Player Matchup

Sol
Sol
Grandmaster
valisimp
Sol
Grandmaster
Level 44
God Stats
4W - 0L
2,184 SR
Queue Stats
54W - 8L
3,217 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 44
2,184 SR
3,217 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
2,093 SR
2,837 MMR
Osiris
Osiris
Grandmaster
LostGlory
Osiris
Grandmaster
Level 156
God Stats
10W - 2L
2,093 SR
Queue Stats
105W - 24L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,257
1,032
8,770
8,666
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BellonaAh Muzen CabHadesAnhurSkadi

VS

Bans
ChronosIzanamiUllrBakasuraOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LostGlory
Osiris
11
0 / 5 / 0
6,017
752
4,659
10,860
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
LostGlory
Osiris
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,770
Damage
4,659
8,666
Taken
10,860
5,118
Mitigated
7,708
7,076
Healing
732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
LostGlory
Osiris
4,659
2,406
0
732
10,860
7,708
0
7,724
3,136
0
30,727
W
8,770
4,781
0
7,076
8,666
5,118
2,046
436
8,230
43,436
4,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,257
Gold Earned
6,017
100
Minions Killed
62
5
Camps Cleared
3
178,209
Distance Traveled
153,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,017
752
62
8
3
153,973
1
W
Sol
8,257
1,032
100
13
5
178,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role