Player Matchup

Chaac
Chaac
Devil Pasi
Chaac
Level 35
God Stats
2W - 0L
1,858 SR
Queue Stats
31W - 30L
1,540 Elo+
Solo
Poseidon
Poseidon
Eand
Poseidon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Solo
Anhur
Anhur
MiniUrsos
Anhur
Level 131
God Stats
5W - 2L
1,633 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo
Team Averages
Level 89
1,664 SR
1,574 Elo+

VS

Team Averages
Level 105
1,577 SR
1,599 Elo+
Amaterasu
Amaterasu
DoYouKnowUs
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,521 Elo+
Party 1
Ullr
Ullr
EisenSkrt
Ullr
Level 127
God Stats
9W - 7L
1,649 SR
Queue Stats
137W - 101L
1,671 Elo+
Party 1
Chronos
Chronos
PinguSama
Chronos
Level 86
God Stats
2W - 2L
1,582 SR
Queue Stats
51W - 42L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 9
8,409
764
11,690
9,531
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Eand
Poseidon
12
4 / 4 / 6
8,357
760
6,405
7,160
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MiniUrsos
Anhur
13
7 / 3 / 7
9,015
820
9,224
8,286
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoYouKnowUs
Amaterasu
11
3 / 4 / 2
7,473
679
5,374
11,022
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
11
3 / 5 / 3
7,910
719
6,972
10,269
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
PinguSama
Chronos
11
2 / 5 / 2
7,481
680
7,859
10,656
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
8
8
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
9
7.5
L
Amaterasu
DoYouKnowUs
Amaterasu
3
4
2
1
W
Poseidon
Eand
Poseidon
4
4
6
1.75
L
Ullr
3
5
3
0.9
W
Anhur
MiniUrsos
Anhur
7
3
7
3.5
L
Chronos
PinguSama
Chronos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
20,205
24,977
Taken
31,947
12,584
Mitigated
13,674
5,990
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,690
2,154
0
4,513
9,531
8,078
366
3,057
5,949
0
25,305
L
Amaterasu
DoYouKnowUs
Amaterasu
5,374
1,622
0
2,461
11,022
7,392
0
4,332
6,437
170
16,714
W
Poseidon
Eand
Poseidon
6,405
1,104
0
530
7,160
1,666
124
1,267
5,600
32,151
0
L
Ullr
6,972
2,759
0
643
10,269
3,355
22
688
9,196
0
22,689
W
Anhur
MiniUrsos
Anhur
9,224
5,224
0
947
8,286
2,840
1,167
3,200
4,552
0
27,824
L
Chronos
PinguSama
Chronos
7,859
1,386
0
1,816
10,656
2,927
0
1,736
8,453
25,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
22,864
150
Minions Killed
118
7
Camps Cleared
4
639,992
Distance Traveled
601,614
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,409
764
42
4
3
224,905
4
L
Amaterasu
7,473
679
28
3
2
218,542
0
W
Poseidon
8,357
760
67
6
3
216,499
2
L
Ullr
7,910
719
31
3
2
174,549
4
W
Anhur
9,015
820
41
4
1
198,588
3
L
Chronos
7,481
680
59
5
0
208,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role