Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fatty101st
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 209L
1,524 Elo+
Party 1
Bastet
Bastet
SkippyZooms
Bastet
Level 42
God Stats
1W - 3L
1,293 SR
Queue Stats
92W - 125L
1,380 Elo+
Solo
Zeus
Zeus
The1stReaper542
Zeus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,357 Elo+
Solo
Izanami
Izanami
playbunnyplay
Izanami
Level 72
God Stats
76W - 63L
1,643 SR
Queue Stats
199W - 196L
1,540 Elo+
Party 1
Team Averages
Level 45
1,487 SR
1,460 Elo+

VS

Team Averages
Level 53
1,561 SR
1,464 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CronosVZ8616
Odin
Level 49
God Stats
4W - 4L
1,477 SR
Queue Stats
468W - 513L
1,422 Elo+
Solo
Scylla
Scylla
Madarcher24
Scylla
Level 47
God Stats
23W - 18L
1,528 SR
Queue Stats
395W - 236L
1,574 Elo+
Solo
Nemesis
Nemesis
cblx74
Nemesis
Level 43
God Stats
5W - 1L
1,670 SR
Queue Stats
41W - 54L
1,365 Elo+
Solo
Bastet
Bastet
leirazo
Bastet
Level 40
God Stats
6W - 10L
1,631 SR
Queue Stats
267W - 301L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
12 / 1 / 6
11,623
1,291
19,562
6,433
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 11
8,833
981
4,393
9,538
8,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
16
4 / 2 / 9
9,454
1,050
8,268
7,397
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 11
9,019
1,002
6,175
6,965
1,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
3 / 2 / 10
9,670
1,074
19,899
10,218
2,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 6 / 6
9,051
1,006
5,416
18,639
22,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 5
8,583
954
6,276
14,913
11,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
16
7 / 4 / 0
11,295
1,255
13,735
10,519
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
cblx74
Nemesis
14
0 / 1 / 0
7,517
835
1,722
3,212
1,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
leirazo
Bastet
15
1 / 6 / 4
9,003
1,000
10,196
15,649
5,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
20
Kills
8
8
Deaths
20
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
1
6
15
L
Artio
 
Artio
0
6
6
0.5
L
0
3
5
0.83
W
0
0
11
5.5
L
Scylla
7
4
0
1.75
W
Bastet
4
2
9
4.25
W
1
3
11
2.17
L
Nemesis
cblx74
Nemesis
0
1
0
0
L
Bastet
leirazo
Bastet
1
6
4
0.5
W
Izanami
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,297
Damage
37,345
40,551
Taken
62,932
17,729
Mitigated
43,762
2,231
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,562
639
0
119
6,433
1,989
0
1,500
4,933
39,024
0
L
Artio
 
Artio
5,416
153
1,020
2,441
18,639
22,068
0
7,101
11,200
17,548
0
L
6,276
318
0
0
14,913
11,457
0
5,745
8,927
0
9,997
W
4,393
1,680
0
230
9,538
8,008
0
6,399
3,139
0
10,258
L
Scylla
13,735
1,219
118
724
10,519
3,683
0
3,267
7,184
53,897
0
W
Bastet
8,268
2,940
172
605
7,397
2,806
0
3,847
3,550
0
13,409
W
6,175
2,146
0
560
6,965
1,999
0
2,581
4,384
20,219
0
L
Nemesis
cblx74
Nemesis
1,722
333
0
263
3,212
1,049
0
695
2,465
0
3,933
L
Bastet
leirazo
Bastet
10,196
2,654
0
2,083
15,649
5,505
0
7,892
7,419
0
21,024
W
Izanami
19,899
13,314
0
545
10,218
2,927
0
4,824
5,394
0
45,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
45,449
186
Minions Killed
177
8
Camps Cleared
4
885,158
Distance Traveled
889,225
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,623
1,291
43
5
3
190,380
2
L
Artio
9,051
1,006
26
3
1
193,012
2
L
Odin
8,583
954
12
1
1
202,291
1
W
Odin
8,833
981
17
2
2
192,492
0
L
Scylla
11,295
1,255
113
13
1
190,541
0
W
Bastet
9,454
1,050
13
1
1
175,727
0
W
Zeus
9,019
1,002
31
3
2
157,925
0
L
Nemesis
7,517
835
7
1
0
83,123
1
L
Bastet
9,003
1,000
19
2
1
220,258
3
W
Izanami
9,670
1,074
82
9
0
168,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role