Player Matchup

Terra
Terra
Gunner Zero27
Terra
Level 131
God Stats
18W - 22L
1,525 SR
Queue Stats
82W - 116L
1,321 Elo+
Solo
Neith
Neith
RM Dauntless
Neith
Level 78
God Stats
8W - 9L
1,451 SR
Queue Stats
14W - 16L
1,326 Elo+
Solo
Bellona
Bellona
ScarbondoSV
Bellona
Level 142
God Stats
164W - 181L
1,477 SR
Queue Stats
933W - 910L
1,390 Elo+
Solo
Arachne
Arachne
WhateverNerd
Arachne
Level 119
God Stats
100W - 70L
1,501 SR
Queue Stats
299W - 304L
1,405 Elo+
Solo
Raijin
Raijin
buzo-nuevo
Raijin
Level 69
God Stats
7W - 9L
1,396 SR
Queue Stats
295W - 343L
1,438 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,376 Elo+

VS

Team Averages
Level 103
1,522 SR
1,389 Elo+
Tyr
Tyr
Drdvb
Tyr
Level 112
God Stats
4W - 2L
1,291 SR
Queue Stats
16W - 22L
1,329 Elo+
Solo
Artemis
Artemis
JudgeRyutha1st
Artemis
Level 128
God Stats
2W - 3L
1,619 SR
Queue Stats
453W - 445L
1,445 Elo+
Solo
Zeus
Zeus
MackMoneyLB_HOWL
Zeus
Level 108
God Stats
3W - 4L
1,573 SR
Queue Stats
350W - 398L
1,402 Elo+
Solo
Achilles
Achilles
RockBottum44
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 132L
1,380 Elo+
Solo
Athena
Athena
TheRealStiv
Athena
Level 81
God Stats
7W - 4L
1,630 SR
Queue Stats
343W - 380L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,982
427
1,655
7,250
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 1
7,143
510
4,843
7,420
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
ScarbondoSV
Bellona
13
3 / 1 / 2
7,920
566
6,405
7,353
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
WhateverNerd
Arachne
13
3 / 3 / 4
7,872
562
8,478
11,167
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
buzo-nuevo
Raijin
16
9 / 0 / 3
9,502
679
10,817
7,663
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Drdvb
Tyr
12
0 / 2 / 0
6,963
497
3,773
8,802
4,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 1
7,210
515
4,487
6,084
2,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 1
6,759
483
4,651
10,511
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
RockBottum44
Achilles
13
5 / 3 / 1
7,564
540
7,026
11,521
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 2 / 4
6,332
452
2,827
10,693
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
8
8
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
Drdvb
Tyr
0
2
0
0
W
0
2
1
0.25
L
2
3
1
0.83
L
1
7
1
0.21
W
2
2
1
1.25
L
Achilles
RockBottum44
Achilles
5
3
1
1.83
W
Bellona
ScarbondoSV
Bellona
3
1
2
4
L
Athena
0
2
4
1
W
Arachne
WhateverNerd
Arachne
3
3
4
1.67
W
Raijin
buzo-nuevo
Raijin
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
22,764
40,853
Taken
47,611
20,021
Mitigated
21,491
14,933
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Drdvb
Tyr
3,773
444
0
1,732
8,802
4,607
476
79
8,723
0
41,189
W
1,655
269
1,185
1,056
7,250
4,663
319
1,579
5,649
14,544
0
L
4,487
1,939
0
1,285
6,084
2,188
1,739
1,744
4,256
0
44,965
L
4,651
810
0
2,732
10,511
3,382
623
5,056
5,111
34,684
0
W
4,843
2,017
0
2,796
7,420
2,217
0
1,182
6,170
0
44,928
L
Achilles
RockBottum44
Achilles
7,026
1,779
0
812
11,521
5,142
0
2,999
8,328
0
47,219
W
Bellona
ScarbondoSV
Bellona
6,405
2,629
33
2,366
7,353
5,295
214
700
6,615
0
38,818
L
Athena
2,827
863
0
1,000
10,693
6,172
121
1,880
8,721
13,525
0
W
Arachne
WhateverNerd
Arachne
8,478
6,200
0
4,806
11,167
5,143
649
624
10,543
0
49,443
W
Raijin
buzo-nuevo
Raijin
10,817
636
0
2,691
7,663
2,703
490
2,999
4,398
57,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
34,828
390
Minions Killed
371
0
Camps Cleared
0
1,374,832
Distance Traveled
1,269,054
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,963
497
95
7
0
270,211
1
W
Terra
5,982
427
18
1
0
282,421
11
L
Artemis
7,210
515
102
7
0
237,129
7
L
Zeus
6,759
483
74
5
0
207,393
4
W
Neith
7,143
510
81
6
0
240,876
0
L
Achilles
7,564
540
76
5
0
290,060
3
W
Bellona
7,920
566
91
7
0
305,043
6
L
Athena
6,332
452
24
2
0
264,261
1
W
Arachne
7,872
562
91
7
0
273,126
2
W
Raijin
9,502
679
109
8
0
273,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role