Player Matchup

Scylla
Scylla
Ohh_svs
Scylla
Level 29
God Stats
4W - 4L
1,619 SR
Queue Stats
82W - 76L
1,621 Elo+
Solo
Bellona
Bellona
S3v3nSeals
Bellona
Level 21
God Stats
44W - 24L
1,691 SR
Queue Stats
62W - 42L
1,623 Elo+
Solo
Fenrir
Fenrir
carrothigh
Fenrir
Level 25
God Stats
10W - 5L
1,580 SR
Queue Stats
200W - 196L
1,626 Elo+
Solo
Odin
Odin
greatly_eagle0
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Medusa
Medusa
ðSiberianTigerð
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,661 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,646 Elo+

VS

Team Averages
Level 12
1,525 SR
1,706 Elo+
Aphrodite
Aphrodite
Cloudcat5043
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,854 Elo+
Solo
Janus
Janus
Duhske
Janus
Level 18
God Stats
5W - 5L
1,213 SR
Queue Stats
408W - 300L
1,669 Elo+
Solo
Bellona
Bellona
XxSire6913
Bellona
Level 8
God Stats
11W - 11L
1,700 SR
Queue Stats
44W - 65L
1,578 Elo+
Solo
Hou Yi
Hou Yi
cooldog145
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,744 Elo+
Solo
Nemesis
Nemesis
solemn-_-toad
Nemesis
Level 7
God Stats
2W - 1L
1,713 SR
Queue Stats
15W - 7L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ohh_svs
Scylla
12
1 / 5 / 1
7,497
536
7,610
8,869
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
S3v3nSeals
Bellona
15
4 / 4 / 1
9,181
656
9,255
11,176
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
carrothigh
Fenrir
13
4 / 5 / 0
8,438
603
3,666
10,163
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 3 / 0
4,907
351
220
2,923
692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 11 / 1
6,460
461
3,414
12,387
3,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cloudcat5043
Aphrodite
15
3 / 0 / 11
9,435
674
5,033
9,693
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Duhske
Janus
17
10 / 2 / 2
10,448
746
7,163
7,115
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
XxSire6913
Bellona
5
0 / 5 / 2
5,464
390
1,107
4,108
2,274
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
cooldog145
Hou Yi
15
7 / 2 / 5
9,493
678
10,606
11,285
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
16
8 / 0 / 2
9,769
698
9,196
11,073
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
9
Kills
28
28
Deaths
9
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cloudcat5043
Aphrodite
3
0
11
8.5
W
Janus
Duhske
Janus
10
2
2
5.5
L
Scylla
Ohh_svs
Scylla
1
5
1
0.3
L
Bellona
S3v3nSeals
Bellona
4
4
1
1.13
W
Bellona
XxSire6913
Bellona
0
5
2
0.2
L
Fenrir
carrothigh
Fenrir
4
5
0
0.8
W
Hou Yi
cooldog145
Hou Yi
7
2
5
4.75
L
0
3
0
0
W
Nemesis
8
0
2
9
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
33,105
45,518
Taken
43,274
17,944
Mitigated
17,878
7,427
Healing
20,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cloudcat5043
Aphrodite
5,033
721
3,676
7,524
9,693
4,553
583
807
8,832
39,213
0
W
Janus
Duhske
Janus
7,163
773
132
1,487
7,115
2,312
549
2,821
4,018
62,987
0
L
Scylla
Ohh_svs
Scylla
7,610
1,021
0
1,632
8,869
2,642
0
3,320
5,377
42,825
0
L
Bellona
S3v3nSeals
Bellona
9,255
4,125
0
3,104
11,176
7,705
514
2,370
8,806
0
74,148
W
Bellona
XxSire6913
Bellona
1,107
385
0
200
4,108
2,274
0
0
4,108
0
5,133
L
Fenrir
carrothigh
Fenrir
3,666
494
0
2,083
10,163
3,821
0
3,066
6,983
0
36,070
W
Hou Yi
cooldog145
Hou Yi
10,606
5,279
0
3,888
11,285
3,653
2,818
2,103
9,082
0
73,403
L
220
32
0
90
2,923
692
0
860
2,041
0
896
W
Nemesis
9,196
4,186
0
3,775
11,073
5,086
0
1,367
9,624
0
68,383
L
3,414
979
0
518
12,387
3,084
0
2,242
10,115
0
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
44,609
362
Minions Killed
436
0
Camps Cleared
0
1,184,902
Distance Traveled
1,271,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,435
674
73
5
0
279,776
4
W
Janus
10,448
746
128
9
0
311,792
2
L
Scylla
7,497
536
81
6
0
251,883
4
L
Bellona
9,181
656
153
11
0
299,241
0
W
Bellona
5,464
390
7
1
0
121,772
0
L
Fenrir
8,438
603
76
5
0
302,538
2
W
Hou Yi
9,493
678
125
9
0
242,611
0
L
Odin
4,907
351
1
0
0
90,703
1
W
Nemesis
9,769
698
103
7
0
315,833
1
L
Medusa
6,460
461
51
4
0
240,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role