Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dolleshis
Chang'e
Level 146
God Stats
24W - 37L
1,506 SR
Queue Stats
276W - 295L
1,513 Elo+
Party 2
Tiamat
Tiamat
Engendroboy
Tiamat
Level 149
God Stats
6W - 6L
1,526 SR
Queue Stats
105W - 118L
1,480 Elo+
Party 2
Kali
Kali
La_Saga_Mindolos
Kali
Level 143
God Stats
6W - 6L
1,591 SR
Queue Stats
78W - 79L
1,497 Elo+
Party 2
Ares
Ares
iker_alicante1
Ares
Level 66
God Stats
5W - 7L
1,622 SR
Queue Stats
62W - 61L
1,523 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,503 Elo+

VS

Team Averages
Level 102
1,616 SR
1,552 Elo+
Sobek
Sobek
Darkgod973
Sobek
Level 89
God Stats
3W - 2L
1,863 SR
Queue Stats
124W - 108L
1,503 Elo+
Party 1
Janus
Janus
Ecklipso Ice
Janus
Level 127
God Stats
63W - 61L
1,426 SR
Queue Stats
117W - 96L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Paato_O
Zhong Kui
Level 82
God Stats
84W - 45L
1,696 SR
Queue Stats
512W - 479L
1,558 Elo+
Solo
Artemis
Artemis
xVoorem
Artemis
Level 128
God Stats
5W - 2L
1,604 SR
Queue Stats
84W - 57L
1,613 Elo+
Solo
Nemesis
Nemesis
yammy-R1
Nemesis
Level 84
God Stats
4W - 4L
1,488 SR
Queue Stats
252W - 195L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 1
8,146
543
7,261
8,818
2,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Dolleshis
Chang'e
12
2 / 3 / 1
7,167
478
6,021
12,973
7,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
2 / 3 / 1
7,271
485
5,700
8,468
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 6
8,312
554
7,476
12,608
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 2
6,734
449
5,250
13,445
8,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 0 / 4
7,860
524
6,074
11,345
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 5
8,719
581
10,107
7,594
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Paato_O
Zhong Kui
15
1 / 2 / 3
8,611
574
10,402
14,198
12,845
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
xVoorem
Artemis
13
3 / 3 / 0
8,049
537
5,213
8,883
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
yammy-R1
Nemesis
15
7 / 4 / 2
9,315
621
7,602
9,684
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
14
14
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
1
0.83
W
Sobek
2
0
4
4
L
Chang'e
Dolleshis
Chang'e
2
3
1
0.83
W
1
0
5
3.5
L
Tiamat
2
3
1
0.83
L
2
3
6
1.67
W
Zhong Kui
Paato_O
Zhong Kui
1
2
3
1.25
L
1
2
2
1
W
Artemis
xVoorem
Artemis
3
3
0
1
W
Nemesis
yammy-R1
Nemesis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
39,398
56,312
Taken
51,704
28,540
Mitigated
33,718
17,235
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,261
3,181
0
1,964
8,818
2,498
0
2,215
6,557
0
58,936
W
Sobek
6,074
454
0
3,934
11,345
11,011
0
4,911
6,434
14,621
0
L
Chang'e
Dolleshis
Chang'e
6,021
974
689
6,674
12,973
7,890
0
7,493
5,476
35,953
0
W
10,107
894
134
2,241
7,594
2,667
0
3,290
4,304
73,865
0
L
Tiamat
5,700
401
54
1,935
8,468
4,567
0
5,031
3,275
37,277
0
L
7,476
3,326
0
3,463
12,608
4,974
0
5,624
6,860
0
37,365
W
Zhong Kui
Paato_O
Zhong Kui
10,402
1,752
0
8,275
14,198
12,845
782
5,113
9,085
57,846
0
L
5,250
213
0
2,456
13,445
8,611
0
5,853
7,407
24,763
0
W
Artemis
xVoorem
Artemis
5,213
2,272
0
2,692
8,883
2,944
336
821
8,062
0
59,353
W
Nemesis
yammy-R1
Nemesis
7,602
3,074
0
2,157
9,684
4,251
1,384
2,904
6,780
0
62,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
42,554
352
Minions Killed
532
0
Camps Cleared
0
1,498,628
Distance Traveled
1,492,172
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,146
543
102
7
0
311,288
3
W
Sobek
7,860
524
29
2
0
331,555
11
L
Chang'e
7,167
478
70
5
0
240,521
1
W
Janus
8,719
581
162
11
0
301,716
6
L
Tiamat
7,271
485
80
5
0
297,545
6
L
Kali
8,312
554
64
4
0
342,393
3
W
Zhong Kui
8,611
574
123
8
0
266,712
1
L
Ares
6,734
449
36
2
0
306,881
1
W
Artemis
8,049
537
105
7
0
247,059
3
W
Nemesis
9,315
621
113
8
0
345,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role