Player Matchup

Merlin
Merlin
Ajam21
Merlin
Level 16
God Stats
3W - 2L
1,475 SR
Queue Stats
63W - 77L
1,411 Elo+
Solo
Janus
Janus
Lahama
Janus
Level 22
God Stats
6W - 3L
1,886 SR
Queue Stats
43W - 37L
1,619 Elo+
Solo
Kali
Kali
Puskica2722
Kali
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
101W - 108L
1,427 Elo+
Solo
Medusa
Medusa
Warturasde
Medusa
Level 5
God Stats
9W - 5L
1,888 SR
Queue Stats
170W - 158L
1,515 Elo+
Solo
Ymir
Ymir
WiryZephyr
Ymir
Level 27
God Stats
4W - 5L
1,525 SR
Queue Stats
45W - 43L
1,421 Elo+
Solo
Team Averages
Level 20
1,666 SR
1,479 Elo+

VS

Team Averages
Level 29
1,596 SR
1,643 Elo+
Neith
Neith
AstaMB
Neith
Level 18
God Stats
4W - 1L
1,661 SR
Queue Stats
7W - 2L
1,706 Elo+
Party 1
Bellona
Bellona
MaxwellVolt69
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 40L
1,481 Elo+
Solo
Ares
Ares
Originales
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,648 Elo+
Party 1
Discordia
Discordia
SaikenTV
Discordia
Level 22
God Stats
1W - 0L
1,825 SR
Queue Stats
19W - 4L
1,739 Elo+
Party 1
Thanatos
Thanatos
SushiFlash
Thanatos
Level 68
God Stats
14W - 8L
1,497 SR
Queue Stats
361W - 304L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajam21
Merlin
12
0 / 4 / 1
6,648
475
3,286
6,572
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Lahama
Janus
15
4 / 2 / 3
9,096
650
4,532
7,861
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 4 / 2
8,491
607
5,811
13,124
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Warturasde
Medusa
10
1 / 9 / 0
6,237
446
4,945
10,643
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 4
6,230
445
4,361
11,975
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstaMB
Neith
12
3 / 2 / 9
7,406
529
7,113
7,878
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
13
2 / 0 / 2
7,674
548
3,124
6,760
5,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 1 / 3
7,948
568
4,846
6,808
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SaikenTV
Discordia
13
2 / 5 / 4
7,725
552
6,740
6,540
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SushiFlash
Thanatos
15
13 / 2 / 4
9,555
683
14,127
11,147
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
24
24
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ajam21
Merlin
0
4
1
0.13
W
Neith
AstaMB
Neith
3
2
9
3.75
L
Janus
Lahama
Janus
4
2
3
2.75
W
Bellona
2
0
2
3
W
4
1
3
5.5
L
5
4
2
1.5
W
Discordia
SaikenTV
Discordia
2
5
4
0.8
W
Thanatos
SushiFlash
Thanatos
13
2
4
7.5
L
Medusa
Warturasde
Medusa
1
9
0
0.11
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
35,950
50,175
Taken
39,133
18,642
Mitigated
20,556
10,830
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ajam21
Merlin
3,286
37
0
1,297
6,572
1,238
43
0
6,572
31,109
0
W
Neith
AstaMB
Neith
7,113
3,631
0
2,849
7,878
2,723
618
1,898
5,948
0
39,124
L
Janus
Lahama
Janus
4,532
166
0
2,677
7,861
2,168
0
2,388
5,473
65,160
0
W
Bellona
3,124
280
0
1,118
6,760
5,471
626
2,813
3,947
0
29,230
W
4,846
220
0
830
6,808
5,417
36
2,067
4,693
19,806
0
L
5,811
2,783
0
4,617
13,124
4,911
0
3,610
9,514
0
42,442
W
Discordia
SaikenTV
Discordia
6,740
432
0
756
6,540
2,013
512
2,886
3,466
44,683
0
W
Thanatos
SushiFlash
Thanatos
14,127
6,137
0
10,549
11,147
4,932
0
2,332
8,683
0
62,434
L
Medusa
Warturasde
Medusa
4,945
2,335
0
820
10,643
2,338
0
1,299
9,344
0
34,140
L
4,361
622
0
1,419
11,975
7,987
0
4,289
7,686
15,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
40,308
355
Minions Killed
349
0
Camps Cleared
0
1,321,787
Distance Traveled
1,446,685
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,648
475
67
5
0
240,259
0
W
Neith
7,406
529
66
5
0
272,109
5
L
Janus
9,096
650
132
9
0
301,174
6
W
Bellona
7,674
548
71
5
0
298,466
0
W
Ares
7,948
568
36
3
0
295,655
0
L
Kali
8,491
607
72
5
0
279,572
1
W
Discordia
7,725
552
86
6
0
280,414
5
W
Thanatos
9,555
683
90
6
0
300,041
0
L
Medusa
6,237
446
65
5
0
241,658
2
L
Ymir
6,230
445
19
1
0
259,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role