Player Matchup

Neith
Neith
Juan_Da701
Neith
Level 20
God Stats
5W - 0L
1,633 SR
Queue Stats
32W - 30L
1,376 Elo+
Party 1
Nox
Nox
SylvanLimpkin
Nox
Level 124
God Stats
4W - 3L
1,442 SR
Queue Stats
100W - 108L
1,340 Elo+
Party 1
Raijin
Raijin
XxEl_RiosxX
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 89L
1,363 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,359 Elo+

VS

Team Averages
Level 74
1,411 SR
1,231 Elo+
Sylvanus
Sylvanus
Grimmocidic
Sylvanus
Level 24
God Stats
11W - 26L
1,249 SR
Queue Stats
47W - 85L
1,204 Elo+
Solo
Tiamat
Tiamat
Ink_Bleeder
Tiamat
Level 89
God Stats
9W - 7L
1,596 SR
Queue Stats
80W - 125L
1,281 Elo+
Solo
Cupid
Cupid
darley83
Cupid
Level 108
God Stats
99W - 144L
1,388 SR
Queue Stats
858W - 1,255L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 4 / 7
11,340
756
15,282
11,075
3,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 4 / 5
10,849
723
11,624
9,546
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
13
2 / 8 / 10
9,957
664
8,930
10,585
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grimmocidic
Sylvanus
13
4 / 6 / 9
10,107
674
5,466
18,504
12,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
15
6 / 5 / 7
11,039
736
12,602
14,425
9,493
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
darley83
Cupid
13
6 / 6 / 7
10,545
703
9,305
14,471
5,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
17
Kills
16
16
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Grimmocidic
Sylvanus
4
6
9
1.42
L
Tiamat
6
5
7
1.9
W
Neith
8
4
7
2.88
W
7
4
5
2.38
W
Raijin
2
8
10
0.88
L
Cupid
darley83
Cupid
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
27,373
31,206
Taken
47,400
10,039
Mitigated
27,025
3,712
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Grimmocidic
Sylvanus
5,466
1,739
5,799
5,913
18,504
12,141
376
8,933
9,571
18,190
0
L
Tiamat
12,602
1,513
139
3,203
14,425
9,493
428
6,143
8,282
44,278
0
W
Neith
15,282
6,934
0
1,884
11,075
3,667
2,166
6,273
4,802
0
33,848
W
11,624
763
0
1,308
9,546
3,070
882
4,493
5,053
32,767
0
W
Raijin
8,930
1,623
0
520
10,585
3,302
0
7,454
3,131
23,297
0
L
Cupid
darley83
Cupid
9,305
4,155
324
2,813
14,471
5,391
1,732
6,142
8,329
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
31,691
158
Minions Killed
152
1
Camps Cleared
8
676,616
Distance Traveled
697,440
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,107
674
26
2
2
222,014
0
L
Tiamat
11,039
736
80
5
5
251,253
2
W
Neith
11,340
756
55
4
0
243,375
0
W
Nox
10,849
723
62
4
1
242,563
1
W
Raijin
9,957
664
41
3
0
190,678
0
L
Cupid
10,545
703
46
3
1
224,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role