Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jay98d
Anubis
Level 125
God Stats
73W - 42L
1,648 SR
Queue Stats
316W - 342L
1,495 Elo+
Solo
Cthulhu
Cthulhu
SmetsiePingu
Cthulhu
Level 66
God Stats
15W - 10L
1,537 SR
Queue Stats
108W - 102L
1,534 Elo+
Party 3
Izanami
Izanami
ilygam67
Izanami
Level 89
God Stats
4W - 1L
1,530 SR
Queue Stats
112W - 101L
1,554 Elo+
Party 3
Terra
Terra
mario387
Terra
Level 143
God Stats
2W - 0L
1,808 SR
Queue Stats
212W - 197L
1,505 Elo+
Solo
Team Averages
Level 94
1,605 SR
1,518 Elo+

VS

Team Averages
Level 81
1,463 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Deathjack88
Cabrakan
Level 142
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 37L
1,413 Elo+
Party 2
Anubis
Anubis
MickiGamerYT
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ThaAanAtos
Sun Wukong
Level 79
God Stats
5W - 8L
1,424 SR
Queue Stats
465W - 458L
1,465 Elo+
Solo
Anhur
Anhur
zSaud0
Anhur
Level 29
God Stats
1W - 7L
1,176 SR
Queue Stats
115W - 148L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 1 / 7
8,939
596
6,659
13,430
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Jay98d
Anubis
15
9 / 4 / 3
9,398
627
8,717
8,464
3,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SmetsiePingu
Cthulhu
13
5 / 0 / 6
8,991
599
8,862
6,614
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ilygam67
Izanami
16
9 / 0 / 4
9,973
665
10,953
10,195
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Terra
mario387
Terra
15
2 / 1 / 1
8,887
592
5,832
10,671
12,614
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 6 / 5
6,927
462
5,377
13,814
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Deathjack88
Cabrakan
12
2 / 4 / 1
7,423
495
4,906
11,776
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
12
3 / 8 / 1
7,147
476
6,377
10,781
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ThaAanAtos
Sun Wukong
14
1 / 3 / 0
7,605
507
8,007
13,091
7,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
zSaud0
Anhur
9
0 / 9 / 0
5,588
373
4,199
10,521
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
30
Kills
6
6
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
7
8.5
L
Gilgamesh
 
Gilgamesh
0
6
5
0.42
L
Cabrakan
Deathjack88
Cabrakan
2
4
1
0.63
W
Anubis
Jay98d
Anubis
9
4
3
2.63
L
Anubis
3
8
1
0.44
W
Cthulhu
SmetsiePingu
Cthulhu
5
0
6
8
L
Sun Wukong
ThaAanAtos
Sun Wukong
1
3
0
0.33
W
Izanami
ilygam67
Izanami
9
0
4
11
W
Terra
mario387
Terra
2
1
1
2.5
L
Anhur
zSaud0
Anhur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
28,866
49,374
Taken
59,983
31,760
Mitigated
25,039
20,369
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,659
4,091
0
4,639
13,430
5,924
294
3,064
10,286
0
64,138
L
Gilgamesh
 
Gilgamesh
5,377
858
0
1,860
13,814
5,655
0
5,224
8,590
0
24,399
L
Cabrakan
Deathjack88
Cabrakan
4,906
996
0
3,478
11,776
6,142
0
4,058
7,718
44,813
0
W
Anubis
Jay98d
Anubis
8,717
410
0
2,764
8,464
3,423
800
4,901
3,503
60,355
0
L
Anubis
6,377
572
0
3,062
10,781
3,818
0
7,240
3,541
34,347
0
W
Cthulhu
SmetsiePingu
Cthulhu
8,862
194
394
1,231
6,614
6,580
0
1,446
5,128
37,962
0
L
Sun Wukong
ThaAanAtos
Sun Wukong
8,007
1,426
0
4,304
13,091
7,256
0
5,690
7,401
0
50,081
W
Izanami
ilygam67
Izanami
10,953
6,464
0
4,264
10,195
3,219
0
1,228
8,883
0
77,008
W
Terra
mario387
Terra
5,832
1,322
494
6,583
10,671
12,614
144
415
10,228
47,502
0
L
Anhur
zSaud0
Anhur
4,199
1,624
0
974
10,521
2,168
0
1,199
9,322
0
23,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
34,690
508
Minions Killed
326
0
Camps Cleared
0
1,462,019
Distance Traveled
1,332,515
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,939
596
99
7
0
326,896
2
L
Gilgamesh
6,927
462
39
3
0
271,993
3
L
Cabrakan
7,423
495
89
6
0
280,588
2
W
Anubis
9,398
627
108
7
0
242,693
1
L
Anubis
7,147
476
59
4
0
262,594
3
W
Cthulhu
8,991
599
52
3
0
302,189
4
L
Sun Wukong
7,605
507
102
7
0
253,938
1
W
Izanami
9,973
665
141
9
0
303,701
5
W
Terra
8,887
592
108
7
0
286,540
2
L
Anhur
5,588
373
37
2
0
263,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role