Player Matchup

Hun Batz
Hun Batz
ChromiumCurry
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,379 Elo+
Party 2
Merlin
Merlin
GringoTheGecko
Merlin
Level 24
God Stats
0W - 2L
1,194 SR
Queue Stats
8W - 17L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
One_Juicy_Devil
Danzaburou
Level 48
God Stats
4W - 4L
1,718 SR
Queue Stats
205W - 208L
1,375 Elo+
Solo
Charybdis
Charybdis
Zverobou
Charybdis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 160L
1,416 Elo+
Solo
Hercules
Hercules
fosterzz93
Hercules
Level 52
God Stats
2W - 2L
1,627 SR
Queue Stats
204W - 234L
1,461 Elo+
Solo
Team Averages
Level 52
1,508 SR
1,388 Elo+

VS

Team Averages
Level 107
1,512 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aleksey__1987
Mulan
Level 119
God Stats
34W - 31L
1,561 SR
Queue Stats
1,046W - 1,058L
1,453 Elo+
Party 1
Thanatos
Thanatos
Hidderr
Thanatos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,464 Elo+
Solo
Set
Set
ZeusTTT
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChromiumCurry
Hun Batz
14
4 / 7 / 3
8,430
766
11,396
8,859
2,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 4
7,589
690
9,456
9,850
2,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
One_Juicy_Devil
Danzaburou
14
4 / 3 / 2
8,057
732
10,711
8,984
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Zverobou
Charybdis
11
1 / 5 / 4
6,847
622
6,370
8,226
2,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
fosterzz93
Hercules
16
2 / 2 / 4
7,897
718
5,945
22,755
10,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 13
9,881
898
14,266
8,095
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
 
Hachiman
14
1 / 4 / 11
8,402
764
13,369
10,095
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 15
9,094
827
7,267
18,265
12,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Hidderr
Thanatos
16
9 / 2 / 7
10,355
941
10,402
10,937
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Set
16
8 / 3 / 6
9,593
872
7,465
8,774
4,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
24
24
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
13
5.25
W
Hachiman
 
Hachiman
1
4
11
1.63
W
2
1
15
9.5
L
Hun Batz
ChromiumCurry
Hun Batz
4
7
3
0.79
L
1
7
4
0.43
W
Thanatos
Hidderr
Thanatos
9
2
7
6.25
L
Danzaburou
One_Juicy_Devil
Danzaburou
4
3
2
1.67
W
Set
8
3
6
3.67
L
Charybdis
Zverobou
Charybdis
1
5
4
0.6
L
Hercules
fosterzz93
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
52,769
58,674
Taken
56,166
21,864
Mitigated
28,726
20,067
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,266
1,489
677
1,920
8,095
2,973
282
1,330
6,765
36,892
0
W
Hachiman
 
Hachiman
13,369
4,912
607
2,026
10,095
3,636
2,298
1,568
8,527
0
19,201
W
7,267
993
1,399
8,441
18,265
12,432
456
4,312
13,953
0
15,662
L
Hun Batz
ChromiumCurry
Hun Batz
11,396
1,150
0
0
8,859
2,868
0
1,819
7,040
0
19,017
L
9,456
505
344
823
9,850
2,926
0
1,977
7,873
18,355
0
W
Thanatos
Hidderr
Thanatos
10,402
1,325
1,117
8,736
10,937
5,654
969
960
9,977
0
16,129
L
Danzaburou
One_Juicy_Devil
Danzaburou
10,711
4,066
1,521
2,562
8,984
3,008
0
1,811
7,173
0
19,901
W
Set
7,465
4,057
731
1,279
8,774
4,031
766
1,286
7,488
0
17,584
L
Charybdis
Zverobou
Charybdis
6,370
2,837
1,435
1,026
8,226
2,370
0
1,983
6,243
0
14,370
L
Hercules
fosterzz93
Hercules
5,945
569
984
11,372
22,755
10,692
0
6,676
16,079
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
47,325
88
Minions Killed
106
0
Camps Cleared
0
956,344
Distance Traveled
1,099,276
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,881
898
60
5
0
237,638
2
W
Hachiman
8,402
764
15
1
0
192,404
0
W
Mulan
9,094
827
12
1
0
240,048
4
L
Hun Batz
8,430
766
15
1
0
190,778
0
L
Merlin
7,589
690
12
1
0
175,939
0
W
Thanatos
10,355
941
6
1
0
219,035
0
L
Danzaburou
8,057
732
29
3
0
208,188
0
W
Set
9,593
872
13
1
0
210,151
1
L
Charybdis
6,847
622
15
1
0
162,219
1
L
Hercules
7,897
718
17
2
0
219,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role