
Solo
Artio
Artio
Silver II
OnlyOnadaneva
Artio
Silver II
Level 42
God Stats
1W - 3L
1,308 SR
Queue Stats
30W - 23L
1,531 MMR
Party 1
King Arthur
King Arthur
Gold V
TheSkyBuild
King Arthur
Gold V
Level 112
God Stats
8W - 11L
1,617 SR
Queue Stats
179W - 177L
1,319 MMR
Party 1
Fenrir
Fenrir
Gold IV
Time2pk
Fenrir
Gold IV
Level 124
God Stats
44W - 46L
1,576 SR
Queue Stats
648W - 666L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 1 / 10
15,211
724
13,395
21,507
13,078
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
19
5 / 5 / 4
13,288
633
9,574
17,725
10,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Horkorai
Khepri
15
1 / 3 / 10
11,408
543
4,367
13,348
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 1 / 2
14,903
710
13,174
12,888
6,464
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
19
6 / 2 / 9
13,239
630
18,525
11,809
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaGilgameshTiamatOdinAthena

VS

Bans
Morgan Le FayHelRaijinYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,690
557
15,542
12,612
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
0 / 7 / 2
8,329
397
4,724
12,224
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 4
8,621
411
5,023
23,250
20,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
TheSkyBuild
King Arthur
16
1 / 5 / 3
10,143
483
8,843
19,254
15,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Time2pk
Fenrir
16
7 / 4 / 0
10,321
491
7,229
15,090
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
12
12
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
10
11
L
4
4
3
1.38
L
Izanami
0
7
2
0.14
W
Susano
5
5
4
1.4
W
Khepri
Horkorai
Khepri
1
3
10
2
W
10
1
2
11
L
0
8
4
0.25
L
King Arthur
TheSkyBuild
King Arthur
1
5
3
0.5
L
Fenrir
Time2pk
Fenrir
7
4
0
1.75
W
Artemis
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,035
Damage
41,361
77,277
Taken
82,430
50,055
Mitigated
53,485
37,922
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,395
8,027
0
14,694
21,507
13,078
6,169
4,607
16,900
0
137,600
L
15,542
2,194
0
3,504
12,612
6,176
513
5,130
7,122
103,039
0
L
Izanami
4,724
2,969
0
2,332
12,224
3,780
0
1,774
10,352
0
51,031
W
Susano
9,574
1,561
0
4,141
17,725
10,349
2,040
2,686
15,039
0
74,446
W
Khepri
Horkorai
Khepri
4,367
703
0
2,819
13,348
14,852
75
5,298
8,050
17,937
0
W
13,174
1,605
4,147
7,674
12,888
6,464
3,578
7,087
5,801
111,086
0
L
5,023
512
424
4,409
23,250
20,000
0
7,388
14,713
22,320
0
L
King Arthur
TheSkyBuild
King Arthur
8,843
1,029
0
3,658
19,254
15,123
0
1,627
16,249
0
69,101
L
Fenrir
Time2pk
Fenrir
7,229
993
0
4,016
15,090
8,406
39
1,622
13,048
0
69,272
W
Artemis
18,525
9,726
0
4,447
11,809
5,312
4,336
3,264
8,545
0
107,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,049
Gold Earned
49,104
755
Minions Killed
602
0
Camps Cleared
0
2,080,658
Distance Traveled
1,896,489
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,211
724
224
11
0
507,663
5
L
Vulcan
11,690
557
208
10
0
383,459
6
L
Izanami
8,329
397
111
5
0
279,182
3
W
Susano
13,288
633
146
7
0
399,838
7
W
Khepri
11,408
543
22
1
0
395,088
21
W
Ra
14,903
710
213
10
0
420,928
3
L
Artio
8,621
411
29
1
0
376,700
4
L
King Arthur
10,143
483
145
7
0
402,885
2
L
Fenrir
10,321
491
109
5
0
454,263
4
W
Artemis
13,239
630
150
7
0
357,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role