Player Matchup

Jormungandr
Jormungandr
HardyOL
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,372 Elo+
Solo
Kali
Kali
Marius9901w
Kali
Level 17
God Stats
1W - 1L
1,226 SR
Queue Stats
38W - 46L
1,197 Elo+
Solo
Janus
Janus
PoliticianMario
Janus
Level 29
God Stats
3W - 14L
1,100 SR
Queue Stats
106W - 131L
1,348 Elo+
Solo
Bellona
Bellona
ganshee
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
goduso
Apollo
Level 16
God Stats
24W - 23L
1,322 SR
Queue Stats
91W - 87L
1,275 Elo+
Solo
Team Averages
Level 16
1,330 SR
1,338 Elo+

VS

Team Averages
Level 7
1,439 SR
1,360 Elo+
Chaac
Chaac
Hexodust
Chaac
Level 8
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
VVorse96
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
deeementor
Olorun
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,231 Elo+
Party 2
Hachiman
Hachiman
flowfkjsu
Hachiman
Level 7
God Stats
7W - 3L
1,454 SR
Queue Stats
17W - 11L
1,222 Elo+
Party 2
Tsukuyomi
Tsukuyomi
трепер
Tsukuyomi
Level 5
God Stats
9W - 8L
1,495 SR
Queue Stats
16W - 16L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HardyOL
Jormungandr
10
2 / 5 / 7
7,064
471
4,468
11,352
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 4
8,451
563
8,179
11,527
4,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 9 / 2
8,834
589
6,610
10,976
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ganshee
Bellona
10
3 / 8 / 1
6,860
457
3,991
10,395
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
goduso
Apollo
11
3 / 7 / 4
7,483
499
3,756
9,101
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hexodust
Chaac
14
6 / 2 / 1
8,702
580
8,214
11,135
9,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
VVorse96
Fenrir
11
3 / 8 / 9
7,857
524
7,139
11,917
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
deeementor
Olorun
14
10 / 2 / 2
9,126
608
8,040
7,174
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
flowfkjsu
Hachiman
15
7 / 1 / 3
9,366
624
8,984
9,291
2,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
трепер
Tsukuyomi
14
5 / 3 / 8
8,861
591
6,465
11,047
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
16
Kills
31
31
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HardyOL
Jormungandr
2
5
7
1.1
W
Chaac
Hexodust
Chaac
6
2
1
3.25
L
3
2
4
2.5
L
5
9
2
0.67
W
Fenrir
VVorse96
Fenrir
3
8
9
0.94
W
Olorun
deeementor
Olorun
10
2
2
5.5
W
Hachiman
flowfkjsu
Hachiman
7
1
3
8.5
L
Bellona
ganshee
Bellona
3
8
1
0.44
L
Apollo
goduso
Apollo
3
7
4
0.71
W
Tsukuyomi
трепер
Tsukuyomi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
38,842
53,351
Taken
50,564
22,856
Mitigated
24,152
8,913
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HardyOL
Jormungandr
4,468
1,193
0
529
11,352
7,294
0
894
10,458
19,076
0
W
Chaac
Hexodust
Chaac
8,214
1,414
0
4,048
11,135
9,230
238
796
10,281
6,164
28,087
L
8,179
4,129
0
3,962
11,527
4,111
510
1,712
9,815
0
29,904
L
6,610
238
0
1,670
10,976
3,162
133
3,961
7,015
52,871
0
W
Fenrir
VVorse96
Fenrir
7,139
2,891
0
1,358
11,917
5,465
241
2,740
9,087
0
27,896
W
Olorun
deeementor
Olorun
8,040
3,193
195
1,673
7,174
2,703
1,225
2,577
4,371
37,966
0
W
Hachiman
flowfkjsu
Hachiman
8,984
4,126
0
2,749
9,291
2,926
875
2,493
6,754
0
68,319
L
Bellona
ganshee
Bellona
3,991
1,617
0
1,045
10,395
6,080
430
2,067
8,328
0
14,613
L
Apollo
goduso
Apollo
3,756
2,431
0
1,707
9,101
2,209
0
829
8,272
0
27,604
W
Tsukuyomi
трепер
Tsukuyomi
6,465
1,069
0
3,362
11,047
3,828
0
2,124
8,819
0
50,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
43,912
248
Minions Killed
378
0
Camps Cleared
0
1,226,494
Distance Traveled
1,360,663
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,064
471
16
1
0
266,014
3
W
Chaac
8,702
580
69
5
0
236,524
1
L
Kali
8,451
563
53
4
0
294,209
4
L
Janus
8,834
589
105
7
0
244,444
3
W
Fenrir
7,857
524
43
3
0
277,958
2
W
Olorun
9,126
608
64
4
0
277,089
0
W
Hachiman
9,366
624
106
7
0
294,825
2
L
Bellona
6,860
457
21
1
0
208,980
1
L
Apollo
7,483
499
53
4
0
212,847
2
W
Tsukuyomi
8,861
591
96
6
0
274,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role