Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ApexPred4209285
Guan Yu
Level 95
God Stats
0W - 1L
1,515 SR
Queue Stats
38W - 45L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
Ferrari1998
Jing Wei
Level 90
God Stats
1W - 1L
1,250 SR
Queue Stats
25W - 36L
1,396 Elo+
Solo
Cerberus
Cerberus
LORDZITI
Cerberus
Level 85
God Stats
2W - 3L
1,554 SR
Queue Stats
30W - 38L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
xTWIZTID_KITTENx
Kukulkan
Level 42
God Stats
8W - 11L
1,607 SR
Queue Stats
94W - 119L
1,434 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,435 Elo+

VS

Team Averages
Level 125
1,572 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ClutterFunkk
Merlin
Level 115
God Stats
18W - 7L
1,664 SR
Queue Stats
558W - 559L
1,451 Elo+
Party 1
Izanami
Izanami
HerEyesAndMew
Izanami
Level 152
God Stats
1W - 0L
1,764 SR
Queue Stats
21W - 26L
1,477 Elo+
Party 1
Loki
Loki
HisEyesAndTears
Loki
Level 160
God Stats
9W - 12L
1,647 SR
Queue Stats
47W - 43L
1,458 Elo+
Party 1
Cerberus
Cerberus
LUSSO1860
Cerberus
Level 37
God Stats
4W - 6L
1,284 SR
Queue Stats
4W - 6L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 0
8,580
715
5,556
14,618
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 1
8,159
680
3,790
19,485
16,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Ferrari1998
Jing Wei
14
0 / 4 / 2
7,410
618
5,778
9,465
3,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LORDZITI
Cerberus
13
1 / 5 / 2
7,553
629
4,504
13,846
10,884
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 2
7,485
624
5,930
9,135
3,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 2 / 16
9,236
770
8,105
14,061
10,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
17
2 / 2 / 10
10,012
834
12,309
7,365
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
2 / 1 / 9
9,372
781
5,756
6,148
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 0 / 4
12,665
1,055
21,419
5,093
2,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LUSSO1860
Cerberus
16
4 / 0 / 13
10,057
838
9,874
9,274
7,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
5
Kills
24
24
Deaths
5
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
W
Cu Chulainn
 
Cu Chulainn
1
2
16
4.5
L
1
5
1
0.3
W
Merlin
2
2
10
3.5
L
Jing Wei
Ferrari1998
Jing Wei
0
4
2
0.25
W
Izanami
2
1
9
6.5
W
15
0
4
17
L
Cerberus
LORDZITI
Cerberus
1
5
2
0.4
W
Cerberus
LUSSO1860
Cerberus
4
0
13
10.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
57,463
66,549
Taken
41,941
43,566
Mitigated
26,776
9,891
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,556
678
0
2,118
14,618
8,535
0
3,993
10,625
0
27,416
W
Cu Chulainn
 
Cu Chulainn
8,105
719
0
3,183
14,061
10,010
183
4,382
9,679
4,217
17,295
L
3,790
684
1,741
3,687
19,485
16,926
0
6,847
12,638
0
16,334
W
Merlin
12,309
670
0
1,052
7,365
3,153
1,102
1,102
6,263
51,617
0
L
Jing Wei
Ferrari1998
Jing Wei
5,778
3,583
0
870
9,465
3,343
0
1,339
8,126
0
29,139
W
Izanami
5,756
2,495
0
0
6,148
3,379
3,972
732
5,416
0
33,154
W
21,419
10,483
0
570
5,093
2,330
1,568
1,542
3,551
0
41,757
L
Cerberus
LORDZITI
Cerberus
4,504
0
0
669
13,846
10,884
0
8,820
5,026
11,264
0
W
Cerberus
LUSSO1860
Cerberus
9,874
189
0
1,458
9,274
7,904
0
3,135
6,139
28,704
0
L
5,930
497
156
650
9,135
3,878
0
2,861
6,274
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
51,342
226
Minions Killed
307
3
Camps Cleared
13
1,007,822
Distance Traveled
1,262,578
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,580
715
60
5
2
220,473
2
W
Cu Chulainn
9,236
770
34
3
3
264,705
0
L
Guan Yu
8,159
680
22
2
0
201,886
0
W
Merlin
10,012
834
88
7
3
230,617
2
L
Jing Wei
7,410
618
58
5
0
157,457
2
W
Izanami
9,372
781
81
7
2
237,567
4
W
Loki
12,665
1,055
49
4
3
274,445
1
L
Cerberus
7,553
629
20
2
0
220,496
0
W
Cerberus
10,057
838
55
5
2
255,244
0
L
Kukulkan
7,485
624
66
6
1
207,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role