Player Matchup
Team Averages
Gold III
Average Tier
Level 35
1,579 SR
1,623
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 64
1,484 SR
988
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
lSnOwZzl
Olorun
8
1 / 0 / 0
4,232
1,411
706
814
313
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AVG_JOK3R_YT
Tsukuyomi
4
0 / 1 / 0
2,971
990
207
1,184
392
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,971
990
6
2
1
27,376
1
W
4,232
1,411
37
12
3
63,123
0