Player Matchup

Morgan Le Fay
Morgan Le Fay
KOOLLIK-
Morgan Le Fay
Level 29
God Stats
8W - 7L
1,585 SR
Queue Stats
248W - 253L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
Level 9
God Stats
8W - 10L
1,736 SR
Queue Stats
19W - 16L
1,488 Elo+
Party 2
Artio
Artio
lospollos006
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,530 Elo+
Party 1
Hercules
Hercules
the robbler
Hercules
Level 148
God Stats
1W - 2L
1,765 SR
Queue Stats
12W - 11L
1,612 Elo+
Party 2
Izanami
Izanami
twitchy-cent2
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,526 Elo+
Party 1
Team Averages
Level 42
1,617 SR
1,517 Elo+

VS

Team Averages
Level 26
1,531 SR
1,431 Elo+
Scylla
Scylla
Ghost_KaiyZ
Scylla
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 132L
1,204 Elo+
Party 3
Thanatos
Thanatos
Kyoku02
Thanatos
Level 27
God Stats
16W - 18L
1,441 SR
Queue Stats
65W - 90L
1,308 Elo+
Party 3
Chiron
Chiron
LittleMeatGamer
Chiron
Level 26
God Stats
26W - 17L
1,691 SR
Queue Stats
262W - 173L
1,696 Elo+
Solo
Chaac
Chaac
NOMMBREingenioso
Chaac
Level 24
God Stats
67W - 45L
1,625 SR
Queue Stats
124W - 93L
1,638 Elo+
Solo
Persephone
Persephone
WizardOsprey35
Persephone
Level 27
God Stats
2W - 4L
1,396 SR
Queue Stats
100W - 143L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KOOLLIK-
Morgan Le Fay
17
6 / 3 / 8
11,058
553
12,833
13,720
7,924
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
17
3 / 4 / 3
10,946
547
13,373
11,802
9,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 10
10,052
503
6,432
20,587
25,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
the robbler
Hercules
17
7 / 1 / 9
11,798
590
11,608
18,610
22,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
20
14 / 6 / 3
13,292
665
17,547
16,020
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 7 / 1
8,427
421
3,727
11,838
3,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kyoku02
Thanatos
14
3 / 12 / 3
9,329
466
2,957
19,250
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 6
11,580
579
22,306
18,390
7,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
7,558
378
7,588
12,169
8,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
WizardOsprey35
Persephone
14
5 / 7 / 2
10,096
505
9,358
16,170
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
31
Kills
17
17
Deaths
31
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
1
0.36
W
Morgan Le Fay
KOOLLIK-
Morgan Le Fay
6
3
8
3.33
L
Thanatos
Kyoku02
Thanatos
3
12
3
0.38
L
6
3
6
3
L
1
2
2
1
W
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
3
4
3
1.13
L
Persephone
WizardOsprey35
Persephone
5
7
2
0.86
W
1
3
10
2
W
Hercules
the robbler
Hercules
7
1
9
11.5
W
Izanami
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,793
Damage
45,936
80,739
Taken
77,817
73,618
Mitigated
33,266
31,744
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,727
729
0
1,667
11,838
3,569
328
4,490
7,292
34,390
0
W
Morgan Le Fay
KOOLLIK-
Morgan Le Fay
12,833
1,500
0
5,032
13,720
7,924
1,763
4,149
9,571
54,501
0
L
Thanatos
Kyoku02
Thanatos
2,957
653
0
4,515
19,250
8,659
198
4,083
15,069
0
25,660
L
22,306
13,324
549
6,516
18,390
7,372
0
9,771
8,127
0
78,018
L
7,588
1,048
0
3,465
12,169
8,212
0
5,565
6,390
0
35,386
W
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
13,373
1,271
0
2,434
11,802
9,766
3,388
396
11,406
61,441
0
L
Persephone
WizardOsprey35
Persephone
9,358
1,514
0
5,285
16,170
5,454
255
7,859
8,298
42,976
0
W
6,432
861
888
7,894
20,587
25,506
48
2,522
18,065
29,506
0
W
Hercules
the robbler
Hercules
11,608
4,350
220
9,658
18,610
22,331
2,569
4,439
14,171
0
51,184
W
Izanami
17,547
11,560
0
5,618
16,020
8,091
6,198
1,579
14,441
0
127,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,146
Gold Earned
46,990
515
Minions Killed
338
0
Camps Cleared
0
1,811,980
Distance Traveled
1,628,866
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,427
421
46
2
0
269,173
1
W
Morgan Le Fay
11,058
553
91
5
0
334,527
2
L
Thanatos
9,329
466
37
2
0
390,217
0
L
Chiron
11,580
579
119
6
0
344,383
1
L
Chaac
7,558
378
62
3
0
270,055
5
W
Zhong Kui
10,946
547
104
5
0
355,334
8
L
Persephone
10,096
505
74
4
0
355,038
0
W
Artio
10,052
503
48
2
0
401,504
6
W
Hercules
11,798
590
90
5
0
374,327
0
W
Izanami
13,292
665
182
9
0
346,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role