Player Matchup

Nemesis
Nemesis
Hiiyoga
Nemesis
Level 138
God Stats
8W - 4L
1,719 SR
Queue Stats
99W - 84L
1,584 Elo+
Party 1
Terra
Terra
Lïmit
Terra
Level 145
God Stats
7W - 10L
1,390 SR
Queue Stats
411W - 410L
1,547 Elo+
Party 1
Sol
Sol
Snaykow
Sol
Level 157
God Stats
13W - 8L
1,575 SR
Queue Stats
597W - 372L
1,638 Elo+
Party 1
Athena
Athena
wilkson7012
Athena
Level 128
God Stats
13W - 8L
1,586 SR
Queue Stats
138W - 109L
1,586 Elo+
Party 1
Janus
Janus
未k未r未r未
Janus
Level 68
God Stats
5W - 3L
1,734 SR
Queue Stats
342W - 294L
1,617 Elo+
Party 1
Team Averages
Level 127
1,601 SR
1,595 Elo+

VS

Team Averages
Level 126
1,583 SR
1,587 Elo+
Erlang Shen
Erlang Shen
Ferlipes
Erlang Shen
Level 100
God Stats
0W - 2L
1,418 SR
Queue Stats
86W - 71L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Indumentum
Aphrodite
Level 160
God Stats
10W - 7L
1,606 SR
Queue Stats
264W - 231L
1,612 Elo+
Party 2
Janus
Janus
Ipnosi
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
638W - 639L
1,589 Elo+
Solo
Bakasura
Bakasura
TLScout
Bakasura
Level 158
God Stats
6W - 4L
1,620 SR
Queue Stats
151W - 143L
1,528 Elo+
Party 2
Anhur
Anhur
pickoloko
Anhur
Level 121
God Stats
1W - 1L
1,771 SR
Queue Stats
19W - 16L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hiiyoga
Nemesis
13
5 / 3 / 1
7,983
570
6,672
9,157
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Lïmit
Terra
12
0 / 5 / 3
7,525
538
3,818
12,040
11,803
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
15
7 / 1 / 3
9,576
684
8,960
9,958
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
2 / 1 / 9
7,783
556
4,512
10,055
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 5
8,226
588
6,524
5,539
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ferlipes
Erlang Shen
14
7 / 1 / 0
8,614
615
10,728
9,397
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Indumentum
Aphrodite
9
0 / 2 / 3
5,809
415
2,670
8,371
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Ipnosi
Janus
12
1 / 4 / 3
7,414
530
3,625
10,035
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TLScout
Bakasura
13
2 / 3 / 1
7,592
542
6,875
10,946
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
pickoloko
Anhur
9
3 / 5 / 0
6,437
460
5,558
8,755
2,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
13
13
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ferlipes
Erlang Shen
7
1
0
7
W
Nemesis
Hiiyoga
Nemesis
5
3
1
1.83
L
Aphrodite
Indumentum
Aphrodite
0
2
3
0.75
L
Janus
Ipnosi
Janus
1
4
3
0.63
W
Terra
Lïmit
Terra
0
5
3
0.3
W
Sol
7
1
3
8.5
L
Bakasura
TLScout
Bakasura
2
3
1
0.83
L
Anhur
pickoloko
Anhur
3
5
0
0.6
W
Athena
2
1
9
6.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
29,456
46,749
Taken
47,504
27,552
Mitigated
21,007
12,381
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ferlipes
Erlang Shen
10,728
5,611
0
2,882
9,397
6,368
535
4,898
4,444
0
54,105
W
Nemesis
Hiiyoga
Nemesis
6,672
2,452
0
1,667
9,157
2,944
970
2,205
6,177
0
38,514
L
Aphrodite
Indumentum
Aphrodite
2,670
288
1,491
4,156
8,371
3,562
60
2,894
5,393
24,801
0
L
Janus
Ipnosi
Janus
3,625
432
59
3,278
10,035
2,817
44
5,322
4,547
44,404
0
W
Terra
Lïmit
Terra
3,818
704
20
2,873
12,040
11,803
0
362
11,179
34,271
0
W
Sol
8,960
4,390
0
4,982
9,958
3,570
2,506
794
8,957
68,253
11,018
L
Bakasura
TLScout
Bakasura
6,875
3,566
0
3,660
10,946
5,963
0
3,750
7,122
0
41,189
L
Anhur
pickoloko
Anhur
5,558
2,270
0
1,287
8,755
2,297
0
5,501
3,194
0
32,368
W
Athena
4,512
1,006
0
2,219
10,055
7,658
0
1,671
7,689
20,480
0
W
6,524
258
0
620
5,539
1,577
0
443
4,412
51,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
35,866
405
Minions Killed
376
0
Camps Cleared
0
1,436,097
Distance Traveled
1,338,555
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,614
615
91
7
0
288,276
2
W
Nemesis
7,983
570
70
5
0
310,422
5
L
Aphrodite
5,809
415
36
3
0
268,476
3
L
Janus
7,414
530
105
8
0
258,275
3
W
Terra
7,525
538
77
6
0
278,278
7
W
Sol
9,576
684
126
9
0
268,236
6
L
Bakasura
7,592
542
97
7
0
314,069
2
L
Anhur
6,437
460
47
3
0
209,459
2
W
Athena
7,783
556
23
2
0
309,898
4
W
Janus
8,226
588
109
8
0
269,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role