Player Matchup

Thor
Thor
FadedOMEN81
Thor
Level 19
God Stats
2W - 2L
1,325 SR
Queue Stats
18W - 16L
1,502 Elo+
Solo
Arachne
Arachne
GARRY2333
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Jonathan2017
Ne Zha
Level 28
God Stats
12W - 17L
1,430 SR
Queue Stats
131W - 120L
1,523 Elo+
Solo
Nemesis
Nemesis
Laurentbmv1
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,580 Elo+
Solo
Set
Set
cabooseqt
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,534 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,511 Elo+

VS

Team Averages
Level 20
1,527 SR
1,475 Elo+
Tiamat
Tiamat
Argantio
Tiamat
Level 18
God Stats
4W - 5L
1,257 SR
Queue Stats
53W - 68L
1,350 Elo+
Party 1
Janus
Janus
Enozengam
Janus
Level 22
God Stats
8W - 4L
1,319 SR
Queue Stats
99W - 93L
1,549 Elo+
Solo
King Arthur
King Arthur
GehrmanWolfgang
King Arthur
Level 28
God Stats
3W - 3L
1,753 SR
Queue Stats
133W - 137L
1,539 Elo+
Solo
Cupid
Cupid
Kouzbohl
Cupid
Level 28
God Stats
39W - 31L
1,576 SR
Queue Stats
198W - 125L
1,619 Elo+
Solo
Ymir
Ymir
nooooobdu82
Ymir
Level 6
God Stats
3W - 0L
1,730 SR
Queue Stats
15W - 16L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 17
12,259
1,114
9,818
22,720
9,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
GARRY2333
Arachne
19
5 / 15 / 13
11,917
1,083
15,952
27,040
12,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
19
10 / 7 / 7
13,146
1,195
14,403
16,507
6,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Laurentbmv1
Nemesis
18
1 / 10 / 14
11,097
1,009
8,244
23,821
10,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 5 / 8
12,270
1,115
13,738
19,055
9,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Argantio
Tiamat
20
3 / 11 / 23
12,569
1,143
15,779
16,359
10,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Enozengam
Janus
20
14 / 4 / 15
14,537
1,322
23,191
9,798
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
GehrmanWolfgang
King Arthur
20
4 / 3 / 23
12,982
1,180
15,983
15,844
17,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Kouzbohl
Cupid
20
19 / 4 / 16
16,369
1,488
40,992
12,609
4,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 13
11,604
1,055
4,991
11,533
12,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
134
26
Kills
44
44
Deaths
26
59
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Argantio
Tiamat
3
11
23
1.32
W
Janus
Enozengam
Janus
14
4
15
5.38
L
3
7
17
1.64
L
Arachne
GARRY2333
Arachne
5
15
13
0.77
W
King Arthur
GehrmanWolfgang
King Arthur
4
3
23
5.17
L
Ne Zha
10
7
7
1.93
W
Cupid
Kouzbohl
Cupid
19
4
16
6.75
L
Nemesis
Laurentbmv1
Nemesis
1
10
14
0.8
L
7
5
8
2.2
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,155
Damage
100,936
109,143
Taken
66,143
48,451
Mitigated
48,792
7,045
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Argantio
Tiamat
15,779
614
0
1,334
16,359
10,570
0
0
16,359
32,713
0
W
Janus
Enozengam
Janus
23,191
303
182
2,018
9,798
3,298
0
0
9,798
54,865
0
L
9,818
2,368
0
248
22,720
9,497
0
10,167
12,271
0
36,159
L
Arachne
GARRY2333
Arachne
15,952
9,835
0
2,599
27,040
12,170
0
13,826
12,882
0
22,744
W
King Arthur
GehrmanWolfgang
King Arthur
15,983
1,355
0
2,364
15,844
17,579
0
0
15,844
10,256
20,288
L
Ne Zha
14,403
5,923
0
1,951
16,507
6,970
0
7,152
9,259
0
40,372
W
Cupid
Kouzbohl
Cupid
40,992
21,845
96
1,255
12,609
4,606
0
0
12,609
0
87,893
L
Nemesis
Laurentbmv1
Nemesis
8,244
3,394
0
565
23,821
10,017
0
11,560
12,025
0
25,955
L
13,738
6,347
0
1,682
19,055
9,797
0
4,324
14,715
0
24,903
W
4,991
1,429
0
0
11,533
12,739
0
0
11,533
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
68,061
181
Minions Killed
282
5
Camps Cleared
11
1,124,313
Distance Traveled
958,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,569
1,143
35
3
0
191,904
1
W
Janus
14,537
1,322
94
9
0
226,325
1
L
Thor
12,259
1,114
49
4
0
204,676
1
L
Arachne
11,917
1,083
22
2
0
232,722
1
W
King Arthur
12,982
1,180
34
3
4
242,397
3
L
Ne Zha
13,146
1,195
44
4
3
238,431
1
W
Cupid
16,369
1,488
87
8
5
207,028
0
L
Nemesis
11,097
1,009
38
3
0
227,284
1
L
Set
12,270
1,115
28
3
2
221,200
0
W
Ymir
11,604
1,055
32
3
2
90,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role