Player Matchup

Kukulkan
Kukulkan
Gold III
BobbyBoucherJr9
Kukulkan
Gold III
Level 126
God Stats
2W - 1L
1,880 SR
Queue Stats
209W - 205L
1,444 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Chief Jwsm20
Danzaburou
Platinum II
Level 154
God Stats
31W - 16L
1,777 SR
Queue Stats
341W - 329L
1,735 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LiteralGod5105
Sylvanus
Bronze III
Level 59
God Stats
2W - 2L
1,335 SR
Queue Stats
4W - 7L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,664 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,408 SR
1,366 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
NATSUDRAGNNELL
Skadi
Gold V
Level 155
God Stats
23W - 27L
1,604 SR
Queue Stats
211W - 255L
1,277 MMR
Solo
Ganesha
Ganesha
Bronze III
ROMANTISCHIZM
Ganesha
Bronze III
Level 88
God Stats
1W - 0L
1,119 SR
Queue Stats
26W - 28L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 6 / 0
7,889
657
6,091
11,031
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chief Jwsm20
Danzaburou
10
1 / 9 / 3
7,529
627
8,836
14,033
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
1 / 3 / 1
7,222
602
4,547
14,118
12,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshPersephoneScyllaTiamatKuzenbo

VS

Bans
AthenaOdinGuan YuChaacArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 1 / 10
9,852
821
21,255
8,219
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
11 / 2 / 6
9,981
832
9,700
9,324
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
13
0 / 1 / 18
8,407
701
3,934
9,747
9,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
10
12
L
Kukulkan
2
6
0
0.33
L
Danzaburou
Chief Jwsm20
Danzaburou
1
9
3
0.28
L
Sylvanus
1
3
1
0.5
W
11
2
6
7
W
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
34,889
39,182
Taken
27,290
19,593
Mitigated
15,027
2,753
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,255
577
0
2,096
8,219
2,684
144
3,554
4,665
51,950
0
L
Kukulkan
6,091
39
0
642
11,031
2,949
0
8,614
1,959
26,871
0
L
Danzaburou
Chief Jwsm20
Danzaburou
8,836
2,379
0
762
14,033
4,049
0
9,456
4,204
0
23,020
L
Sylvanus
4,547
1,324
386
963
14,118
12,595
0
6,633
7,120
14,457
0
W
9,700
5,007
0
3,037
9,324
2,983
2,209
4,146
5,178
0
33,199
W
Ganesha
3,934
144
338
2,380
9,747
9,360
217
3,431
6,316
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
28,240
108
Minions Killed
146
3
Camps Cleared
8
547,769
Distance Traveled
694,977
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,852
821
80
7
4
239,254
2
L
Kukulkan
7,889
657
55
5
2
197,589
2
L
Danzaburou
7,529
627
38
3
1
172,522
4
L
Sylvanus
7,222
602
15
1
0
177,658
0
W
Skadi
9,981
832
64
5
4
208,884
3
W
Ganesha
8,407
701
2
0
0
246,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role