Player Matchup

Cthulhu
Cthulhu
Joecordeiro
Cthulhu
Level 21
God Stats
2W - 0L
1,752 SR
Queue Stats
10W - 6L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KibeMexicano
Tsukuyomi
Level 14
God Stats
4W - 2L
1,656 SR
Queue Stats
5W - 4L
1,279 Elo+
Party 2
Izanami
Izanami
SeidX
Izanami
Level 26
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 2L
1,239 Elo+
Solo
Ne Zha
Ne Zha
TucTeyTey
Ne Zha
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,121 Elo+
Party 2
Chaac
Chaac
iComcas121
Chaac
Level 17
God Stats
5W - 1L
1,615 SR
Queue Stats
47W - 51L
1,496 Elo+
Solo
Team Averages
Level 19
1,645 SR
1,321 Elo+

VS

Team Averages
Level 19
1,609 SR
1,449 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Droguito
Sol
Level 14
God Stats
1W - 2L
1,637 SR
Queue Stats
23W - 15L
1,663 Elo+
Party 1
Scylla
Scylla
PerliChan
Scylla
Level 13
God Stats
4W - 13L
1,920 SR
Queue Stats
60W - 68L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
Stageboyy2019
Sylvanus
Level 23
God Stats
3W - 3L
1,714 SR
Queue Stats
54W - 60L
1,338 Elo+
Solo
Da Ji
Da Ji
lks2003-_-
Da Ji
Level 25
God Stats
3W - 4L
1,273 SR
Queue Stats
105W - 119L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joecordeiro
Cthulhu
13
0 / 10 / 8
8,843
442
6,347
13,971
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
KibeMexicano
Tsukuyomi
14
1 / 5 / 4
9,247
462
4,866
11,372
4,137
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SeidX
Izanami
17
13 / 5 / 2
12,173
609
15,528
10,191
3,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
TucTeyTey
Ne Zha
12
2 / 7 / 4
8,825
441
5,391
13,570
5,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
16
2 / 2 / 1
10,465
523
13,466
15,523
15,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 2 / 3
9,869
493
16,290
21,308
17,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
5 / 2 / 2
7,300
365
3,950
3,008
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
PerliChan
Scylla
7
0 / 1 / 0
6,626
331
1,157
2,232
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Stageboyy2019
Sylvanus
15
7 / 8 / 10
10,138
507
7,557
19,981
20,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
16
9 / 5 / 2
10,339
517
10,702
15,219
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
28
29
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
2
3
4.25
L
5
2
2
3
W
Cthulhu
Joecordeiro
Cthulhu
0
10
8
0.4
W
Tsukuyomi
KibeMexicano
Tsukuyomi
1
5
4
0.6
L
Scylla
PerliChan
Scylla
0
1
0
0
W
Izanami
SeidX
Izanami
13
5
2
2.8
L
Sylvanus
Stageboyy2019
Sylvanus
7
8
10
1.5
W
Ne Zha
TucTeyTey
Ne Zha
2
7
4
0.57
W
Chaac
2
2
1
1.25
L
Da Ji
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
39,656
64,627
Taken
61,748
34,415
Mitigated
46,326
11,112
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,290
3,248
0
6,886
21,308
17,150
49
3,431
17,636
8,198
46,526
L
3,950
1,896
0
638
3,008
886
129
292
2,716
15,349
3,076
W
Cthulhu
Joecordeiro
Cthulhu
6,347
1,172
7
1,032
13,971
5,195
573
4,375
9,596
31,821
0
W
Tsukuyomi
KibeMexicano
Tsukuyomi
4,866
2,070
0
1,211
11,372
4,137
1,451
2,496
8,776
0
29,107
L
Scylla
PerliChan
Scylla
1,157
259
0
750
2,232
442
361
0
2,232
19,987
0
W
Izanami
SeidX
Izanami
15,528
12,183
0
0
10,191
3,602
4,165
3,344
6,847
0
63,820
L
Sylvanus
Stageboyy2019
Sylvanus
7,557
3,306
1,282
3,378
19,981
20,078
254
2,926
17,055
27,388
7,998
W
Ne Zha
TucTeyTey
Ne Zha
5,391
1,901
0
4,148
13,570
5,663
0
1,992
11,578
0
41,135
W
Chaac
13,466
2,336
0
4,714
15,523
15,818
306
1,821
13,702
7,090
56,703
L
Da Ji
10,702
2,388
0
3,057
15,219
7,770
0
1,512
13,707
0
67,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
44,272
394
Minions Killed
318
0
Camps Cleared
0
1,707,713
Distance Traveled
1,243,904
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,869
493
87
4
0
373,614
0
L
Sol
7,300
365
25
1
0
95,628
1
W
Cthulhu
8,843
442
45
2
0
325,601
1
W
Tsukuyomi
9,247
462
60
3
0
352,563
0
L
Scylla
6,626
331
36
2
0
95,361
3
W
Izanami
12,173
609
128
6
0
316,327
0
L
Sylvanus
10,138
507
62
3
0
307,699
4
W
Ne Zha
8,825
441
51
3
0
318,281
6
W
Chaac
10,465
523
110
6
0
394,941
1
L
Da Ji
10,339
517
108
5
0
371,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role